Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
502
Server/RylServerProject/RylGameLibrary/Skill/SkillMgr.cpp
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502
Server/RylServerProject/RylGameLibrary/Skill/SkillMgr.cpp
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@@ -0,0 +1,502 @@
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#include "stdafx.h"
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#include <Utility/Math/Math.h>
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#include <Utility/Compress/MiniLZO/MiniLZOWrapper.h>
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#include <Utility/Resource/EnsureCleanup.h>
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#include <Utility/CheckSum/Crc32Static.h>
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#include <Utility/DelimitedFile.h>
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#include <Network/XORCrypt/XORCrypt.h>
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#include <Creature/Character/CharacterClass.h>
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// Ŭ<><C5AC><EFBFBD>̾<EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̹Ƿ<CCB9> include<64><65> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
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#include <Log/ServerLog.h>
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#include <algorithm>
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#include "SkillMgr.h"
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#include "GMMemory.h"
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#define DECODE_HEADER(Start_In, Length_In, PageVer_In, PageNum_In) CXORCrypt::GetInstance().DecodeHeader((Start_In),(Length_In),(PageVer_In),(PageNum_In))
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#define ENCODE_HEADER(Start_In, Length_In, PageVer_In, PageNum_In) CXORCrypt::GetInstance().EncodeHeader((Start_In),(Length_In),(PageVer_In),(PageNum_In))
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#define COMPRESS(In, In_len, Out, Out_len) CMiniLZO::Compress((In), (In_len), (Out), (Out_len))
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#define DECOMPRESS(In, In_len, Out, Out_len) CMiniLZO::Decompress((In), (In_len), (Out), (Out_len))
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CSkillMgr CSkillMgr::ms_this;
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const char* CSkillMgr::ms_szSkillScriptFileName = "./Script/Game/SkillScript.txt";
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CSkillMgr::CSkillMgr()
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: m_ProtoTypeArray(NULL), m_nSkillNum(0), m_dwCRC32(0)
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{
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}
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CSkillMgr::~CSkillMgr()
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{
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ClearProtoType();
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}
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void CSkillMgr::ClearProtoType(void)
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{
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if (NULL != m_ProtoTypeArray)
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{
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delete [] m_ProtoTypeArray;
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m_ProtoTypeArray = NULL;
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}
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}
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bool CSkillMgr::LoadSkillsFromFile(const char* szFileName)
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{
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using namespace Skill;
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// <20>ӽú<D3BD><C3BA><EFBFBD><EFBFBD><EFBFBD>
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const int SKILL_ID_LEN = 32;
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const int HEADER_LINE_NUM = 1;
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char szBuffer[SKILL_ID_LEN];
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unsigned char chTempValue;
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int nLineCount = 0;
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int nSkillCount = 0;
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CDelimitedFile DelimitedFile; // <20><>ü <20>Ҹ<EFBFBD><D2B8><EFBFBD>, <20>ڵ<EFBFBD> Close.
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ProtoTypeArray tempProtoType;
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// <20><>ũ<EFBFBD>ο<EFBFBD> <20>α<EFBFBD> <20>ڵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><>.
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// <20><>ũ<EFBFBD>ο<EFBFBD><CEBF><EFBFBD> \<5C>ڿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>̳<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>Ե<EFBFBD><D4B5><EFBFBD> <20>ʵ<EFBFBD><CAB5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>.
