Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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31
Server/AdminTool/AdminToolClient/GuildItemPage.cpp
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31
Server/AdminTool/AdminToolClient/GuildItemPage.cpp
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// GuildItemPage.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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//
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#include "stdafx.h"
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#include "AdminToolClient.h"
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#include "GuildItemPage.h"
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// CGuildItemPage <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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IMPLEMENT_DYNAMIC(CGuildItemPage, CPropertyPage)
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CGuildItemPage::CGuildItemPage()
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: CPropertyPage(CGuildItemPage::IDD)
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{
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}
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CGuildItemPage::~CGuildItemPage()
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{
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}
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void CGuildItemPage::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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}
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BEGIN_MESSAGE_MAP(CGuildItemPage, CPropertyPage)
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END_MESSAGE_MAP()
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// CGuildItemPage <20><EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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