Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#include "stdafx.h"
#include "CheckPing.h"
#include <Utility/Setup/ServerSetup.h>
CCheckPing::CCheckPing()
: m_dwLastPingRecvTime(0), m_dwPingCount(0), m_dwFirstCheckTime(0)
{
}
bool CCheckPing::CheckPing(unsigned long dwCurrentTime)
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> üũ<C3BC><C5A9> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20>ִ<EFBFBD>.
if (false == CServerSetup::GetInstance().GetPingCheck())
{
return true;
}
// <20><><EFBFBD><EFBFBD> <20><> <20>м<EFBFBD>
CheckPingLock::Syncronize sync(m_PingLock);
if (0 == m_dwLastPingRecvTime && 0 == m_dwPingCount)
{
if (0 == m_dwFirstCheckTime)
{
m_dwFirstCheckTime = dwCurrentTime;
if (0 == m_dwFirstCheckTime)
{
++m_dwFirstCheckTime;
}
}
else
{
// 10<31><30> * 30. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 300<30><30>(5<><35>) <20><><EFBFBD><EFBFBD> <20><> <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
LONG nFirstDifference = dwCurrentTime - m_dwFirstCheckTime;
if (PING_INTERVAL * 30 < nFirstDifference)
{
return false;
}
}
return true;
}
LONG nDifference = dwCurrentTime - m_dwLastPingRecvTime;
return (nDifference < PING_INTERVAL * 60) ? true : false;
}
void CCheckPing::SetLastPingRecvTime(unsigned long dwCurrentTime)
{
CheckPingLock::Syncronize sync(m_PingLock);
m_dwLastPingRecvTime = dwCurrentTime;
++m_dwPingCount;
if (0 == m_dwPingCount)
{
++m_dwPingCount;
}
}
unsigned long CCheckPing::GetLastPingRecvTime()
{
CheckPingLock::Syncronize sync(m_PingLock);
return m_dwLastPingRecvTime;
}
unsigned long CCheckPing::GetPingCount()
{
CheckPingLock::Syncronize sync(m_PingLock);
return m_dwPingCount;
}
void CCheckPing::GetPingData(unsigned long& dwPingCount,
unsigned long& dwLastPingRecvTime,
unsigned long& dwFirstCheckTime)
{
CheckPingLock::Syncronize sync(m_PingLock);
dwPingCount = m_dwPingCount;
dwLastPingRecvTime = m_dwLastPingRecvTime;
dwFirstCheckTime = m_dwFirstCheckTime;
}

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#ifndef _CHECK_PING_H_
#define _CHECK_PING_H_
#include <Thread/Lock.h>
class CCheckPing
{
public:
CCheckPing();
enum { PING_INTERVAL = 10000 }; // 10<31><30>
bool CheckPing(unsigned long dwCurrentTime);
void SetLastPingRecvTime(unsigned long dwCurrentTime);
unsigned long GetLastPingRecvTime();
unsigned long GetPingCount();
void GetPingData(unsigned long& dwPingCount,
unsigned long& dwLastPingRecvTime, unsigned long& dwFirstCheckTime);
private:
typedef CCSLock CheckPingLock;
CheckPingLock m_PingLock;
CACHE_PAD(CheckPingLockPad, sizeof(CheckPingLock));
unsigned long m_dwPingCount;
unsigned long m_dwLastPingRecvTime;
unsigned long m_dwFirstCheckTime;
};
#endif

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#include "stdafx.h"
#include "MultiDispatchStorage.h"
#include <Log/ServerLog.h>
#include <Network/Session/Session.h>
#include <Network/Dispatch/Dispatch.h>
bool CMultiDispatch::SetDispatch(unsigned long dispatchKey, CPacketDispatch* lpDispatch)
{
if(0 == lpDispatch)
{
DETLOG1(g_Log, "this:0x%p/Setting null dispatch", this);
}
else
{
LockType::Syncronize sync(m_DispatchLock);
DispatchMap::iterator find = m_DispatchMap.find(dispatchKey);
