Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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#include "stdafx.h"
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#include "FriendList.h"
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#include <algorithm>
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CXRefFriends& CXRefFriends::GetInstance()
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{
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static CXRefFriends xRefFriends;
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return xRefFriends;
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}
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class CFindFriendCID
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{
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public:
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explicit CFindFriendCID(unsigned long dwFriendCID) : m_dwFriendCID(dwFriendCID) { }
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bool operator() (const CFriendList::Rebind& rebind) const { return (m_dwFriendCID == rebind.m_friendInfo.m_dwCID); }
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private:
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unsigned long m_dwFriendCID;
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};
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CFriendList::CFriendList(unsigned long dwOwnerCID, CXRefFriends* lpXRefTable)
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: m_dwOwnerCID(dwOwnerCID), m_lpXRefTable(lpXRefTable)
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{
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}
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CFriendList::~CFriendList()
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{
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Clear();
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}
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void CFriendList::Clear()
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{
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if(NULL != m_lpXRefTable)
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{
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for(FriendList::iterator itr = m_friendList.begin();
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itr != m_friendList.end(); ++itr)
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{
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m_lpXRefTable->Remove(itr->m_XRefItr);
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}
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}
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m_friendList.clear();
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}
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bool CFriendList::Add(unsigned long dwFriendCID, const char* szCharacterName, unsigned long dwGID, unsigned short wClass, char cLevel, unsigned long dwServerID)
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{
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if(m_friendList.size() < MAX_FRIENDS_NUM)
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{
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FriendList::iterator lbound = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
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Rebind rebind;
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if(NULL != m_lpXRefTable)
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{
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rebind.m_XRefItr = m_lpXRefTable->Add(m_dwOwnerCID, dwFriendCID);
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}
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rebind.m_friendInfo.m_dwCID = dwFriendCID;
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rebind.m_friendInfo.m_dwGID = dwGID;
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rebind.m_friendInfo.m_wClass = wClass;
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rebind.m_friendInfo.m_cLevel = cLevel;
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rebind.m_friendInfo.m_dwServerID = dwServerID;
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strncpy(rebind.m_friendInfo.m_szName, szCharacterName, FriendInfo::MAX_NAME);
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rebind.m_friendInfo.SetLoginStatus(true);
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if(lbound == m_friendList.end() || dwFriendCID != lbound->m_friendInfo.m_dwCID)
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{
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// 없는 경우에만 삽입.
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m_friendList.insert(lbound, rebind);
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}
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else
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{
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// CID가 같은 경우는 덮어 씌운다.(이름은 다를 수도 있다..)
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*lbound = rebind;
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}
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return true;
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}
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return false;
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}
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bool CFriendList::Remove(unsigned long dwFriendCID)
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{
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FriendList::iterator finditr = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
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if(finditr != m_friendList.end() && dwFriendCID == finditr->m_friendInfo.m_dwCID)
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{
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if(NULL != m_lpXRefTable)
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{
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m_lpXRefTable->Remove(finditr->m_XRefItr);
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}
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m_friendList.erase(finditr);
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return true;
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}
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return false;
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}
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CFriendList::Rebind* CFriendList::GetFriend(unsigned long dwFriendCID)
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{
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FriendList::iterator finditr = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
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if(finditr != m_friendList.end() && dwFriendCID == finditr->m_friendInfo.m_dwCID)
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{
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return &(*finditr);
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};
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return NULL;
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}
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void CFriendList::GetCIDList(unsigned long* dwCID_In)
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{
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FriendList::iterator first = m_friendList.begin();
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FriendList::iterator last = m_friendList.end();
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for(unsigned char cIndex = 0; first != last; ++first)
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{
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dwCID_In[cIndex] = (*first).GetCID();
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}
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}
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CFriendList::Rebind* CFriendList::GetFriend(const char* szFriendName)
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{
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FriendList::iterator first = m_friendList.begin();
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FriendList::iterator last = m_friendList.end();
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for(;first != last; ++first)
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{
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if(0 == strncmp(first->GetCharacterName(), szFriendName, FriendInfo::MAX_NAME))
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{
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return &(*first);
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}
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}
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return NULL;
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}
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bool CFriendList::SerializeOut(char* szBuffer_Out, unsigned long& dwBufferSize_InOut) const
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{
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char* szBufferPos = szBuffer_Out;
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char* szBufferPastEnd = szBuffer_Out + dwBufferSize_InOut;
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FriendList::const_iterator first = m_friendList.begin();
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FriendList::const_iterator last = m_friendList.end();
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for(;szBufferPos + sizeof(FriendInfo) <= szBufferPastEnd && first != last;
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szBufferPos += sizeof(FriendInfo), ++first)
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{
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memcpy(szBufferPos, &first->m_friendInfo, sizeof(FriendInfo));
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}
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dwBufferSize_InOut = static_cast<unsigned long>(szBufferPos - szBuffer_Out);
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return true;
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}
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bool CFriendList::SerializeIn(const char* szBuffer_In, unsigned long dwBufferSize_In)
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{
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const char* szBufferPos = szBuffer_In;
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const char* szBufferPastEnd = szBuffer_In + dwBufferSize_In;
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Rebind rebind;
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for(;szBufferPos + sizeof(FriendInfo) <= szBufferPastEnd;
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szBufferPos += sizeof(FriendInfo))
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{
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const FriendInfo* lpFriendInfo = reinterpret_cast<const FriendInfo*>(szBufferPos);
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unsigned long dwFriendCID = lpFriendInfo->m_dwCID;
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FriendList::iterator lbound = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
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if(lbound == m_friendList.end() || dwFriendCID != lbound->m_friendInfo.m_dwCID)
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{
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// 데이터가 없다. 신규로 추가한다.
