Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _GAMA_CLIENT_SEND_PACKET_H_
#define _GAMA_CLIENT_SEND_PACKET_H_
// forward decl.
class ClientSocket;
struct CHAR_CREATE;
namespace ClientNet
{
// forward decl.
class CClientEventHandler;
}
namespace SendPacket
{
bool AuthAccount(ClientSocket& clientSocket, char* UserID_In, char* UserPW_In, unsigned long ClientVer_In, unsigned long CheckSum_In, unsigned short Flag_In = 0);
bool JapanAuthAccount(ClientSocket& clientSocket, char* UserID_In, unsigned long dwUID, unsigned long ClientVer_In, unsigned long CheckSum_In, unsigned short Flag_In = 0);
bool UserLogin(ClientNet::CClientEventHandler* lpHandler, unsigned long UserID_In, unsigned char cLoginType_In);
bool CharSelect(ClientNet::CClientEventHandler* lpHandler, unsigned long UserID_In, unsigned long CharID_In);
bool CharCreate(ClientNet::CClientEventHandler* lpHandler, unsigned long UserID_In, unsigned long SlotNum_In, CHAR_CREATE &Create_In);
bool CharDelete(ClientNet::CClientEventHandler* lpHandler, unsigned long UserID_In, unsigned long CharID_In, unsigned long SlotNum_In, char* szPassword);
// WORK_LIST 2.1 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>߰<EFBFBD>
bool SelectAccountNation(ClientNet::CClientEventHandler* lpHandler, unsigned long UserID_In, unsigned char cType, unsigned char cAccountNation_In);
// <20><><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD> ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
bool UnifiedCharSelect(ClientNet::CClientEventHandler* lpHandler, const char* szPassword,
unsigned long* lpdwCID, unsigned long dwCIDNum,
unsigned char cSelectedStoreServerGroup, unsigned char cSelectedNation);
}
#endif