DispatchMap::iterator end = m_DispatchMap.end();
if(find == end)
{
lpDispatch->GetSession().AddRef();
m_DispatchMap.insert(find, DispatchMap::value_type(dispatchKey, lpDispatch));
DETLOG2(g_Log, "Setting new dispatch(Key:%u/DP:0x%p)", dispatchKey, lpDispatch);
return true;
}
else
{
CPacketDispatch* lpOldDispatch = find->second;
if(0 != lpOldDispatch)
{
DETLOG1(g_Log, "DP:0x%p/Already dispatch exist. cannot set dispatch", lpOldDispatch);
}
}
}
return false;
}
void CMultiDispatch::ForceSetDispatch(unsigned long dispatchKey, CPacketDispatch* lpDispatch)
{
if(0 == lpDispatch)
{
DETLOG1(g_Log, "this:0x%p/Setting null dispatch", this);
}
else
{
LockType::Syncronize sync(m_DispatchLock);
DispatchMap::iterator find = m_DispatchMap.find(dispatchKey);
DispatchMap::iterator end = m_DispatchMap.end();
CPacketDispatch* lpOldDispatch = 0;
if(find == end)
{
m_DispatchMap.insert(find, DispatchMap::value_type(dispatchKey, lpDispatch));
}
else
{
lpOldDispatch = find->second;
find->second = lpDispatch;
if(0 != lpOldDispatch)
{
DETLOG1(g_Log, "DP:0x%p/Already dispatch exist. close now", lpOldDispatch);
lpOldDispatch->GetSession().CloseSession();
lpOldDispatch->GetSession().Release();
}
}
DETLOG3(g_Log, "DP:0x%p/Setting new dispatch(Key:%u/DP:0x%p)",
lpOldDispatch, dispatchKey, lpDispatch);
lpDispatch->GetSession().AddRef();
}
}
void CMultiDispatch::RemoveDispatch(unsigned long dispatchKey)
{
LockType::Syncronize sync(m_DispatchLock);
InternalRemoveDispatch(dispatchKey);
}
size_t CMultiDispatch::GetDispatchNum()
{
LockType::Syncronize sync(m_DispatchLock);
return m_DispatchMap.size();
}
bool CMultiDispatch::IsEmpty()
{
LockType::Syncronize sync(m_DispatchLock);
return m_DispatchMap.empty();
}
CMultiDispatch::CMultiDispatch()
{
}
CMultiDispatch::~CMultiDispatch()
{
LockType::Syncronize sync(m_DispatchLock);
if(!m_DispatchMap.empty())
{
DispatchMap::iterator pos = m_DispatchMap.begin();
DispatchMap::iterator end = m_DispatchMap.end();
for(;pos != end; ++pos)
{
ERRLOG1(g_Log, "this:0x%p/Dispatch is not removed until destroy", pos->second);
}
m_DispatchMap.clear();
}
}
void CMultiDispatch::InternalRemoveDispatch(unsigned long dispatchKey)
{
DispatchMap::iterator find = m_DispatchMap.find(dispatchKey);
DispatchMap::iterator end = m_DispatchMap.end();
if(find == end)
{
ERRLOG1(g_Log, "Reset dispatch failed. Invalid dispatch key(%u)", dispatchKey);
}
else
{
CPacketDispatch* lpDispatch = find->second;
DETLOG2(g_Log, "Reset dispatch(Key:%u/DP:0x%p)", dispatchKey, lpDispatch);
lpDispatch->GetSession().Release();
m_DispatchMap.erase(find);
}
}
CPacketDispatch* CMultiDispatch::GetDispatch(unsigned long dispatchKey)
{
LockType::Syncronize sync(m_DispatchLock);
DispatchMap::iterator find = m_DispatchMap.find(dispatchKey);
DispatchMap::iterator end = m_DispatchMap.end();
if(find != end)
{
CPacketDispatch* lpDispatch = find->second;
lpDispatch->GetSession().AddRef();
return lpDispatch;
}
return 0;
}
CMultiDispatch::Storage::Storage(CMultiDispatch& multiDispatch, unsigned long dispatchKey)
: m_lpDispatch(multiDispatch.GetDispatch(dispatchKey)),
m_MultiDispatch(multiDispatch)
{
}
CMultiDispatch::Storage::~Storage()