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// ( '<27>̽<EFBFBD><CCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߸<EFBFBD><DFB8>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>' <20><><EFBFBD><EFBFBD> <20><EFBFBD> )
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#define READ_DATA(ColumnName, Argument) \
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if (false == DelimitedFile.ReadData(ColumnName, Argument)) \
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{ \
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ERRLOG2(g_Log, "<22><>ų <20><>ũ<EFBFBD><C5A9>Ʈ <20>б<EFBFBD> <20><><EFBFBD><EFBFBD> : %d<><64> %s<>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>!", nLineCount + HEADER_LINE_NUM, #ColumnName); \
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return false; \
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}
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#define READ_STRING(ColumnName, Buffer, BufferSize) \
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if (false == DelimitedFile.ReadString(ColumnName, Buffer, BufferSize)) \
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{\
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ERRLOG2(g_Log, "<22><>ų <20><>ũ<EFBFBD><C5A9>Ʈ <20>б<EFBFBD> <20><><EFBFBD><EFBFBD> : %d<><64> %s<>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>!", nLineCount + HEADER_LINE_NUM, #ColumnName);\
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return false;\
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}
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#define READ_STRING_TO_TYPE_VALUE(saveType, saveValue, szColumn, TypeArray, nMaxType)\
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saveValue = static_cast<saveType>(ReadStringToTypeValue(DelimitedFile, szColumn, TypeArray, nMaxType));\
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if (nMaxType == saveValue)\
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{\
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ERRLOG2(g_Log, "<22><>ų <20><>ũ<EFBFBD><C5A9>Ʈ <20>б<EFBFBD> <20><><EFBFBD><EFBFBD> : %d<><64> %s<>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>!", nLineCount + HEADER_LINE_NUM, #szColumn); \
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return false;\
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}
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if (false == DelimitedFile.Open(szFileName ? szFileName : ms_szSkillScriptFileName, HEADER_LINE_NUM))
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{
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ERRLOG1(g_Log, "%s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.", szFileName ? szFileName : ms_szSkillScriptFileName);
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return false;
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}
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std::vector<ProtoTypeArray> ProtoTypeVector;
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while (DelimitedFile.ReadLine())
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{
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++nLineCount;
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READ_STRING("ID", szBuffer, SKILL_ID_LEN);
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tempProtoType.m_ProtoTypes[nSkillCount].m_usSkill_ID = Math::Convert::Atos(szBuffer);
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READ_STRING_TO_TYPE_VALUE(Skill::Type::SkillType, tempProtoType.m_ProtoTypes[nSkillCount].m_eSkillType,
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"Type", Type::SkillTypes, Type::MAX_SKILL_TYPE);
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READ_DATA("ClassSkill", chTempValue); tempProtoType.m_ProtoTypes[nSkillCount].m_bIsClassSkill = chTempValue != 0;
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READ_STRING("Name[5]", tempProtoType.m_ProtoTypes[nSkillCount].m_SpriteInfo.m_szName, ProtoType::MAX_SKILL_NAME);
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READ_STRING_TO_TYPE_VALUE(Skill::UseLimit::Type, tempProtoType.m_ProtoTypes[nSkillCount].m_eUseLimit,
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"Limit", UseLimit::UseLimits, UseLimit::MAX_USE_LIMIT);
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READ_STRING_TO_TYPE_VALUE(unsigned char, tempProtoType.m_ProtoTypes[nSkillCount].m_StatusLimitType[0],
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"Stat[0]", StatusLimit::StatusLimits, StatusLimit::MAX_STATUS_LIMIT);
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READ_DATA("Value[0]", tempProtoType.m_ProtoTypes[nSkillCount].m_StatusLimitValue[0]);
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READ_STRING_TO_TYPE_VALUE(unsigned char, tempProtoType.m_ProtoTypes[nSkillCount].m_StatusLimitType[1],
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"Stat[1]", StatusLimit::StatusLimits, StatusLimit::MAX_STATUS_LIMIT);
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READ_DATA("Value[1]", tempProtoType.m_ProtoTypes[nSkillCount].m_StatusLimitValue[1]);
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READ_STRING_TO_TYPE_VALUE(Skill::Target::Type, tempProtoType.m_ProtoTypes[nSkillCount].m_eTargetType,
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"Target", Target::TargetTypes, Target::MAX_TARGET_TYPE);
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READ_DATA("mRange", tempProtoType.m_ProtoTypes[nSkillCount].m_fMinRange);
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READ_DATA("Range", tempProtoType.m_ProtoTypes[nSkillCount].m_fMaxRange);
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READ_DATA("Region", tempProtoType.m_ProtoTypes[nSkillCount].m_fEffectExtent);
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READ_DATA("StartMP", tempProtoType.m_ProtoTypes[nSkillCount].m_StartMP);
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READ_DATA("LevelMP", tempProtoType.m_ProtoTypes[nSkillCount].m_LevelMP);
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READ_DATA("LockAdd", tempProtoType.m_ProtoTypes[nSkillCount].m_LockMP);
