Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#include "stdafx.h"
#include < Stream/Buffer/Buffer.h >
#include < Stream/Buffer/BufferFactory.h >
#include < Network/Session/Session.h >
#include < Network/Buffer/Ryl_CumulateBuffer.h >
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EBB5B5> Loop<6F><70> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD> <20>̳<EFBFBD><CCB3><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ű<EFBFBD><C5B0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>....
CCumulateBuffer::CCumulateBuffer(unsigned long BufferLength, CSession* pSession)
{
m_lpBuffer = new char[BufferLength];
m_lpSession = pSession;
m_lpNowPos = m_lpBuffer;
m_lpEndPos = m_lpBuffer + BufferLength;
m_BufferLength = BufferLength;
m_FillLength = 0;
}
CCumulateBuffer::~CCumulateBuffer( )
{
if(m_FillLength) SendAll();
if(m_lpBuffer)
{
delete [] m_lpBuffer;
}
}
char* CCumulateBuffer::GetBuffer(unsigned int Length)
{
if((m_lpNowPos + Length) > m_lpEndPos)
{
//<2F><><EFBFBD>ۿ<EFBFBD> <20><><EFBFBD>̻<EFBFBD> <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//<2F><><EFBFBD>ۿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>..
if(!SendAll())
{
return NULL;
}
}
char* PktPos = m_lpNowPos;
m_lpNowPos += Length; // <20><><EFBFBD><EFBFBD> <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_FillLength += Length; // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>
return PktPos; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
}
//PktBase<73><65> <20><><EFBFBD>ӹ<EFBFBD><D3B9><EFBFBD> <20><>Ŷ<EFBFBD><C5B6> <20><>~ WrapHeader<65><72> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD> <20><><EFBFBD>ϸ<EFBFBD> <20>Ѵ<EFBFBD>..
bool CCumulateBuffer::SendAll()
{
CBuffer* SendBuffer = CREATE_BUFFER(m_lpSession->GetPolicy().GetBufferFactory(), m_FillLength);
if((SendBuffer == NULL) || (m_lpSession == NULL))
{
return false;
}
SendBuffer->push(m_lpBuffer, m_FillLength);
m_lpNowPos = m_lpBuffer;
m_FillLength = 0;
return m_lpSession->SendPending(SendBuffer);
}

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#ifndef _CUMULATE_BUFFER_H_
#define _CUMULATE_BUFFER_H_
class CBuffer;
class CSession;
// <20><>Ŷ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
class CCumulateBuffer
{
public:
CCumulateBuffer(unsigned long BufferLength, CSession* pSession);
~CCumulateBuffer();
char* GetBuffer(unsigned int Length); // <20>Ҵ<EFBFBD><D2B4><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
bool SendAll(); // <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ۿ<EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>۱<EFBFBD><DBB1><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
void ResizeLength(unsigned int FillLength) { m_FillLength = FillLength; }
private:
char* m_lpBuffer;
char* m_lpNowPos;
char* m_lpEndPos;
CSession* m_lpSession;
unsigned int m_FillLength;
unsigned int m_BufferLength;
};
#endif