Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#pragma once
#include "afxcmn.h"
#include "afxwin.h"
// forward decl.
namespace ServerManage
{
struct UserInfo;
};
// AdminRegEditDlg <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
class CUserRegEditDlg : public CDialog
{
DECLARE_DYNAMIC(CUserRegEditDlg)
public:
CUserRegEditDlg(ServerManage::UserInfo* lpUserInfo,
CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
virtual ~CUserRegEditDlg();
// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
enum { IDD = IDD_USERREGEDITDLG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
private:
afx_msg void OnBnClickedRegeditokBtn();
afx_msg void OnBnClickedCancel();
CString m_szTitleName; // <09><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> Ÿ<><C5B8>Ʋ <20><> ĸ<><C4B8>
CString m_szGroupName; // <09><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD> <20><> <20>׷<EFBFBD><D7B7>ڽ<EFBFBD> ĸ<><C4B8>
CEdit m_strUserID;
CString m_strTempUserID;
CString m_strUserName;
CString m_strUserIP;
CComboBox m_ctrlUserLV;
CString m_strUserPass;
unsigned short m_usUserLevel;
unsigned short m_usMode;
};