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READ_DATA("Starttick", tempProtoType.m_ProtoTypes[nSkillCount].m_StartTick);
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READ_DATA("LevelTick", tempProtoType.m_ProtoTypes[nSkillCount].m_LevelTick);
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READ_STRING("CastingFlag", tempProtoType.m_ProtoTypes[nSkillCount].m_szCastingFileName, ProtoType::MAX_FILE_NAME);
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READ_STRING("EffectFlag", tempProtoType.m_ProtoTypes[nSkillCount].m_szEffectFileName, ProtoType::MAX_FILE_NAME);
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READ_STRING("HitFlag", tempProtoType.m_ProtoTypes[nSkillCount].m_szHitFileName, ProtoType::MAX_FILE_NAME);
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READ_DATA("CoolDownTime", tempProtoType.m_ProtoTypes[nSkillCount].m_dwCoolDownTime);
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READ_DATA("EndCoolDown", tempProtoType.m_ProtoTypes[nSkillCount].m_cEndCoolDown);
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READ_STRING("dds", tempProtoType.m_ProtoTypes[nSkillCount].m_SpriteInfo.m_szSpriteName, ProtoType::MAX_FILE_NAME);
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READ_DATA("MinX", tempProtoType.m_ProtoTypes[nSkillCount].m_SpriteInfo.m_nSpriteMinX);
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READ_DATA("MinY", tempProtoType.m_ProtoTypes[nSkillCount].m_SpriteInfo.m_nSpriteMinY);
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READ_DATA("MaxX", tempProtoType.m_ProtoTypes[nSkillCount].m_SpriteInfo.m_nSpriteMaxX);
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READ_DATA("MaxY", tempProtoType.m_ProtoTypes[nSkillCount].m_SpriteInfo.m_nSpriteMaxY);
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READ_DATA("Hit", tempProtoType.m_ProtoTypes[nSkillCount].m_cStrikeNum);
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READ_DATA("EndScript", tempProtoType.m_ProtoTypes[nSkillCount].m_cEndScript);
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READ_DATA("Protection", chTempValue); tempProtoType.m_ProtoTypes[nSkillCount].m_bProtection = chTempValue != 0;
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READ_DATA("Interrupt", chTempValue); tempProtoType.m_ProtoTypes[nSkillCount].m_bInterrupt = chTempValue != 0;
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READ_DATA("Counter", chTempValue); tempProtoType.m_ProtoTypes[nSkillCount].m_bCounter = chTempValue != 0;
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READ_DATA("Gauge", chTempValue); tempProtoType.m_ProtoTypes[nSkillCount].m_bGauge = chTempValue != 0;
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READ_STRING("Parent", szBuffer, SKILL_ID_LEN);
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tempProtoType.m_ProtoTypes[nSkillCount].m_usParentSkill = Math::Convert::Atos(szBuffer);
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READ_STRING("Child", szBuffer, SKILL_ID_LEN);
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tempProtoType.m_ProtoTypes[nSkillCount].m_usChildSkill = Math::Convert::Atos(szBuffer);
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READ_STRING("Text", tempProtoType.m_ProtoTypes[nSkillCount].m_szSkillDescribe, ProtoType::MAX_SKILL_DESCRIBE);
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if (tempProtoType.m_ProtoTypes[0].m_usSkill_ID != tempProtoType.m_ProtoTypes[nSkillCount].m_usSkill_ID)
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{
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ERRLOG2(g_Log, "<EFBFBD><EFBFBD>ų <20><><EFBFBD>ڰ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʽ<EFBFBD><CABD>ϴ<EFBFBD>. Ŭ<><C5AC><EFBFBD><EFBFBD> <20><>ų<EFBFBD><C5B3> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD><CFB0><EFBFBD>, <20><> <20><>ų<EFBFBD><C5B3> <20>ݵ<EFBFBD><DDB5><EFBFBD> <20><><EFBFBD><EFBFBD> ID<49><44>"
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" 5<><35><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> <20><><EFBFBD>;<EFBFBD> <20>մϴ<D5B4>. <20><><EFBFBD><EFBFBD> <20><>ų <20><>ȣ<EFBFBD><C8A3> 0x%04x, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d<>Դϴ<D4B4>.",
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tempProtoType.m_ProtoTypes[nSkillCount].m_usSkill_ID, nSkillCount);
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return false;
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}
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++nSkillCount;
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if (MAX_SKILL_LOCKCOUNT == nSkillCount || tempProtoType.m_ProtoTypes[0].m_bIsClassSkill)
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{
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ProtoTypeVector.push_back(tempProtoType);
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for (int nIndex = 0; nIndex < nSkillCount; ++nIndex)
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{
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tempProtoType.m_ProtoTypes[nIndex].Initialize();
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}
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nSkillCount = 0;
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}
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}
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std::sort(ProtoTypeVector.begin(), ProtoTypeVector.end());
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for (std::vector<ProtoTypeArray>::iterator itr = ProtoTypeVector.begin();
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itr != ProtoTypeVector.end() - 1; ++itr)
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{
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if (itr->m_ProtoTypes[0].m_usSkill_ID == (itr+1)->m_ProtoTypes[0].m_usSkill_ID)
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{
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ERRLOG1(g_Log, "<EFBFBD><EFBFBD>ġ<EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> ID<49><44> <20>ֽ<EFBFBD><D6BD>ϴ<EFBFBD>. <20><><EFBFBD><EFBFBD>ID:0x%04x", itr->m_ProtoTypes[0].m_usSkill_ID);
