Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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37
Server/AdminTool/AdminToolClient/QuickMenuDlgBar.h
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37
Server/AdminTool/AdminToolClient/QuickMenuDlgBar.h
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#pragma once
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#include "InitDialogBar.h"
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#include <vector>
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#include <Network/Packet/PacketBase.h>
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/*!
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\class CQuickMenuDlgBar
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<09><> <20><><EFBFBD><EFBFBD> UI <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٷ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> <20><>
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*/
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class CQuickMenuDlgBar : public CInitDialogBar
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{
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DECLARE_DYNAMIC(CQuickMenuDlgBar)
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public:
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CQuickMenuDlgBar();
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virtual ~CQuickMenuDlgBar();
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protected:
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virtual void DoDataExchange(CDataExchange* pDX);
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DECLARE_MESSAGE_MAP()
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private:
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afx_msg void OnCbnSelchangeCharsearchcombo1();
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afx_msg LRESULT InitDialog(WPARAM, LPARAM);
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afx_msg BOOL OnInitDialog();
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public:
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CButton m_ctrlSearchBtn;
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CComboBox m_ctrlCharSearchCombo1;
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CComboBox m_ctrlCharSearchCombo2;
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CListBox m_ctrlConnectedServerList;
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CListBox m_ctrlInterestedUserList;
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bool InterestedUserListSet(PktBase* lpPktBase);
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};
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