Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
348
Server/DBProcess/RebalanceViewer/RebalanceViewerDlg.cpp
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348
Server/DBProcess/RebalanceViewer/RebalanceViewerDlg.cpp
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// RebalanceViewerDlg.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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//
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#include "stdafx.h"
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#include "RebalanceViewer.h"
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#include "RebalanceViewerDlg.h"
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#include ".\rebalanceviewerdlg.h"
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#include <Item/Item.h>
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#include <Item/ItemFactory.h>
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#include <Item/ItemStructure.h>
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#include <Item/ItemConstants.h>
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#include <Item/ItemMgr.h>
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#include <Item/RebalanceConvert/RebalanceItem.h>
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#include <Item/RebalanceConvert/OldItemConstants.h>
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#include <Item/RebalanceConvert/OldItemMgr.h>
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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// CRebalanceViewerDlg <20><>ȭ <20><><EFBFBD><EFBFBD>
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CRebalanceViewerDlg::CRebalanceViewerDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CRebalanceViewerDlg::IDD, pParent)
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, m_szItemName(_T(""))
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, m_CriticalPercentage(0.0f)
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, m_MinDamage(0)
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, m_MaxDamage(0)
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, m_OffRevision(0)
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, m_Defence(0)
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, m_DefenceRevision(0)
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, m_MagicResist(0)
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, m_BlockingPercentage(0.0f)
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, m_MaxHP(0)
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, m_MaxMP(0)
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, m_HPRegen(0)
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, m_MPRegen(0)
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, m_UpgradeLevel(0)
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, m_bForceOverStore(FALSE)
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{
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
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}
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void CRebalanceViewerDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Text(pDX, IDC_ITEM_NAME, m_szItemName);
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DDX_Text(pDX, IDC_OUTPUT_ITEM_INFO, m_szOutputData);
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DDX_Text(pDX, IDC_CRI_PERCENT, m_CriticalPercentage);
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DDV_MinMaxFloat(pDX, m_CriticalPercentage, 0.0f, 4096.0f);
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DDX_Text(pDX, IDC_BLOCKING_PERCENTAGE, m_BlockingPercentage);
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DDV_MinMaxFloat(pDX, m_BlockingPercentage, 0.0f, 4096.0f);
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DDX_Text(pDX, IDC_MIN_DAMAGE, m_MinDamage);
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DDV_MinMaxShort(pDX, m_MinDamage, 0, 4096);
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DDX_Text(pDX, IDC_MAX_DAMAGE, m_MaxDamage);
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DDV_MinMaxShort(pDX, m_MaxDamage, 0, 4096);
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DDX_Text(pDX, IDC_OFFENCE_REVISION, m_OffRevision);
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DDV_MinMaxShort(pDX, m_OffRevision, 0, 4096);
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DDX_Text(pDX, IDC_DEFENCE, m_Defence);
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DDV_MinMaxShort(pDX, m_Defence, 0, 4096);
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DDX_Text(pDX, IDC_DEFENCE_REVISION, m_DefenceRevision);
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DDV_MinMaxShort(pDX, m_DefenceRevision, 0, 4096);
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DDX_Text(pDX, IDC_MAGIC_REGISTANCE, m_MagicResist);
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DDV_MinMaxShort(pDX, m_MagicResist, 0, 4096);
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DDX_Text(pDX, IDC_MAX_HP, m_MaxHP);
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DDV_MinMaxShort(pDX, m_MaxHP, 0, 10000);
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DDX_Text(pDX, IDC_MAX_MP, m_MaxMP);
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DDV_MinMaxShort(pDX, m_MaxMP, 0, 10000);
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DDX_Text(pDX, IDC_HP_REGEN_AMOUNT, m_HPRegen);
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DDV_MinMaxShort(pDX, m_HPRegen, 0, 4096);
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DDX_Text(pDX, IDC_MP_REGEN_AMOUNT, m_MPRegen);
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DDV_MinMaxShort(pDX, m_MPRegen, 0, 4096);
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DDX_Text(pDX, IDC_UPGRADE_LEVEL, m_UpgradeLevel);
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DDV_MinMaxShort(pDX, m_UpgradeLevel, 0, 12);
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DDX_Control(pDX, IDC_SELECT_TYPE, m_SelectType);
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DDX_Check(pDX, IDC_FORCE_OVER_STORE, m_bForceOverStore);
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}
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BEGIN_MESSAGE_MAP(CRebalanceViewerDlg, CDialog)
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ON_WM_PAINT()
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ON_WM_QUERYDRAGICON()
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//}}AFX_MSG_MAP
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ON_BN_CLICKED(IDC_CONVERT, OnBnClickedConvert)
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END_MESSAGE_MAP()
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// CRebalanceViewerDlg <20><EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD>
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BOOL CRebalanceViewerDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// <20><> <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>. <20><><EFBFBD><EFBFBD> <20><><EFBFBD>α<CEB1><D7B7><EFBFBD> <20><> â<><C3A2> <20><>ȭ <20><><EFBFBD>ڰ<EFBFBD> <20>ƴ<EFBFBD> <20><><EFBFBD>쿡<EFBFBD><ECBFA1>
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// <20><><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>ũ<EFBFBD><C5A9> <20><> <20>۾<EFBFBD><DBBE><EFBFBD> <20>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
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SetIcon(m_hIcon, TRUE); // ū <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
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SetIcon(m_hIcon, FALSE); // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
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// TODO: <20><><EFBFBD> <20>߰<EFBFBD> <20>ʱ<EFBFBD>ȭ <20>۾<EFBFBD><DBBE><EFBFBD> <20>߰<EFBFBD><DFB0>մϴ<D5B4>.
