Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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61
Server/ManageTool/ManageLibrary/Setup/RylServerBindRunID.h
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61
Server/ManageTool/ManageLibrary/Setup/RylServerBindRunID.h
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#ifndef _RYL_SERVER_BIND_RUN_ID_
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#define _RYL_SERVER_BIND_RUN_ID_
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#pragma warning(disable:4800)
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#include <map>
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#include <new>
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#include <boost/pool/pool_alloc.hpp>
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#include <tchar.h>
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class CRylServerBindRunID
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{
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public:
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static CRylServerBindRunID& GetInstance();
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bool SetID(unsigned long dwRunID, unsigned long dwServerID);
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bool RemoveFromRunID(unsigned long dwRunID);
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bool RemoveFromServerID(unsigned long dwServerID);
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bool GetRunID(unsigned long dwServerID, unsigned long* lpdwRunID);
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bool GetServerID(unsigned long dwRunID, unsigned long* lpdwServerID);
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void SetSetupFileName(const TCHAR* szSetupFileName);
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bool Save();
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bool Load();
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template<typename FnProcess>
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void EnumID(FnProcess fnProcess)
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{
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BindIDTable::iterator pos = m_RunID.begin();
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BindIDTable::iterator end = m_RunID.end();
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for(; pos != end; ++pos)
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{
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// first : RunID, Second : ServerID
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fnProcess(pos->first, pos->second);
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}
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}
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size_t GetPairNum() const { return m_RunID.size(); }
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private:
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typedef std::pair<unsigned long, unsigned long> BindID;
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typedef std::map<unsigned long, unsigned long, std::less<unsigned long>,
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boost::fast_pool_allocator<std::pair<unsigned long, unsigned long> > > BindIDTable;
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CRylServerBindRunID();
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~CRylServerBindRunID();
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BindIDTable m_RunID; // key : RunID, value : ServerID
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BindIDTable m_ServerID; // key : ServerID, value : RunID
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TCHAR m_szDefaultSetupFileName[MAX_PATH];
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};
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#endif
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