Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
79
Server/RylServerProject/RylServerLibrary/Db/DBComponent.h
Normal file
79
Server/RylServerProject/RylServerLibrary/Db/DBComponent.h
Normal file
@@ -0,0 +1,79 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// CDB Component
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
#ifndef _CDBComponent
|
||||
#define _CDBComponent
|
||||
|
||||
#include <DB/OLEDB.h>
|
||||
#include "DBDefine.h"
|
||||
|
||||
//#define _CHECK_DBOBJECT_PERFORMANCE
|
||||
|
||||
#ifdef _CHECK_DBOBJECT_PERFORMANCE
|
||||
#define DBOBJECT_PERFORMANCE_CHECK(x) x
|
||||
#else
|
||||
#define DBOBJECT_PERFORMANCE_CHECK(x) (void*)0
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DB Componet
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
class CDBComponent : public OleDB
|
||||
{
|
||||
public:
|
||||
|
||||
enum DBClass
|
||||
{
|
||||
Class_AuthDB = 1,
|
||||
Class_GameDB = 2,
|
||||
Class_KeeperDB = 3,
|
||||
Class_AdminDB = 4
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
MAX_QUERY_LENGTH = 32768,
|
||||
QUERY_BUFFER_LEN = 1024
|
||||
};
|
||||
|
||||
CDBComponent();
|
||||
virtual ~CDBComponent();
|
||||
|
||||
bool Connect(DBClass DBClass_In);
|
||||
bool Connect(const TCHAR* szDBServerName, const TCHAR* szDBName,
|
||||
const TCHAR* szDBAccount, const TCHAR* szDBPass,
|
||||
OleDB::ConnType connType = OleDB::ConnType_MSSQL);
|
||||
|
||||
// <20><> <20><><EFBFBD><EFBFBD>
|
||||
bool Select(const TCHAR *Query_In, void** lpLoginTable_Out, int Size_In,
|
||||
int StartNum_In, int RowNum_In, int *GetRowNum_Out);
|
||||
|
||||
TCHAR* GetQueryBuffer() { return m_Query; }
|
||||
const int GetQueryBufferLen() { return MAX_QUERY_LENGTH; }
|
||||
|
||||
private:
|
||||
|
||||
TCHAR m_Query[MAX_QUERY_LENGTH];
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DB Object Singleon
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
class CDBSingleObject : public CDBComponent
|
||||
{
|
||||
public:
|
||||
CDBSingleObject(void) { }
|
||||
virtual ~CDBSingleObject(void) { }
|
||||
|
||||
static CDBSingleObject& GetInstance();
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user