Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// Copyright (C) 2000, 2001 Stephen Cleary (shammah@voyager.net)
//
// This file can be redistributed and/or modified under the terms found
// in "copyright.html"
// This software and its documentation is provided "as is" without express or
// implied warranty, and with no claim as to its suitability for any purpose.
//
// See http://www.boost.org for updates, documentation, and revision history.
#ifndef BOOST_POOLFWD_HPP
#define BOOST_POOLFWD_HPP
#include <boost/config.hpp> // for workarounds
// std::size_t
#include <cstddef>
// boost::details::pool::default_mutex
#include <boost/pool/detail/mutex.hpp>
namespace boost {
//
// Location: <boost/pool/simple_segregated_storage.hpp>
//
template <typename SizeType = std::size_t>
class simple_segregated_storage;
//
// Location: <boost/pool/pool.hpp>
//
struct default_user_allocator_new_delete;
struct default_user_allocator_malloc_free;
template <typename UserAllocator = default_user_allocator_new_delete>
class pool;
//
// Location: <boost/pool/object_pool.hpp>
//
template <typename T, typename UserAllocator = default_user_allocator_new_delete>
class object_pool;
//
// Location: <boost/pool/singleton_pool.hpp>
//
template <typename Tag, unsigned RequestedSize,
typename UserAllocator = default_user_allocator_new_delete,
typename Mutex = details::pool::default_mutex,
unsigned NextSize = 32>
struct singleton_pool;
//
// Location: <boost/pool/pool_alloc.hpp>
//
struct pool_allocator_tag;
template <typename T,
typename UserAllocator = default_user_allocator_new_delete,
typename Mutex = details::pool::default_mutex,
unsigned NextSize = 32>
class pool_allocator;
struct fast_pool_allocator_tag;
template <typename T,
typename UserAllocator = default_user_allocator_new_delete,
typename Mutex = details::pool::default_mutex,
unsigned NextSize = 32>
class fast_pool_allocator;
} // namespace boost
#endif