Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// GuildItemPage.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
//
#include "stdafx.h"
#include "AdminToolClient.h"
#include "GuildItemPage.h"
// CGuildItemPage <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
IMPLEMENT_DYNAMIC(CGuildItemPage, CPropertyPage)
CGuildItemPage::CGuildItemPage()
: CPropertyPage(CGuildItemPage::IDD)
{
}
CGuildItemPage::~CGuildItemPage()
{
}
void CGuildItemPage::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CGuildItemPage, CPropertyPage)
END_MESSAGE_MAP()
// CGuildItemPage <20>޽<EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.