{
if(0 != m_lpDispatch)
{
m_lpDispatch->GetSession().Release();
m_lpDispatch = 0;
}
}
CPacketDispatch* CMultiDispatch::Storage::ReloadDispatch(unsigned long dispatchKey)
{
if(0 != m_lpDispatch)
{
m_lpDispatch->GetSession().Release();
}
m_lpDispatch = m_MultiDispatch.GetDispatch(dispatchKey);
return m_lpDispatch;
}

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#ifndef _GM_NETWORK_MULTI_DISPATCH_STORAGE_H_
#define _GM_NETWORK_MULTI_DISPATCH_STORAGE_H_
#include <map>
#include <Thread/Lock.h>
#define GET_MULTI_DISPATCH(instanceName, keyValue, type, table) \
CMultiDispatch::Storage Storage##instanceName(table, keyValue); \
type* instanceName = static_cast<type*>(Storage##instanceName.GetDispatch())
class CPacketDispatch;
class CMultiDispatch
{
public:
typedef std::map<unsigned long, CPacketDispatch*> DispatchMap;
class Storage
{
public:
Storage(CMultiDispatch& multiDispatch, unsigned long dispatchKey);
~Storage();
CPacketDispatch* ReloadDispatch(unsigned long dispatchKey);
CPacketDispatch* GetDispatch() { return m_lpDispatch; }
private:
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>Ұ<EFBFBD>.
static void* operator new(size_t size);
static void operator delete(void* ptr);
CPacketDispatch* m_lpDispatch;
CMultiDispatch& m_MultiDispatch;
};
CMultiDispatch();
~CMultiDispatch();
bool SetDispatch(unsigned long dispatchKey, CPacketDispatch* lpDispatch);
void ForceSetDispatch(unsigned long dispatchKey, CPacketDispatch* lpDispatch);
void RemoveDispatch(unsigned long dispatchKey);
template<typename FnProcess>
void Process(FnProcess fnProcess)
{
LockType::Syncronize sync(m_DispatchLock);
DispatchMap::iterator pos = m_DispatchMap.begin();
DispatchMap::iterator end = m_DispatchMap.end();
for(;pos != end; ++pos)
{
fnProcess(pos->first, *pos->second);
}
}
size_t GetDispatchNum();
bool IsEmpty();
private:
void InternalRemoveDispatch(unsigned long dispatchKey);
CPacketDispatch* GetDispatch(unsigned long dispatchKey);
typedef CCSLock LockType;
LockType m_DispatchLock;
CACHE_PAD(DispatchLockPad, sizeof(LockType));
DispatchMap m_DispatchMap;
friend class Storage;
};
#endif

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#include "stdafx.h"
#include "MultiThreadDispatch.h"
#include <Network/Session/Session.h>
#include <Stream/Buffer/Buffer.h>
#include <Stream/Buffer/BufferFactory.h>
#include <mmsystem.h>
CRylServerMultiThreadDispatch::CRylServerMultiThreadDispatch(
CSession& Session, unsigned long dwMaxProcessPacketPerPulse)
: CRylServerDispatch(Session, dwMaxProcessPacketPerPulse)
{
}
CRylServerMultiThreadDispatch::~CRylServerMultiThreadDispatch()
{
}
bool CRylServerMultiThreadDispatch::ParsePacket(char* const lpStream_In,
unsigned long* dwStreamSize_InOut)
{
return CRylServerDispatch::ParsePacket(lpStream_In, dwStreamSize_InOut) ?
Dispatch() : false;
}

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#ifndef _MULTITHREAD_PKT_DISPATCH_H_
#define _MULTITHREAD_PKT_DISPATCH_H_
#include "RylServerDispatch.h"
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
class CSession;
struct PktBase;
// <20><>Ŷ ó<><C3B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E5BFA1> <20>Ѵ<EFBFBD>.