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return false;
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}
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}
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m_nSkillNum = ProtoTypeVector.size();
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m_ProtoTypeArray = new ProtoTypeArray[m_nSkillNum];
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if (NULL == m_ProtoTypeArray)
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{
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ERRLOG0(g_Log, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҵ翡 <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.");
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return false;
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}
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std::copy(ProtoTypeVector.begin(), ProtoTypeVector.end(), m_ProtoTypeArray);
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if (false == CheckParentChildRule())
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{
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ERRLOG0(g_Log, "<EFBFBD><EFBFBD>ų <20><>ũ<EFBFBD><C5A9>Ʈ<EFBFBD><C6AE> <20>߸<EFBFBD><DFB8><EFBFBD> <20>θ<EFBFBD>/<2F>ڽ<EFBFBD> <20><><EFBFBD>踦 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ּ<EFBFBD><D6BC><EFBFBD>.");
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return false;
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}
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// <20><>ų üũ<C3BC><C5A9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰڼ<CFB0>.
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if(NO_ERROR != CCrc32Static::BufferCrc32(reinterpret_cast<const char*>(m_ProtoTypeArray),
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sizeof(ProtoTypeArray) * m_nSkillNum, m_dwCRC32))
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{
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ERRLOG0(g_Log, "<EFBFBD><EFBFBD>ų <20><>ũ<EFBFBD><C5A9>Ʈ üũ<C3BC><C5A9> <20><><EFBFBD>忡 <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.");
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return false;
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}
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return true;
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}
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bool CSkillMgr::LoadSkillsFromBinary(const char* szFileNameBinary)
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{
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HANDLE hFile = CreateFile((0 == szFileNameBinary) ? ms_szSkillScriptFileName : szFileNameBinary,
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GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (hFile == INVALID_HANDLE_VALUE) { return false; }
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CEnsureCloseHandle hfile(hFile);
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unsigned long dwRead = 0;
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unsigned long dwFileHighSize = 0;
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unsigned long dwFileSize = GetFileSize(hFile, &dwFileHighSize);
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char* lpAllocated = new char[dwFileSize];
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CEnsureDeleteArray<char> allocated(lpAllocated);
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if (NULL == lpAllocated)
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{
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ERRLOG0(g_Log, "<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.");
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return false;
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}
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if (false == ReadFile(hFile, lpAllocated, dwFileSize, &dwRead, NULL))
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{
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ERRLOG1(g_Log, "<EFBFBD>б<EFBFBD> <20><><EFBFBD><EFBFBD> : %d<><64><EFBFBD><EFBFBD>", GetLastError());
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return false;
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}
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unsigned long dwHeaderSize = sizeof(unsigned long) + *reinterpret_cast<unsigned long*>(lpAllocated) + sizeof(unsigned long);
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unsigned long dwDecompressedSize = *reinterpret_cast<unsigned long*>(lpAllocated + dwHeaderSize - sizeof(unsigned long));
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ClearProtoType();
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m_nSkillNum = dwDecompressedSize/sizeof(ProtoTypeArray);
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m_ProtoTypeArray = new ProtoTypeArray[m_nSkillNum];
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if (NULL == m_ProtoTypeArray)
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{
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ERRLOG0(g_Log, "<EFBFBD><EFBFBD>ų <20><>ũ<EFBFBD><C5A9>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ҷ<EFBFBD><D2B7><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>. <20><DEB8> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.");
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return false;
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}
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DECOMPRESS(lpAllocated + dwHeaderSize, dwFileSize - dwHeaderSize,
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reinterpret_cast<char*>(m_ProtoTypeArray), &dwDecompressedSize);
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DECODE_HEADER(reinterpret_cast<char*>(m_ProtoTypeArray), dwDecompressedSize, 3, 3);
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// <20><>ų üũ<C3BC><C5A9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰڼ<CFB0>.
