Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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/**
* @file UICmdMsgView.h
* @brief Server UIFramework<72><6B><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> List, Info<66><6F>Ʈ<EFBFBD><C6AE>
* @remarks
* @author <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(edith2580@gmail.com)
* @date 2009-05-09
*/
#pragma once
namespace NaveServer {
class UICmdMsgView
{
public:
UICmdMsgView();
~UICmdMsgView();
public:
#define MAX_MSGLIST 1024
#define MAX_MSGSTRING 1024
#define INFO_HEIGHT 200
#define ID_INFO 201
#define ID_MSGVIEW 202
static HWND s_hInfoWnd; // <20><><EFBFBD><EFBFBD>Ʈ
static HWND s_hListWnd; // <20><><EFBFBD><EFBFBD>Ʈ
static HWND InitMsgView( HWND hParent, HFONT hFont );
static VOID ClrarMsgView( void );
static VOID UpdateInfo(WCHAR* strInfo);
static VOID ResizeLog( HWND hParent );
// ListView <20>Է<EFBFBD>.
static LRESULT OnVkeyToItem( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
};
}