Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
233
Server/AdminTool/AdminToolServer/AdminToolServer.vcproj
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233
Server/AdminTool/AdminToolServer/AdminToolServer.vcproj
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<?xml version="1.0" encoding="ks_c_5601-1987"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="AdminToolServer"
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ProjectGUID="{21AA2880-D5FC-40D4-82B2-5ECA5579B815}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="../Executable/$(ConfigurationName)"
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IntermediateDirectory="../Intermediate/$(ProjectName)/$(ConfigurationName)"
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ConfigurationType="1"
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UseOfMFC="0"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="./;../../RylServerProject;../../RylServerProject/BaseLibrary;../../RylServerProject/RylServerLibrary;../../RylServerProject/RylGameLibrary;../AdminToolLibrary;"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;NO_GAMEGUARD"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/AdminToolServer.exe"
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LinkIncremental="0"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/AdminToolServer.pdb"
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GenerateMapFile="TRUE"
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MapFileName="$(OutDir)/AdminToolServer.map"
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MapExports="TRUE"
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MapLines="TRUE"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="../Executable/$(ConfigurationName)"
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IntermediateDirectory="../Intermediate/$(ProjectName)/$(ConfigurationName)"
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ConfigurationType="1"
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UseOfMFC="0"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="./;../../RylServerProject;../../RylServerProject/BaseLibrary;../../RylServerProject/RylServerLibrary;../../RylServerProject/RylGameLibrary;../AdminToolLibrary;"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/AdminToolServer.exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/AdminToolServer.pdb"
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GenerateMapFile="TRUE"
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MapFileName="$(OutDir)/AdminToolServer.map"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Network"
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Filter="">
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<Filter
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Name="Dispatch"
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Filter="">
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<File
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RelativePath=".\RYL_AdminMgrDispatch.cpp">
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</File>
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<File
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RelativePath=".\RYL_AdminMgrDispatch.h">
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</File>
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<File
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RelativePath=".\RYL_AgentServerDispatch.cpp">
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</File>
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<File
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RelativePath=".\RYL_AgentServerDispatch.h">
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</File>
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</Filter>
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<Filter
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Name="Keeper"
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Filter="">
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<File
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RelativePath=".\RYL_ServerRequestKeeper.cpp">
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</File>
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<File
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RelativePath=".\RYL_ServerRequestKeeper.h">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="SessionTable"
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Filter="">
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<File
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RelativePath=".\ClientDispatchTable.cpp">
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</File>
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<File
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RelativePath=".\ClientDispatchTable.h">
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</File>
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<File
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RelativePath=".\RYL_AgentServerTable.cpp">
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</File>
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<File
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RelativePath=".\RYL_AgentServerTable.h">
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</File>
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</Filter>
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<Filter
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Name="Resource"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
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<File
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RelativePath=".\AdminManagerServer.rc">
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</File>
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<File
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RelativePath=".\AdminToolServer.ico">
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</File>
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</Filter>
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<Filter
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Name="SQL Scripts"
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Filter="">
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<File
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RelativePath=".\P2_1480_AdminTool DB_All Create.sql">
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</File>
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<Filter
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Name="Add"
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Filter="">
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<File
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RelativePath=".\P2_1440_Table Add.sql">
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</File>
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<File
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RelativePath=".\P2_1480_AdminToolDB All Edit (AdminInfo Excepted).sql">
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</File>
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<File
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RelativePath=".\P2_1480_Procedure Alter.sql">
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</File>
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</Filter>
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<Filter
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Name="Etc"
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Filter="">
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<File
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RelativePath=".\New Admin Account Add.sql">
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</File>
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</Filter>
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</Filter>
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<File
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RelativePath=".\resource.h">
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</File>
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<File
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RelativePath=".\RYL_AdminManagerServer.cpp">
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</File>
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<File
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RelativePath=".\RYL_AdminManagerServer.h">
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</File>
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<File
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RelativePath=".\RYL_AdminServerCommand.h">
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</File>
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<File
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RelativePath=".\RYL_AdminWindow.cpp">
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</File>
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<File
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RelativePath=".\RYL_AdminWindow.h">
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</File>
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<File
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RelativePath=".\RYL_AdminWinMain.cpp">
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</File>
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<File
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RelativePath=".\stdafx.h">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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