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if(!Item::CItemMgr::GetInstance().LoadItemProtoType("./NewItemScript.txt"))
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{
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AfxMessageBox("NewItemScript.txt load failed");
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}
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if(!OldItem::CItemMgr::GetInstance().LoadItemProtoType("./OldItemScript.txt"))
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{
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AfxMessageBox("OldItemScript.txt load failed");
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}
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m_SelectType.InsertString(0, "QA");
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m_SelectType.InsertString(1, "Dev");
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m_SelectType.SetCurSel(0);
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return TRUE; // <20><>Ʈ<EFBFBD>ѿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> TRUE<55><45> <20><>ȯ<EFBFBD>մϴ<D5B4>.
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}
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// <20><>ȭ <20><><EFBFBD>ڿ<EFBFBD> <20>ּ<EFBFBD>ȭ <20><><EFBFBD>߸<EFBFBD> <20>߰<EFBFBD><DFB0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><D7B8><EFBFBD><EFBFBD><EFBFBD>
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// <20>Ʒ<EFBFBD> <20>ڵ尡 <20>ʿ<EFBFBD><CABF>մϴ<D5B4>. <20><><EFBFBD><EFBFBD>/<2F><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> MFC <20><><EFBFBD><EFBFBD> <20><><EFBFBD>α<CEB1><D7B7><EFBFBD> <20><><EFBFBD>쿡<EFBFBD><ECBFA1>
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// <20><><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>ũ<EFBFBD><C5A9><EFBFBD><EFBFBD> <20><> <20>۾<EFBFBD><DBBE><EFBFBD> <20>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
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void CRebalanceViewerDlg::OnPaint()
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{
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if (IsIconic())
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{
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CPaintDC dc(this); // <20><EFBFBD><D7B8>⸦ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD> <20><><EFBFBD>ؽ<EFBFBD>Ʈ
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SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
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// Ŭ<><C5AC><EFBFBD>̾<EFBFBD>Ʈ <20>簢<EFBFBD><E7B0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EEB5A5> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.
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int cxIcon = GetSystemMetrics(SM_CXICON);
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int cyIcon = GetSystemMetrics(SM_CYICON);
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CRect rect;
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GetClientRect(&rect);
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int x = (rect.Width() - cxIcon + 1) / 2;
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int y = (rect.Height() - cyIcon + 1) / 2;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><D7B8>ϴ<EFBFBD>.
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dc.DrawIcon(x, y, m_hIcon);
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}
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else
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{
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CDialog::OnPaint();
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}
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD>ڰ<EFBFBD> <20>ּ<EFBFBD>ȭ<EFBFBD><C8AD> â<><C3A2> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ȿ<EFBFBD> Ŀ<><C4BF><EFBFBD><EFBFBD> ǥ<>õǵ<C3B5><C7B5><EFBFBD> <20>ý<EFBFBD><C3BD>ۿ<EFBFBD><DBBF><EFBFBD>
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// <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> ȣ<><C8A3><EFBFBD>մϴ<D5B4>.
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HCURSOR CRebalanceViewerDlg::OnQueryDragIcon()
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{
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return static_cast<HCURSOR>(m_hIcon);
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}
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void CRebalanceViewerDlg::OnBnClickedConvert()
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{
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// TODO: <20><><EFBFBD> <20><>Ʈ<EFBFBD><C6AE> <20>˸<EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20>ڵ带 <20>߰<EFBFBD><DFB0>մϴ<D5B4>.
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UpdateData(true);
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD>, <20>Ӽ<EFBFBD><D3BC><EFBFBD> <20>ִ´<D6B4>.
