Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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#ifndef _SEND_CHAR_ETC_H_
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#define _SEND_CHAR_ETC_H_
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#include <DB/DBdefine.h>
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// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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class CSendStream;
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class CCharacter;
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struct TakeType;
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struct RejectOption;
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struct Position;
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struct PktAdmin;
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namespace GameClientSendPacket
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{
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// ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD>ε<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool SendCharBindPosition(CCharacter& character, unsigned long dwNPCID,
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unsigned char cCmd, Position Pos, char cZone, unsigned short usError);
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// HP, MP ȸ<><C8B8>
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bool SendCharHPRegen(CSendStream& SendStream, unsigned long dwCID,
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unsigned short nNowHP, unsigned short nNowMP);
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// ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20>̵<EFBFBD>
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bool SendCharQuickSlotMove(CSendStream& SendStream, TakeType& takeType, unsigned short wSkillID, unsigned short usError);
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// ij<><C4B3><EFBFBD><EFBFBD> <20>ɼ<EFBFBD> <20><><EFBFBD><EFBFBD>
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bool SendCharControlOption(CSendStream& SendStream, unsigned long dwCharID, RejectOption& Reject);
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// <20><><EFBFBD><EFBFBD>(<28><><EFBFBD>嵵) <20><><EFBFBD><EFBFBD> <20><>û
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bool SendCharFameInfo(CSendStream& SendStream, CCharacter* lpRequestCharacter,
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const char* szWinCharName, const char* szLoseCharName, unsigned char cOtherNation, unsigned char cOtherClass,
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unsigned char cCmd, unsigned short usError);
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// <20><><EFBFBD><EFBFBD> <20>dz<EFBFBD>
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bool SendCharAuthorizePanel(CSendStream& SendStream, CCharacter* lpCaster, unsigned char cCmd);
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// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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bool SendConfigInfoDB(CSendStream& SendStream, CCharacter* lpCharacter);
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// <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD>ʽ<EFBFBD>
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bool SendCharEliteBonus(CSendStream& SendStream, char cEliteBonus);
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// <20><EFBFBD><EEBFB5> <20><><EFBFBD><EFBFBD> <20><>Ŷ <20><><EFBFBD><EFBFBD>
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bool SendCharAdmin(CSendStream& SendStream, PktAdmin* pPktAdmin, unsigned short wError);
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// ij<><C4B3><EFBFBD><EFBFBD> Ư<><C6AF> <20>̺<EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
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// edith 2009.09.05 <20>ű<EFBFBD> <20>̺<EFBFBD>Ʈ <20><><EFBFBD>ۺκ<DBBA>
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bool SendExtraEvent(CSendStream& SendStream, unsigned long dwUserID, unsigned long dwCharID, unsigned long dwEventID, unsigned long dwValue1, unsigned long dwValue2, unsigned short usError);
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};
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#endif
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