Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#ifndef _CGLOBAL_SPELL_MGR_
#define _CGLOBAL_SPELL_MGR_
#include "NullSpell.h"
class CGlobalSpellMgr
{
public:
void Add(CSpell* pSpell); // Spell<6C><6C> <20><><EFBFBD><EFBFBD><EFBFBD>ڿ<EFBFBD><DABF><EFBFBD> <20>߰<EFBFBD><DFB0>Ѵ<EFBFBD>.
void Process(); // <09><><EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ȴ<EFBFBD>. <20>ֹ<EFBFBD> ó<><C3B3> <20><> <20>ʿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ֹ<EFBFBD><D6B9><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
void Clear(); // Spell<6C><6C><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
size_t GetSpellNum() const { return m_nSpellNum; } // <09><><EFBFBD><EFBFBD> <20><><EFBFBD>ϵ<EFBFBD> Spell<6C><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
static CGlobalSpellMgr& GetInstance();
protected:
CGlobalSpellMgr();
~CGlobalSpellMgr();
size_t m_nSpellNum;
CNullSpell m_HeadSpell;
};
#endif