Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _GAMA_NETWORKLIB_MEMORY_MAPPED_FILE_
#define _GAMA_NETWORKLIB_MEMORY_MAPPED_FILE_
#include <winsock2.h>
#include <windows.h>
// forward decl
class CMemoryMappedFile;
class CFileMappedView
{
public:
CFileMappedView(CMemoryMappedFile& mappedFile);
~CFileMappedView();
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>͸<EFBFBD> <20><><EFBFBD><EFBFBD> <20>´<EFBFBD>.
void* GetPointer(DWORD dwLowPosition = 0,
DWORD dwHighPosition = 0, DWORD dwMappingSize = 0);
void Flush(DWORD dwBytesToFlush = 0); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Flush<73>Ѵ<EFBFBD>. (IPC<50><43><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>)
void Close(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ݴ´<DDB4>.
private:
CMemoryMappedFile& m_MappedFile;
void* m_FilePointer;
};
class CMemoryMappedFile
{
public:
enum OpenMode
{
READ,
READ_WRITE
};
CMemoryMappedFile();
~CMemoryMappedFile();
// <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
bool OpenFile(const char* szFileName, OpenMode eOpenMode);
// <20>޸𸮿<DEB8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰų<CFB0> <20><><EFBFBD><EFBFBD>.
bool CreateSharedMemory(DWORD dwLowSize, DWORD dwHighSize = 0, const char* szFileName = 0);
bool OpenSharedMemory(const char* szFileName, OpenMode eOpenMode);
bool IsOpen(); // <20>̹<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ִ<EFBFBD><D6B4><EFBFBD> <20><><EFBFBD>ɴ<EFBFBD>.
void Close(); // <20><><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ݴ´<DDB4>.
// <20><><EFBFBD><EFBFBD> <20>ִ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD≯<EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ũ<><20>ش<EFBFBD>.
bool GetFileSize(unsigned long& dwLowSize, unsigned long& dwHighSize);
private:
// <20><><EFBFBD><EFBFBD> <20><20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
void* GetFileView(DWORD dwLowPosition,
DWORD dwHighPosition = 0, DWORD dwMappingSize = 0);
static bool FlushFileView(void* lpView, DWORD dwBytesToFlush); // <20><><EFBFBD><EFBFBD> <20>並 Flush<73>Ѵ<EFBFBD>.
static bool CloseFileView(void* lpView); // <20><><EFBFBD><EFBFBD> <20><20>ݴ´<DDB4>.
HANDLE m_hFile;
HANDLE m_hMap;
DWORD m_dwFileViewMode;
friend class CFileMappedView;
};
#endif