Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#pragma once
#include "InitDialogBar.h"
#include <vector>
#include <Network/Packet/PacketBase.h>
/*!
\class CQuickMenuDlgBar
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*/
class CQuickMenuDlgBar : public CInitDialogBar
{
DECLARE_DYNAMIC(CQuickMenuDlgBar)
public:
CQuickMenuDlgBar();
virtual ~CQuickMenuDlgBar();
protected:
virtual void DoDataExchange(CDataExchange* pDX);
DECLARE_MESSAGE_MAP()
private:
afx_msg void OnCbnSelchangeCharsearchcombo1();
afx_msg LRESULT InitDialog(WPARAM, LPARAM);
afx_msg BOOL OnInitDialog();
public:
CButton m_ctrlSearchBtn;
CComboBox m_ctrlCharSearchCombo1;
CComboBox m_ctrlCharSearchCombo2;
CListBox m_ctrlConnectedServerList;
CListBox m_ctrlInterestedUserList;
bool InterestedUserListSet(PktBase* lpPktBase);
};