|
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if(NO_ERROR != CCrc32Static::BufferCrc32(reinterpret_cast<const char*>(m_ProtoTypeArray),
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sizeof(ProtoTypeArray) * m_nSkillNum, m_dwCRC32))
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{
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ERRLOG0(g_Log, "<EFBFBD><EFBFBD>ų <20><>ũ<EFBFBD><C5A9>Ʈ üũ<C3BC><C5A9> <20><><EFBFBD>忡 <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.");
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return false;
|
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}
|
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return true;
|
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}
|
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bool CSkillMgr::SaveSkillsToBinary(const char* szFileNameBinary, const char* szTrashFile)
|
||||
{
|
||||
HANDLE hFile = CreateFile((0 == szFileNameBinary) ? ms_szSkillScriptFileName : szFileNameBinary,
|
||||
GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
|
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|
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if (hFile == INVALID_HANDLE_VALUE) { return false; }
|
||||
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CEnsureCloseHandle file(hFile);
|
||||
|
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unsigned long dwSkillSize = static_cast<unsigned long>(sizeof(ProtoTypeArray) * m_nSkillNum);
|
||||
unsigned long dwCompressSize = dwSkillSize;
|
||||
|
||||
char* lpSkill_Info = new char[dwSkillSize];
|
||||
char* lpCompressedInfo = new char[dwSkillSize];
|
||||
|
||||
if (NULL == lpSkill_Info || NULL == lpCompressedInfo)
|
||||
{
|
||||
ERRLOG0(g_Log, "<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.");
|
||||
return false;
|
||||
}
|
||||
|
||||
CEnsureDeleteArray<char> skill_info(lpSkill_Info);
|
||||
CEnsureDeleteArray<char> compress_info(lpCompressedInfo);
|
||||
|
||||
memcpy(lpSkill_Info, m_ProtoTypeArray, dwSkillSize);
|
||||
ENCODE_HEADER(lpSkill_Info, dwSkillSize, 3, 3);
|
||||
COMPRESS(lpSkill_Info, dwSkillSize, lpCompressedInfo, &dwCompressSize);
|
||||
|
||||
unsigned long dwWritten = 0;
|
||||
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD>) <20>ڷ<EFBFBD>
|
||||
HANDLE hTrashFile = CreateFile(szTrashFile, GENERIC_READ, FILE_SHARE_READ, NULL,
|
||||
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
|
||||
if (hTrashFile == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
ERRLOG1(g_Log, "%s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.", szTrashFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
CEnsureCloseHandle trashFile(hTrashFile);
|
||||
|
||||
unsigned long dwRead = 0;
|
||||
unsigned long dwFileHighSize = 0;
|
||||
unsigned long dwFileSize = GetFileSize(hTrashFile, &dwFileHighSize);
|
||||
|
||||
char* lpAllocated = new char[dwFileSize];
