Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _CUMULATE_BUFFER_H_
#define _CUMULATE_BUFFER_H_
class CBuffer;
class CSession;
// <20><>Ŷ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
class CCumulateBuffer
{
public:
CCumulateBuffer(unsigned long BufferLength, CSession* pSession);
~CCumulateBuffer();
char* GetBuffer(unsigned int Length); // <20>Ҵ<EFBFBD><D2B4><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
bool SendAll(); // <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ۿ<EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>۱<EFBFBD><DBB1><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
void ResizeLength(unsigned int FillLength) { m_FillLength = FillLength; }
private:
char* m_lpBuffer;
char* m_lpNowPos;
char* m_lpEndPos;
CSession* m_lpSession;
unsigned int m_FillLength;
unsigned int m_BufferLength;
};
#endif