Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
747
Server/RylServerProject/RylDBAgentServer/RylDBAgentServer.vcproj
Normal file
747
Server/RylServerProject/RylDBAgentServer/RylDBAgentServer.vcproj
Normal file
@@ -0,0 +1,747 @@
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||||
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|
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|
||||
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|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\CharacterData.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\CharacterData.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\CharacterDataMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\CharacterDataMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\DBDataMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\DBDataMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\DBItemSerialMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\DBItemSerialMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\SessionData.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\SessionData.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\SessionDataMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\SessionDataMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\StoreData.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\StoreData.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\StoreDataMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataStorage\StoreDataMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Ranking"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Ranking\RankingDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Ranking\RankingDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="GameEvent"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\GameEvent\GameEventDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GameEvent\GameEventDBMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GameEvent\GiveItemMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GameEvent\GiveItemMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Community"
|
||||
Filter="">
|
||||
<Filter
|
||||
Name="Party"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Community\Party\PartyDBInfo.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Community\Party\PartyDBInfo.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Community\Party\PartyDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Community\Party\PartyDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Guild"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Community\Guild\GuildDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Community\Guild\GuildDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Community\Guild\GuildDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Community\Guild\GuildDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Creature"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Creature\StatueDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\StatueDBMgr.h">
|
||||
</File>
|
||||
<Filter
|
||||
Name="Siege"
|
||||
Filter="">
|
||||
<Filter
|
||||
Name="Base"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\SiegeObjectDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\SiegeObjectDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\SiegeObjectDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\SiegeObjectDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="AboutCamp"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CampDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CampDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CampShopDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CampShopDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\MiningCampDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\MiningCampDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\WorldWeaponDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\WorldWeaponDB.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="AboutCastle"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CastleArmsDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CastleArmsDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CastleEmblemDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CastleEmblemDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CastleGateDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\CastleGateDB.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="AboutSiege"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\SiegeArmsDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Creature\Siege\SiegeArmsDB.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Castle"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Castle\CastleDB.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Castle\CastleDB.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Castle\CastleDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Castle\CastleDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Map"
|
||||
Filter="">
|
||||
<Filter
|
||||
Name="FieldMap"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Map\FieldMap\MineralVeinDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Map\FieldMap\MineralVeinDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="GameTime"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\GameTime\GameTimeDBMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GameTime\GameTimeDBMgr.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
Reference in New Issue
Block a user