Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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#ifndef _PARSE_CHAR_QUEST_H_
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#define _PARSE_CHAR_QUEST_H_
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// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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struct PktBase;
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class CGameClientDispatch;
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namespace GameClientParsePacket
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{
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bool ParseCharStartQuest(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
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bool ParseCharOperateTrigger(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // Ʈ<><C6AE><EFBFBD><EFBFBD> <20>ߵ<EFBFBD>
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bool ParseCharCancelQuest(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
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};
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#endif
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