Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

@@ -0,0 +1,82 @@
#include "NFNet.h"
#include "NFPacket.h"
#include "GZip/zlib.h"
#pragma comment(lib,"zlib.lib")
namespace NaveNet {
NFPacket::NFPacket()
{
Init();
}
NFPacket::~NFPacket()
{
}
VOID NFPacket::Init()
{
ZeroMemory(&m_Header, sizeof(PACKETHEADER));
ZeroMemory(m_Packet, sizeof(m_Packet));
}
int NFPacket::EncryptPacket()
{
// üũ<C3BC><C5A9> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// 1. <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ŀ<>ǵ<EFBFBD> <20><><EFBFBD><EFBFBD>.)
// 2. <20><>ȣȭ <20><> <20><><EFBFBD><EFBFBD>
// 3. üũ<C3BC><C5A9> <20><><EFBFBD><EFBFBD>.
m_Header.CheckSum = ((m_Header.Command+m_Header.Size+m_Packet[0]+m_Packet[1])^0xA6F69E23)^0x62F2EA02;
// <20><><EFBFBD><EFBFBD><EFBFBD> 100<30><30><EFBFBD><EFBFBD>Ʈ <20>̻<EFBFBD><CCBB≯<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> üũ<C3BC><C5A9> <20><><EFBFBD><EFBFBD>
if(m_Header.Size >= 100)
{
m_Header.CheckSum = m_Header.CheckSum|0xF0000000;
// <20><><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD>
// m_Header.Size <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
uLongf destLen;
int srcLen = GetSize();
char srcBuff[DEF_PACKETSIZE];
memcpy(srcBuff, m_Packet, srcLen);
compress2((Bytef*)m_Packet, &destLen, (Bytef*)srcBuff, srcLen, 5);
m_Packet[destLen]=0;
SetSize((USHORT)destLen);
}
else
m_Header.CheckSum = m_Header.CheckSum&0x0FFFFFFF;
return m_Header.Size;
}
VOID NFPacket::DecryptPacket()
{
if(m_Header.CheckSum&0xF0000000)
{
// <20><><EFBFBD><EFBFBD>Ǯ<EFBFBD><C7AE>
// m_Header.Size <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
uLongf destLen;
int srcLen = GetSize();
char srcBuff[DEF_PACKETSIZE];
memcpy(srcBuff, m_Packet, srcLen);
uncompress((Bytef*)m_Packet, &destLen, (Bytef*)srcBuff, srcLen);
m_Packet[destLen]=0;
SetSize((USHORT)destLen);
}
// üũ<C3BC><C5A9> <20><><EFBFBD><EFBFBD>
m_Header.CheckSum = m_Header.CheckSum&0x0FFFFFFF;
}
BOOL NFPacket::IsAliveChecksum()
{
DWORD CheckSum = ((m_Header.Command+m_Header.Size+m_Packet[0]+m_Packet[1])^0xA6F69E23)^0x62F2EA02;
CheckSum = CheckSum&0x0FFFFFFF;
if(m_Header.CheckSum == CheckSum)
return TRUE;
return FALSE;
}
}