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m_szOutputData = "";
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const OldItem::ItemInfo* lpOldItemInfo =
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OldItem::CItemMgr::GetInstance().GetItemInfoFromItemName(m_szItemName);
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const Item::ItemInfo* lpNewItemInfo =
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Item::CItemMgr::GetInstance().GetItemInfoFromItemName(m_szItemName);
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if(0 == lpOldItemInfo || 0 == lpNewItemInfo)
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{
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AfxMessageBox("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>!");
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return;
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}
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int nIndex = m_SelectType.GetCurSel();
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char szItemData[Item::MAX_ITEM_SIZE];
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Item::ItemData* lpItemData = reinterpret_cast<Item::ItemData*>(szItemData);
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OldItem::EquipmentInfo* lpEquipmentInfo = reinterpret_cast<OldItem::EquipmentInfo*>(lpItemData + 1);
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OldItem::ItemAttribute* lpAttribute = reinterpret_cast<OldItem::ItemAttribute*>(lpEquipmentInfo + 1);
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lpItemData->m_dwUID = 0; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UID
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lpItemData->m_usProtoTypeID = lpOldItemInfo->m_usProtoTypeID; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ID
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lpItemData->m_ItemPos = Item::ItemPos(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ġ
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lpItemData->m_cItemSize = 0; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ü ũ<><C5A9>
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lpItemData->m_cNumOrDurability = 0; // <20><><EFBFBD><EFBFBD> Ȥ<><C8A4> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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lpEquipmentInfo->m_cRuneSocket = 0;
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lpEquipmentInfo->m_cDiffMaterialType = m_UpgradeLevel;
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lpEquipmentInfo->m_cDiffMaxSocket = 0;
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lpEquipmentInfo->m_cReserved = 0;
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lpEquipmentInfo->m_cSocketNum = 0;
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lpEquipmentInfo->m_cAttributeNum = 0;
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lpEquipmentInfo->m_cDiffMaxDurability = 0;
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lpEquipmentInfo->m_cReserved2 = 0;
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OldItem::ItemAttribute* lpAttributePos = lpAttribute;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
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if(m_bForceOverStore)
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{
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const unsigned short* usOldAttr = lpOldItemInfo->m_EquipAttribute.m_usAttributeValue;
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m_CriticalPercentage = max(m_CriticalPercentage, float(usOldAttr[OldItem::Attribute::CRITICAL_PERCENTAGE]));
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m_BlockingPercentage = max(m_BlockingPercentage, float(usOldAttr[OldItem::Attribute::BLOCKING_PERCENTAGE]));
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m_MinDamage = max(m_MinDamage, short(usOldAttr[OldItem::Attribute::MIN_DAMAGE]));
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m_MaxDamage = max(m_MaxDamage, short(usOldAttr[OldItem::Attribute::MAX_DAMAGE]));
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m_OffRevision = max(m_OffRevision, short(usOldAttr[OldItem::Attribute::OFFENCE_REVISION]));
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m_Defence = max(m_Defence, short(usOldAttr[OldItem::Attribute::DEFENCE]));
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m_DefenceRevision = max(m_DefenceRevision, short(usOldAttr[OldItem::Attribute::DEFENCE_REVISION]));
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m_MagicResist = max(m_MagicResist, short(usOldAttr[OldItem::Attribute::MAGIC_RESISTANCE]));
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m_MaxHP = max(m_MaxHP, short(usOldAttr[OldItem::Attribute::MAX_HP]));
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m_MaxMP = max(m_MaxMP, short(usOldAttr[OldItem::Attribute::MAX_MP]));
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m_HPRegen = max(m_HPRegen, short(usOldAttr[OldItem::Attribute::HP_REGEN_AMOUNT]));
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m_MPRegen = max(m_MPRegen, short(usOldAttr[OldItem::Attribute::MP_REGEN_AMOUNT]));
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}
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short usGetValue[OldItem::Attribute::MAX_ATTRIBUTE_NUM] = { 0, };
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usGetValue[OldItem::Attribute::MIN_DAMAGE] = m_MinDamage;