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memcpy(&rebind.m_friendInfo, szBufferPos, sizeof(FriendInfo));
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if(NULL != m_lpXRefTable)
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{
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rebind.m_XRefItr = m_lpXRefTable->Add(m_dwOwnerCID, dwFriendCID);
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}
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m_friendList.insert(lbound, rebind);
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}
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else if(0 == strncmp(lbound->m_friendInfo.m_szName, lpFriendInfo->m_szName, FriendInfo::MAX_NAME))
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{
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// 이미 CID/Name이 같은 데이터가 있으면, 상태 플래그만 업데이트한다.
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lbound->m_friendInfo.m_dwStatusFlag = lpFriendInfo->m_dwStatusFlag;
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}
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}
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return true;
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}
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bool CFriendList::SerializeOut(char* szBuffer_Out, char* szInfoBuffer_Out, unsigned long& dwBufferSize_InOut, unsigned long& dwInfoBufferSize_InOut) const
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{
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char* szBufferPos = szBuffer_Out;
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char* szBufferPastEnd = szBuffer_Out + dwBufferSize_InOut;
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char* szInfoBufferPos = szInfoBuffer_Out;
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char* szInfoBufferPastEnd = szInfoBuffer_Out + dwInfoBufferSize_InOut;
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FriendList::const_iterator first = m_friendList.begin();
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FriendList::const_iterator last = m_friendList.end();
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for(;szBufferPos + sizeof(DBFriend) <= szBufferPastEnd && first != last;
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szBufferPos += sizeof(DBFriend), ++first)
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{
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DBFriend sDBFriend;
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memset(&sDBFriend, 0, sizeof(DBFriend));
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sDBFriend.m_dwCID = first->m_friendInfo.m_dwCID;
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sDBFriend.m_dwStatusFlag = first->m_friendInfo.m_dwServerID;
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memcpy(sDBFriend.m_szName, first->m_friendInfo.m_szName, DBFriend::MAX_NAME);
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memcpy(szBufferPos, &sDBFriend, sizeof(DBFriend));
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}
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dwBufferSize_InOut = static_cast<unsigned long>(szBufferPos - szBuffer_Out);
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first = m_friendList.begin();
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last = m_friendList.end();
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for(;szInfoBufferPos + sizeof(DBFriendInfo) <= szInfoBufferPastEnd && first != last;
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szInfoBufferPos += sizeof(DBFriendInfo), ++first)
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{
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DBFriendInfo sDBFriendInfo;
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memset(&sDBFriendInfo, 0, sizeof(DBFriendInfo));
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sDBFriendInfo.m_cLevel = first->m_friendInfo.m_cLevel;
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sDBFriendInfo.m_dwGID = first->m_friendInfo.m_dwGID;
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sDBFriendInfo.m_wClass = first->m_friendInfo.m_wClass;
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memcpy(szInfoBufferPos, &sDBFriendInfo, sizeof(DBFriendInfo));
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}
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dwInfoBufferSize_InOut = static_cast<unsigned long>(szInfoBufferPos - szInfoBuffer_Out);
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return true;
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}
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bool CFriendList::SerializeIn(const char* szBuffer_In, const char* szInfo_In, unsigned long dwBufferSize_In, unsigned long dwInfoBufferSize_In)
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{
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const char* szBufferPos = szBuffer_In;
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const char* szBufferPastEnd = szBuffer_In + dwBufferSize_In;
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const char* szBufferInfoPos = szInfo_In;
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const char* szBufferInfoPastEnd = szInfo_In + dwInfoBufferSize_In;
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Rebind rebind;
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for(;szBufferPos + sizeof(DBFriend) <= szBufferPastEnd; szBufferPos += sizeof(DBFriend), szBufferInfoPos += sizeof(DBFriendInfo))
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{
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FriendInfo sFriendInfo;
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memcpy(&sFriendInfo, szBufferPos, 8);
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memset(sFriendInfo.m_szName, 0, DBFriend::MAX_NAME);
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memcpy(sFriendInfo.m_szName, szBufferPos+8, DBFriend::MAX_NAME);
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memcpy(&sFriendInfo.m_dwGID, szBufferInfoPos, 7);
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unsigned long dwFriendCID = sFriendInfo.m_dwCID;
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FriendList::iterator lbound = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
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if(lbound == m_friendList.end() || dwFriendCID != lbound->m_friendInfo.m_dwCID)
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{
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// 데이터가 없다. 신규로 추가한다.
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memcpy(&rebind.m_friendInfo, &sFriendInfo, sizeof(FriendInfo));
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if(NULL != m_lpXRefTable)
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{
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rebind.m_XRefItr = m_lpXRefTable->Add(m_dwOwnerCID, dwFriendCID);
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}
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m_friendList.insert(lbound, rebind);
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}
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else if(0 == strncmp(lbound->m_friendInfo.m_szName, sFriendInfo.m_szName, FriendInfo::MAX_NAME))
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{
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// 이미 CID/Name이 같은 데이터가 있으면, 상태 플래그만 업데이트한다.
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lbound->m_friendInfo.m_dwStatusFlag = sFriendInfo.m_dwStatusFlag;
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}
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}
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return true;
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}
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