Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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#include "stdafx.h"
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#include "ParseSkill.h"
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#include <Network/Packet/PacketStruct/CharMovePacket.h>
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#include <Network/Packet/PacketStruct/CharStatusPacket.h>
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#include <Network/Packet/PacketStruct/CharAttackPacket.h>
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#include "GMMemory.h"
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unsigned long ParsePacket::HandleCharSkillLock(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned short *SkillID_Out, unsigned char *Index_Out)
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{
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LPPktSk lpSkPt = (LPPktSk)lpPktBase;
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*CharID_Out = lpSkPt->m_dwCharID;
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*SkillID_Out = lpSkPt->m_wSkill;
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*Index_Out = lpSkPt->m_cIndex;
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return lpSkPt->GetError();
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}
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unsigned long ParsePacket::HandleCharSkillUnLock(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned short *SkillID_Out, unsigned char *Index_Out, unsigned char *cSkillLevel, Item::ItemPos* itemPos_Out)
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{
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LPPktSkULAck lpSkULAckPt = (LPPktSkULAck)lpPktBase;
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*CharID_Out = lpSkULAckPt->m_dwCharID;
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*SkillID_Out = lpSkULAckPt->m_wSkill;
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*Index_Out = lpSkULAckPt->m_cIndex;
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*cSkillLevel = lpSkULAckPt->m_cSkillLevel;
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*itemPos_Out = lpSkULAckPt->m_ItemPos;
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return lpSkULAckPt->GetError();
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}
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unsigned long ParsePacket::HandleCharSkillCreate(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned short *SkillID_Out, unsigned char *Index_Out)
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{
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LPPktSk lpSkPt = (LPPktSk)lpPktBase;
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*CharID_Out = lpSkPt->m_dwCharID;
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*SkillID_Out = lpSkPt->m_wSkill;
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*Index_Out = lpSkPt->m_cIndex;
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return lpSkPt->GetError();
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}
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unsigned long ParsePacket::HandleCharSkillErase(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned short *SkillID_Out, unsigned char *Index_Out, Item::ItemPos* itemPos_Out)
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{
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LPPktSk lpSkPt = (LPPktSk)lpPktBase;
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*CharID_Out = lpSkPt->m_dwCharID;
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*SkillID_Out = lpSkPt->m_wSkill;
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*Index_Out = lpSkPt->m_cIndex;
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*itemPos_Out = lpSkPt->m_ItemPos;
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return lpSkPt->GetError();
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}
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unsigned long ParsePacket::HandleCharSummonCmd(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned char *Cmd_Out, unsigned long *TargetID_Out)
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{
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LPPktSummonCmd lpSuCPtAck = (LPPktSummonCmd)lpPktBase;
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*CharID_Out = lpSuCPtAck->m_dwCharID;
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*Cmd_Out = lpSuCPtAck->m_cCmd;
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*TargetID_Out = lpSuCPtAck->m_dwTargetID;
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return lpSuCPtAck->GetError();
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}
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unsigned long ParsePacket::HandleCharSummon(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned long *TargetID_Out, POS* lpPos_Out)
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{
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LPPktSummon lpSummonPt = (LPPktSummon)lpPktBase;
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*CharID_Out = lpSummonPt->m_dwCharID;
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*TargetID_Out = lpSummonPt->m_dwTargetID;
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CNetworkPos& netPos = lpSummonPt->m_NetworkPos;
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lpPos_Out->fPointX = netPos.GetXPos();
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lpPos_Out->fPointY = netPos.GetYPos();
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lpPos_Out->fPointZ = netPos.GetZPos();
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return lpSummonPt->GetError();
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}
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unsigned long ParsePacket::HandleCharSpellInfo(PktBase* lpPktBase, unsigned long *CharID_Out,
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unsigned char *SpellType_Out, unsigned short *EnchantLevel_Out, unsigned long *EnchantTime_Out,
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bool *OnOff_Out)
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{
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LPPktSpInfo lpSpInfoPt = (LPPktSpInfo)lpPktBase;
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*CharID_Out = lpSpInfoPt->m_dwCharID;
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*SpellType_Out = lpSpInfoPt->m_cSpellType;
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*EnchantLevel_Out = lpSpInfoPt->m_nEnchantLevel;
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*EnchantTime_Out = lpSpInfoPt->m_dwEnchantTime;
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*OnOff_Out = lpSpInfoPt->m_bOnOff;
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return lpSpInfoPt->GetError();
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}
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