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usGetValue[OldItem::Attribute::MAX_DAMAGE] = m_MaxDamage;
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usGetValue[OldItem::Attribute::OFFENCE_REVISION] = m_OffRevision;
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usGetValue[OldItem::Attribute::DEFENCE] = m_Defence;
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usGetValue[OldItem::Attribute::DEFENCE_REVISION] = m_DefenceRevision;
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usGetValue[OldItem::Attribute::MAGIC_RESISTANCE] = m_MagicResist;
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usGetValue[OldItem::Attribute::HP_REGEN_AMOUNT] = m_HPRegen;
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usGetValue[OldItem::Attribute::MP_REGEN_AMOUNT] = m_MPRegen;
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if(0 == nIndex)
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{
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// QA<51><41> <20><><EFBFBD><EFBFBD>
|
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usGetValue[OldItem::Attribute::CRITICAL_PERCENTAGE] = static_cast<short>(m_CriticalPercentage * 2);
|
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usGetValue[OldItem::Attribute::BLOCKING_PERCENTAGE] = static_cast<short>(m_BlockingPercentage * 2);
|
||||
|
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usGetValue[OldItem::Attribute::MAX_HP] = m_MaxHP / 50;
|
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usGetValue[OldItem::Attribute::MAX_MP] = m_MaxMP / 50;
|
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}
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else if(1 == nIndex)
|
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{
|
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
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usGetValue[OldItem::Attribute::CRITICAL_PERCENTAGE] = static_cast<short>(m_CriticalPercentage);
|
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usGetValue[OldItem::Attribute::BLOCKING_PERCENTAGE] = static_cast<short>(m_BlockingPercentage);
|
||||
|
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usGetValue[OldItem::Attribute::MAX_HP] = m_MaxHP;
|
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usGetValue[OldItem::Attribute::MAX_MP] = m_MaxMP;
|
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}
|
||||
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for(short usAttrCount = 0; usAttrCount < OldItem::Attribute::MAX_ATTRIBUTE_NUM; ++usAttrCount)
|
||||
{
|
||||
short usValue = usGetValue[usAttrCount] -
|
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lpOldItemInfo->m_EquipAttribute.m_usAttributeValue[usAttrCount];
|
||||
|
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if(0 != usValue)
|
||||
{
|
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lpAttributePos->m_cType = usAttrCount;
|
||||
lpAttributePos->m_usValue = usValue;
|
||||
|
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++lpAttributePos;
|
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}
|
||||
}
|
||||
|
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size_t nAttrNum = lpAttributePos - lpAttribute;
|
||||
|
||||
lpEquipmentInfo->m_cAttributeNum = static_cast<unsigned char>(nAttrNum);
|
||||
|
||||
lpItemData->m_cItemSize = static_cast<unsigned char>(sizeof(OldItem::ItemData) +
|
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sizeof(OldItem::EquipmentInfo) + sizeof(OldItem::ItemAttribute) * nAttrNum);
|
||||
|
||||
char szDataOut[Item::MAX_ITEM_SIZE];
|
||||
unsigned long dwItemDataSize = Item::MAX_ITEM_SIZE;
|
||||
|
||||
Item::Grade::GradeInfo convertedGradeInfo;
|
||||
|
||||
if(RebalanceLib::ConvertRebalanceItem(0, 0, lpItemData,
|
||||
*lpNewItemInfo, *lpOldItemInfo, szDataOut, dwItemDataSize, convertedGradeInfo))
|
||||
{
|
||||
size_t nItemDataSize = static_cast<size_t>(dwItemDataSize);
|
||||
|
||||
Item::CItem* lpNewItem =
|
||||
Item::CItemFactory::GetInstance().CreateItem(szDataOut, nItemDataSize);
|
||||
|
||||
Item::CEquipment* lpNewEquip = Item::CEquipment::DowncastToEquipment(lpNewItem);
|
||||
|
||||
if(0 != lpNewEquip)
|
||||
{
|
||||
// ǥ<><C7A5> <20><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20≯<EFBFBD> / <20><><EFBFBD><EFBFBD>ID / Option
|
||||
|
||||
const char* szPlus = "++++++++++++++++++++++++++++++++++++++++++++++";
|
||||
|
||||
m_szOutputData.Format("%6d : %s : Grade(%s",
|
||||
lpNewEquip->GetPrototypeID(),
|
||||
lpNewEquip->GetItemInfo().m_SpriteData.m_szName,
|
||||
RebalanceLib::GetGradeString(convertedGradeInfo.m_eItemGrade));
|
||||
|
||||
m_szOutputData.Append(szPlus, convertedGradeInfo.m_cPlus);
|
||||
m_szOutputData.Append(")\r\n\r\n");
|
||||
|
||||
short usNewAttribute[Item::Attribute::MAX_ATTRIBUTE_NUM] = { 0, };
|
||||
lpNewEquip->GetAttribute(usNewAttribute, Item::Attribute::MAX_ATTRIBUTE_NUM);
|
||||
|
||||
usNewAttribute[Item::Attribute::MAX_HP] *= 50;
|
||||
usNewAttribute[Item::Attribute::MAX_MP] *= 50;
|
||||
|
||||
for(short usAttrCount = 0; usAttrCount < Item::Attribute::MAX_ATTRIBUTE_NUM; ++usAttrCount)
|
||||
{
|
||||
if(0 != usNewAttribute[usAttrCount])
|
||||
{
|
||||
m_szOutputData.AppendFormat("%20s:%10u\r\n",
|
||||
Item::Attribute::Attributes[usAttrCount].GetTypeName(), usNewAttribute[usAttrCount]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AfxMessageBox("Convert failed!");
|
||||
}
|
||||
|
||||
UpdateData(false);
|
||||
}
|
||||
Reference in New Issue
Block a user