Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

@@ -0,0 +1,81 @@
#include "stdafx.h"
#include "TempCharacter.h"
CTempCharacter::CTempCharacter()
: m_dwUID(0), m_dwCID(0), m_nDataRequestCount(0), m_cGroup(-1), m_cFlag(0)
{
memset(&m_szCharacterName, 0, sizeof(char) * CHAR_INFOST::MAX_NAME_LEN);
memset(&m_CharInfoEX, 0, sizeof(CHAR_INFOEX));
memset(&m_Quest, 0, sizeof(QUEST));
memset(&m_History, 0, sizeof(HISTORY));
memset(&m_Config, 0, sizeof(CONFIG));
memset(&m_StoreInfo, 0, sizeof(STORE_INFO));
}
CTempCharacter::~CTempCharacter()
{
}
CTempCharacterMgr::~CTempCharacterMgr()
{
isMapCharList::iterator pos = m_mapTempChar.begin();
isMapCharList::iterator end = m_mapTempChar.end();
for(;pos != end; ++pos)
{
m_tempCharPool.destroy(pos->second);
}
m_mapTempChar.clear();
}
// CID/Group<75><70> Ű<><C5B0> <20>ϰ<EFBFBD>, <20><>ġ<EFBFBD>ϴ<EFBFBD> Ŭ<><C5AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>´<EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
CTempCharacter* CTempCharacterMgr::GetCharacter(unsigned long dwBattleCID, unsigned char cGroup)
{
std::pair<isMapCharList::iterator, isMapCharList::iterator>
result = m_mapTempChar.equal_range(dwBattleCID);
CTempCharacter* lpCharacter = 0;
for(; result.first != result.second; ++result.first)
{
lpCharacter = result.first->second;
if(cGroup == lpCharacter->GetGroup())
{
return lpCharacter;
}
}
// <20><>ã<EFBFBD>Ҵ<EFBFBD>. <20>ϳ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
lpCharacter = m_tempCharPool.construct();
if(0 != lpCharacter)
{
lpCharacter->SetGroup(cGroup);
m_mapTempChar.insert(result.first, std::make_pair(dwBattleCID, lpCharacter));
}
return lpCharacter;
}
// ij<><C4B3><EFBFBD><EFBFBD> <20>α׾ƿ<D7BE><C6BF><EFBFBD> ȣ<><C8A3><EFBFBD>Ѵ<EFBFBD>.
bool CTempCharacterMgr::EraseChar(unsigned long dwBattleCID)
{
std::pair<isMapCharList::iterator, isMapCharList::iterator>
result = m_mapTempChar.equal_range(dwBattleCID);
for(; result.first != result.second;)
{
m_tempCharPool.destroy(result.first->second);
m_mapTempChar.erase(result.first++);
}
return true;
}