Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
34
Server/RylServerProject/RylAuthServer/SendUserLoginout.h
Normal file
34
Server/RylServerProject/RylAuthServer/SendUserLoginout.h
Normal file
@@ -0,0 +1,34 @@
|
||||
#ifndef _SEND_USER_LOGINOUT_H_
|
||||
#define _SEND_USER_LOGINOUT_H_
|
||||
|
||||
#include <winsock2.h>
|
||||
#include <windows.h>
|
||||
|
||||
class CSession;
|
||||
class CAuthClientDispatch;
|
||||
struct CHAR_VIEW;
|
||||
struct sGuildData;
|
||||
|
||||
class CSendStream;
|
||||
|
||||
namespace AuthSendPacket
|
||||
{
|
||||
bool SendAuthAccount(CAuthClientDispatch* lpDispatch,
|
||||
unsigned long UserID_In, unsigned short usErrorCode_In);
|
||||
|
||||
// WORK_LIST 2.1 °èÁ¤ ±¹Àû Ãß°¡
|
||||
bool SendUserLogin(CSendStream& SendStream, unsigned long SessionID_In, unsigned long UserID_In, CHAR_VIEW* lpCharView_In,
|
||||
sGuildData* lpGuildData_In, unsigned long dwFlag, unsigned char cAccountNation, int nPlayTime, unsigned short usAdminLevel,
|
||||
unsigned char cBillingType, unsigned char cBillingUser, unsigned char cLoginType, unsigned short usError_In);
|
||||
|
||||
bool SendUserLogout(unsigned long SessionID_In, unsigned long UserID_In);
|
||||
bool SendUserMove(unsigned long SessionID_In, unsigned long UserID_In);
|
||||
|
||||
bool SendServerZone(CSendStream& SendStream, unsigned long ServerID_In,
|
||||
const sockaddr_in& gameServerTCPAddress, unsigned short usError_In);
|
||||
|
||||
bool SendUnifiedCharSelectAck(CSendStream& SendStream,
|
||||
unsigned long dwUID, unsigned long dwRequestKey, unsigned short usError_In);
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user