Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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@@ -0,0 +1,13 @@
#ifndef _DUEL_MAP_H_
#define _DUEL_MAP_H_
#pragma once
namespace VirtualArea
{
class CDuelMap
{
};
}
#endif // _DUEL_MAP_H_

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@@ -0,0 +1,9 @@
#include "DuelMgr.h"
using namespace VirtualArea;
CDuelMgr& CDuelMgr::GetInstance()
{
static CDuelMgr ms_this;
return ms_this;
}

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@@ -0,0 +1,18 @@
#ifndef _DUEL_MANAGER_H_
#define _DUEL_MANAGER_H_
#pragma once
namespace VirtualArea
{
class CDuelMgr
{
public:
static CDuelMgr& GetInstance();
private:
};
}
#endif // _DUEL_MANAGER_H_