Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _GAMA_NETWORK_MANAGERSERVER_EVENT_HANDLER_
#define _GAMA_NETWORK_MANAGERSERVER_EVENT_HANDLER_
#include <Network/ClientNetwork/ClientEventHandler.h>
#include <Network/Packet/ManagePacketCmd.h>
namespace ClientNet
{
/** \class CManagerServerEventHandler
<09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>*/
class CManagerServerEventHandler : public CClientEventHandler
{
public:
CManagerServerEventHandler();
virtual ~CManagerServerEventHandler();
virtual int OnOpen(int iErrorCode);
virtual int OnClose();
static bool Connect();
virtual int OnDispatch(PktBase* lpPktBase, INET_Addr& peerAddr);
static bool SendUserInfo(CManagerServerEventHandler* lpHandler,
const ServerManage::UserInfo* lpUserInfo,
unsigned char cUserInfoNum, unsigned char cCommand, unsigned char cError);
unsigned long GetLastPingRecvTime() { return m_dwLastPingRecvTime; }
private:
void RecvAuthAck(PktBase* lpPktBase, INET_Addr& peerAddr);
bool RecvUserStatistics(PktBase* lpPktBase, INET_Addr& peerAddr);
void RecvPing(PktBase* lpPktBase, INET_Addr& peerAddr);
unsigned long m_dwLastPingRecvTime;
};
};
#endif