Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#pragma once
#include "afxwin.h"
#include <Network/Packet/ChatToolPacketCmd.h>
/** \class CWhisperDlg
1<EFBFBD><EFBFBD>1 <20><>ȭâ. <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD>Ŭ<EFBFBD><C5AC><EFBFBD>ϰų<CFB0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ӹ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>⸦ Ŭ<><C5AC><EFBFBD>ϸ<EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD>*/
class CWhisperDlg : public CDialog
{
DECLARE_DYNAMIC(CWhisperDlg)
public:
/// <20>ӼӸ<D3BC> <20><>ȭâ <20><><EFBFBD><EFBFBD>
struct WhisperDlgInfo
{
enum SIZE
{
MAX_NAME = 256
};
/// <20><>ȭâ Ÿ<><C5B8>
enum DLG_TYPE
{
WHISPER_TYPE_CLK = 0, ///< <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20>ڽ<EFBFBD> <20><><EFBFBD><EFBFBD>Ŭ<EFBFBD><C5AC><EFBFBD>Ͽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <20><>ȭâ
FINDUSER = 1 ///< <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Է<EFBFBD><D4B7>ϴ<EFBFBD> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20><>ȭâ
};
unsigned char m_nDlgType; ///< <20><>ȭâ Ÿ<><C5B8>
unsigned long m_dwUID; ///< <20><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UID
unsigned long m_dwCID; ///< <20><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CID
unsigned long m_dwDlgID; ///< <20><>ȭâ<C8AD><C3A2> <20><><EFBFBD><EFBFBD>ID
char m_cRace; ///< <20><><EFBFBD><EFBFBD>
char m_szServerName[MAX_NAME]; ///< <20><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
char m_szCharName[MAX_NAME]; ///< <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ij<><C4B3><EFBFBD><EFBFBD>
};
CWhisperDlg(CWnd* pParent, WhisperDlgInfo stInfo); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
CWhisperDlg();
virtual ~CWhisperDlg();
enum { IDD = IDD_WHISPERDLG };
protected:
DECLARE_MESSAGE_MAP()
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
virtual void PostNcDestroy();
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
virtual BOOL PreTranslateMessage(MSG* pMsg);
bool IsWhisperDlgSet; ///< <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ã<>Ƽ<EFBFBD> <20>ӼӸ<D3BC> <20><><EFBFBD><EFBFBD><EFBFBD>°<EFBFBD><C2B0><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ<EFBFBD>ڽ<EFBFBD><DABD><EFBFBD> Ŭ<><C5AC><EFBFBD>ؼ<EFBFBD> <20>ӼӸ<D3BC> <20><><EFBFBD><EFBFBD><EFBFBD>°<EFBFBD><C2B0><EFBFBD><EFBFBD><EFBFBD> üũ
CWnd* m_pParent;
private:
CButton m_ctrlSendByUIDChk;
CListBox m_ctrlWhisperOutput; ///< <20><>ȭ <20><><EFBFBD><EFBFBD>â
CString m_strWhisperTitle; ///< <20><>ȭ â Ÿ<><C5B8>Ʋ
WhisperDlgInfo m_stWhisperDlgInfo; ///< <20><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
afx_msg void OnClose();
afx_msg void OnBnClickedWhisperSend();
public:
void ParseChatData(ChatToolPkt::ChatDataSend* lpChatData);
void SetKeyUID(unsigned long dwUID, unsigned long dwCID);
unsigned long GetKeyUID() { return m_stWhisperDlgInfo.m_dwUID; };
};