|
||||
CEnsureDeleteArray<char> allocated(lpAllocated);
|
||||
|
||||
if (false == ReadFile(hTrashFile, lpAllocated, dwFileSize, &dwRead, NULL))
|
||||
{
|
||||
ERRLOG0(g_Log, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.");
|
||||
return false;
|
||||
}
|
||||
|
||||
WriteFile(hFile, &dwFileSize, sizeof(unsigned long), &dwWritten, 0);
|
||||
WriteFile(hFile, lpAllocated, dwFileSize, &dwWritten, 0);
|
||||
|
||||
// <20>ùٸ<C3B9> <20>ڷ<EFBFBD>
|
||||
WriteFile(hFile, &dwSkillSize, sizeof(unsigned long), &dwWritten, 0); // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ũ<><C5A9>
|
||||
WriteFile(hFile, lpCompressedInfo, dwCompressSize, &dwWritten, 0); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ũ<><C5A9>
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
const Skill::ProtoType* CSkillMgr::GetSkillProtoType(unsigned short usSkill_ID)
|
||||
{
|
||||
ProtoTypeArray* lpFirst = m_ProtoTypeArray;
|
||||
ProtoTypeArray* lpLast = m_ProtoTypeArray + m_nSkillNum;
|
||||
ProtoTypeArray* lpMid = NULL;
|
||||
|
||||
size_t nCount = m_nSkillNum;
|
||||
size_t nCount2 = 0;
|
||||
|
||||
for (; 0 < nCount; )
|
||||
{
|
||||
nCount2 = nCount / 2;
|
||||
lpMid = lpFirst + nCount2;
|
||||
|
||||
if (lpMid->m_ProtoTypes[0].m_usSkill_ID < usSkill_ID)
|
||||
{
|
||||
lpFirst = ++lpMid, nCount -= nCount2 + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
nCount = nCount2;
|
||||
}
|
||||
}
|
||||
|
||||
return (lpFirst != lpLast && !(usSkill_ID < lpFirst->m_ProtoTypes[0].m_usSkill_ID)) ?
|
||||
lpFirst->m_ProtoTypes : NULL;
|
||||
}
|
||||
|
||||
void CSkillMgr::GetClassSkill(unsigned char cClass, unsigned short *arySkillID, unsigned char *cSkillNum)
|
||||
{
|
||||
*cSkillNum = 0;
|
||||
|
||||
for (size_t nIndex = 0; nIndex < m_nSkillNum; nIndex++)
|
||||
{
|
||||
Skill::ProtoType protoType = (m_ProtoTypeArray + nIndex)->m_ProtoTypes[0];
|
||||
if (true == protoType.m_bIsClassSkill)
|
||||
{
|
||||
unsigned char cSkillClass = static_cast<unsigned char>((((protoType.m_usSkill_ID - Skill::SKILL_MASK) & 0xFF00) >> 8) & 0x00FF);
|
||||
if (cClass == cSkillClass || CClass::GetPreviousJob(cClass) == cSkillClass)
|
||||
{
|
||||
arySkillID[*cSkillNum] = protoType.m_usSkill_ID;
|
||||
(*cSkillNum)++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
unsigned char CSkillMgr::ReadStringToTypeValue(CDelimitedFile& DelimitedFile, const char* szColumn,
|
||||
const CTypeName* TypeArray, const unsigned char nMaxType)
|
||||
{
|
||||
char szReadData[MAX_PATH];
|
||||
unsigned char nCount = 0;
|
||||
|
||||
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD>.
|
||||
if (false == DelimitedFile.ReadString(szColumn, szReadData, MAX_PATH))
|
||||
{
|
||||
ERRLOG0(g_Log, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD><CFBF><EFBFBD><EFBFBD>ϴ<EFBFBD>.");
|
||||
return nMaxType; // <20><><EFBFBD>н<EFBFBD> nMaxType<70><65> <20><><EFBFBD><EFBFBD>.
