Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _GM_MANAGE_TOOL_SERVER_DISPATCH_H_
#define _GM_MANAGE_TOOL_SERVER_DISPATCH_H_
#include <Network/Packet/ManagePacketCmd.h>
#include <Network/Dispatch/RylServerDispatch.h>
// forward decl.
class CToolUserManager;
class CManageToolServerDispatch : public CRylServerDispatch
{
public:
CManageToolServerDispatch(CSession& Session);
virtual ~CManageToolServerDispatch();
const ServerManage::UserInfo& GetUserInfo() const { return m_UserInfo; }
private:
virtual void Connected();
virtual void Disconnected();
virtual bool Dispatch();
virtual bool DispatchPacket(PktBase* lpPktBase);
bool RelayPacketToManageClient(PktBase* lpPktBase);
bool AuthUser(PktBase* lpPktBase);
bool AddUser(PktBase* lpPktBase);
bool DelUser(PktBase* lpPktBase);
bool ModUser(PktBase* lpPktBase);
bool RequestPromote(PktBase* lpPktBase);
bool ProcessUserReaction(PktBase* lpPktBase);
bool UserList(PktBase* lpPktBase);
ServerManage::UserInfo m_UserInfo;
unsigned long m_dwLastPingRecvTime;
bool m_bAuthorized;
};
#endif