Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
#ifndef _DUEL_MAP_H_
|
||||
#define _DUEL_MAP_H_
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace VirtualArea
|
||||
{
|
||||
class CDuelMap
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
#endif // _DUEL_MAP_H_
|
||||
@@ -0,0 +1,9 @@
|
||||
#include "DuelMgr.h"
|
||||
|
||||
using namespace VirtualArea;
|
||||
|
||||
CDuelMgr& CDuelMgr::GetInstance()
|
||||
{
|
||||
static CDuelMgr ms_this;
|
||||
return ms_this;
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
#ifndef _DUEL_MANAGER_H_
|
||||
#define _DUEL_MANAGER_H_
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace VirtualArea
|
||||
{
|
||||
class CDuelMgr
|
||||
{
|
||||
public:
|
||||
|
||||
static CDuelMgr& GetInstance();
|
||||
|
||||
private:
|
||||
};
|
||||
}
|
||||
|
||||
#endif // _DUEL_MANAGER_H_
|
||||
Reference in New Issue
Block a user