|
||||
}
|
||||
|
||||
for (nCount = 0; nCount < nMaxType; ++nCount)
|
||||
{
|
||||
if (0 == strcmp(szReadData, TypeArray[nCount].GetTypeName()))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (nCount == nMaxType)
|
||||
{
|
||||
ERRLOG0(g_Log, "<EFBFBD>о<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8> <20>迭<EFBFBD><E8BFAD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʽ<EFBFBD><CABD>ϴ<EFBFBD>.");
|
||||
return nMaxType;
|
||||
}
|
||||
|
||||
return TypeArray[nCount].GetTypeValue();
|
||||
}
|
||||
|
||||
|
||||
bool CSkillMgr::CheckParentChildRule(void)
|
||||
{
|
||||
for (ProtoTypeArray* lpPointer = m_ProtoTypeArray; lpPointer != m_ProtoTypeArray + m_nSkillNum; ++lpPointer)
|
||||
{
|
||||
Skill::ProtoType ProtoType = lpPointer->m_ProtoTypes[0];
|
||||
|
||||
const Skill::ProtoType* lpParent = GetSkillProtoType(ProtoType.m_usParentSkill);
|
||||
const Skill::ProtoType* lpChild = GetSkillProtoType(ProtoType.m_usChildSkill);
|
||||
|
||||
if (0 != ProtoType.m_usParentSkill && NULL == lpParent)
|
||||
{
|
||||
ERRLOG1(g_Log, "<EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>Ƽ<EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> : <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> <20><>ų<EFBFBD><C5B3> <20>θ<EFBFBD><CEB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>. SkillID:0x%04x",
|
||||
ProtoType.m_usSkill_ID);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (0 != ProtoType.m_usChildSkill && NULL == lpChild)
|
||||
{
|
||||
ERRLOG1(g_Log, "<EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>Ƽ<EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> : <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ<EFBFBD> <20><>ų<EFBFBD><C5B3> <20>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>. SkillID:0x%04x",
|
||||
ProtoType.m_usSkill_ID);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (NULL == lpParent && NULL == lpChild) { continue; }
|
||||
|
||||
switch (ProtoType.m_eSkillType)
|
||||
{
|
||||
case Skill::Type::PASSIVE:
|
||||
{
|
||||
if (0 != ProtoType.m_usChildSkill)
|
||||
{
|
||||
ERRLOG1(g_Log, "<EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>Ƽ<EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> : <20>нú<D0BD> <20><>ų<EFBFBD><C5B3> <20>θ<EFBFBD><CEB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>. SkillID:0x%04x",
|
||||
ProtoType.m_usSkill_ID);
|
||||
return false;
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case Skill::Type::CHANT:
|
||||
{
|
||||
if (0 != ProtoType.m_usParentSkill)
|
||||
{
|
||||
ERRLOG1(g_Log, "<EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>Ƽ<EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> : æƮ <20><>ų<EFBFBD><C5B3> <20>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>. SkillID:0x%04x",
|
||||
ProtoType.m_usSkill_ID);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (0 != ProtoType.m_usChildSkill)
|
||||
{
|
||||
if (Skill::Type::CHANT == lpChild->m_eSkillType)
|
||||
{
|
||||
ERRLOG1(g_Log, "<EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>Ƽ<EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> : æƮ <20><>ų<EFBFBD><C5B3> <20>ڽ<EFBFBD><DABD><EFBFBD><EFBFBD><EFBFBD> æƮ <20><>ų<EFBFBD><C5B3> <20><><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>. SkillID:0x%04x",
|
||||
ProtoType.m_usSkill_ID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CSkillMgr::CheckData()
|
||||
{
|
||||
unsigned long dwCheckSum = 0;
|
||||
|
||||
// <20><>ų üũ<C3BC><C5A9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰڼ<CFB0>.
|
||||
if(NO_ERROR != CCrc32Static::BufferCrc32(reinterpret_cast<const char*>(m_ProtoTypeArray),
|
||||
sizeof(ProtoTypeArray) * m_nSkillNum, dwCheckSum))
|
||||
{
|
||||
ERRLOG0(g_Log, "<EFBFBD><EFBFBD>ų <20><>ũ<EFBFBD><C5A9>Ʈ üũ<C3BC><C5A9> <20><><EFBFBD>忡 <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return (m_dwCRC32 == dwCheckSum);
|
||||
}
|
||||
Reference in New Issue
Block a user