Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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55
Server/AdminTool/AdminToolClient/GuildRestoreDlg.h
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55
Server/AdminTool/AdminToolClient/GuildRestoreDlg.h
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#pragma once
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#include "afxcmn.h"
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#include "afxwin.h"
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/*!
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\class CGuildRestoreDlg
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<09><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> (<28><>ü<EFBFBD><C3BC> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ǵ<EFBFBD> <20><><EFBFBD><EFBFBD>)
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*/
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class CGuildRestoreDlg : public CDialog
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{
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DECLARE_DYNAMIC(CGuildRestoreDlg)
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public:
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CGuildRestoreDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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virtual ~CGuildRestoreDlg();
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// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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enum { IDD = IDD_GUILDRESTOREDLG };
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enum SORT_TYPE
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{
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SERVER_GROUP,
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GID,
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NAME,
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GOLD,
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DELETE_TIME,
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};
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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DECLARE_MESSAGE_MAP()
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virtual BOOL OnInitDialog();
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private:
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bool m_bSortListAsc;
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int m_iSortListItem;
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BOOL m_bAllGroupChk;
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CComboBox m_ctrlServerGroupCb;
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void SortListWndItem(CListCtrl *pListCtrl, const int iCol);
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afx_msg void OnBnClickedAllServergroupChk();
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afx_msg void OnBnClickedSearchBtn();
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afx_msg void OnLvnColumnclickGuildrestoreDelguildList(NMHDR *pNMHDR, LRESULT *pResult);
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public:
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CListCtrl m_ctrlRestoreGuildList;
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unsigned int m_dwSearchCount;
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};
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