Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#include "NetAuth.h"
using namespace NaveNet;
CNetAuth::CNetAuth(void) : m_event(0)
{
// <20>Լ<EFBFBD><D4BC><EFBFBD> Map<61><70><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
OnMsgMap[CMD] = &CNetAuth::Parsed_CMD;
OnMsgMap[AUTH] = &CNetAuth::Parsed_Dummy;
OnMsgMap[IPLIST] = &CNetAuth::Parsed_IPLIST;
OnMsgMap[IRC] = &CNetAuth::Parsed_IRC;
}
CNetAuth::~CNetAuth(void)
{
m_event = NULL;
Disconnect();
}
void CNetAuth::Disconnect()
{
NFNetClientS::Disconnect();
m_SendPacket.Init();
}
void CNetAuth::OnSocketEvent(DWORD dID, DWORD dEvent)
{
// <20><><EFBFBD>Ͽ<EFBFBD><CFBF><EFBFBD> <20>Ͼ <20>̺<EFBFBD>Ʈ<EFBFBD><C6AE> ó<><C3B3><EFBFBD>ϱ<EFBFBD> <20><><EFBFBD>Ѱ<EFBFBD>.
if(dID == WM_CONNECT) // <20><><EFBFBD><EFBFBD> <20>̺<EFBFBD>Ʈ
{
if(m_event)
m_event->EventConnect(dEvent);
}
else if(dID == WM_SOCK_CLOSE) // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>̺<EFBFBD>Ʈ
{
if(m_event)
m_event->EventSocketClose();
}
else if(dID == WM_RECV_MSG) // <20><>Ŷ <20>Ѱ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>̺<EFBFBD>Ʈ
{
// Test<73>Ҷ<EFBFBD><D2B6><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ȴ<EFBFBD> <20><><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EEB0A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// ::PostMessage(m_hWnd, dID, dEvent, NULL); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Packet Data return
}
}
void CNetAuth::Update()
{
// Socket Update;
NFNetClientS::Update();
// <20><>Ÿó<C5B8><C3B3>
}
void CNetAuth::ProcessPacket(NFPacket* pPacket, int PacketLen)
{
// <20>Լ<EFBFBD> ȣ<><C8A3>
(this->*OnMsgMap[pPacket->GetCommand()])(pPacket->m_Packet, pPacket->GetSize());
}
void CNetAuth::Parsed_IRC(CHAR* Packet, int Len)
{
LPPKIRC pkIRC = (LPPKIRC)Packet;
if(m_event)
m_event->EventIRC(pkIRC->Key, pkIRC->Message);
}
void CNetAuth::Parsed_Dummy(CHAR* Packet, int Len)
{
}
void CNetAuth::Parsed_CMD(CHAR* Packet, int Len)
{
LPPKCMD pkPar = (LPPKCMD)Packet;
if(m_event)
m_event->EventCMD(pkPar->dwCmd, pkPar->dwValue);
}
void CNetAuth::Parsed_IPLIST(CHAR* Packet, int Len)
{
LPPKIPLIST lpPk = (LPPKIPLIST)Packet;
char* Buffer_Out = (char*)Packet+sizeof(PKIPLIST);
if(m_event)
m_event->EventIPLIST(lpPk->Type, lpPk->Page, lpPk->Count, Buffer_Out);
}
void CNetAuth::Send_IRC(const char* strCommand, const char* strMsg)
{
// Sync::CLive CL(&m_Cs);
m_SendPacket.SetCommand(IRC);
m_SendPacket.SetSize(sizeof(PKIRC));
LPPKIRC lpIRC = (LPPKIRC)m_SendPacket.m_Packet;
strcpy(lpIRC->Key, strCommand);
strcpy(lpIRC->Message, strMsg);
SendPost(m_SendPacket);
}
void CNetAuth::Send_AUTH(DWORD dwType, const char* strKey)
{
m_SendPacket.SetCommand(AUTH);
m_SendPacket.SetSize(sizeof(PKAUTH));
LPPKAUTH lpPk = (LPPKAUTH)m_SendPacket.m_Packet;
lpPk->Type = dwType;
memcpy(lpPk->Key, strKey, sizeof(lpPk->Key));
SendPost(m_SendPacket);
}
void CNetAuth::Send_CMD(DWORD dwCmd, DWORD dwValue)
{
m_SendPacket.SetCommand(CMD);
m_SendPacket.SetSize(sizeof(PKCMD));
LPPKCMD lpPk = (LPPKCMD)m_SendPacket.m_Packet;
lpPk->dwCmd = dwCmd;
lpPk->dwValue = dwValue;
SendPost(m_SendPacket);
}