// <20><>, <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ѹ<EFBFBD><D1B9><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> ó<><C3B3><EFBFBD>Ѵ<EFBFBD>.
class CRylServerMultiThreadDispatch : public CRylServerDispatch
{
public:
virtual bool ParsePacket(char* const lpStream_In, unsigned long* dwStreamSize_InOut);
protected:
CRylServerMultiThreadDispatch(CSession& Session, unsigned long dwMaxProcessPacketPerPulse);
virtual ~CRylServerMultiThreadDispatch();
};
#endif

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#include "stdafx.h"
#include "RylServerDispatch.h"
#include "../Packet/PacketBase.h"
#include "../Packet/PacketCommand.h"
#include "../XORCrypt/XORCrypt.h"
#include <Log/ServerLog.h>
#include <Stream/Buffer/Buffer.h>
#include <Stream/Buffer/BufferFactory.h>
#include <Network/Session/Session.h>
#include <Network/Stream/SendStream.h>
#include <Network/Packet/PacketStatistics.h>
#include <Utility/Compress/MiniLZO/MiniLZOWrapper.h>
#include <algorithm>
enum RylServerDispatchFlags
{
PROCESS_PACKET_NOW = (1 << 0),
SUSPEND_RECV = (1 << 1)
};
CRylServerDispatch::CRylServerDispatch(CSession& Session,
unsigned long dwMaxProcessPacketPerPulse)
: CPacketDispatch(Session), m_SendStream(Session),
m_dwMaxProcessPacketPerPulse(dwMaxProcessPacketPerPulse),
m_dwFlags(0)
{
}
CRylServerDispatch::~CRylServerDispatch()
{
BufferQueueLock::Syncronize sync(m_BufferQueueLock);
m_ProcessQueue.clear();
}
CBufferFactory& CRylServerDispatch::GetBufferFactory()
{
return m_Session.GetPolicy().GetBufferFactory();
}
INET_Addr& CRylServerDispatch::GetRemoteAddr()
{
return m_Session.GetRemoteAddr();
}
INET_Addr& CRylServerDispatch::GetLocalAddr()
{
return m_Session.GetLocalAddr();
}
bool CRylServerDispatch::Shutdown()
{
return m_Session.Shutdown();
}
void CRylServerDispatch::CloseSession()
{
m_Session.CloseSession();
}
void CRylServerDispatch::LogErrorPacket(const char* szDetailText,
const unsigned char cCmd)
{
ERRLOG5(g_SessionLog, "SP:0x%p/DP:0x%p/IP:%15s/PktCmd:0x%02x/%s",
&m_Session, this, m_Session.GetRemoteAddr().get_addr_string(), cCmd, szDetailText);
}
CRylServerDispatch::CreationResult CRylServerDispatch::CreatePacket(
CBufferFactory& bufferFactory, CBufferQueue& bufferQueue,
char* const lpStream_In, unsigned long* dwStreamSize_InOut)
{
CXORCrypt& Crypt = CXORCrypt::GetInstance();
CBuffer* lpBuffer = 0;
PktBase* lpPktBase = 0;
char* lpBufferPos = lpStream_In;
unsigned long dwStreamSize = *dwStreamSize_InOut;
unsigned long dwDecompressedSize = 0;
unsigned long dwPacketNum = 0;
while(sizeof(PktBase) <= dwStreamSize)
{
lpPktBase = reinterpret_cast<PktBase*>(lpBufferPos);
// <20><>Ŷ <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ڵ<EFBFBD>
Crypt.DecodeHeader(lpBufferPos + 1, sizeof(PktBase) - 1, 0, 0);
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
const PktBase::CMDType nPacketCMD = lpPktBase->GetCmd();
const PktBase::LengthType nPacketLength = lpPktBase->GetLen();
// <20><>Ŷ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> vaild<6C><64><EFBFBD><EFBFBD> Ȯ<><C8AE><EFBFBD>Ѵ<EFBFBD>. invalid<69><64> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>׳<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
if(StartBit != lpPktBase->GetStartBit())
{
return E_INVALID_STARTBIT;
}
if(dwStreamSize < nPacketLength)
{
// <20><>ü <20><>Ʈ<EFBFBD><C6AE> <20><><EFBFBD><EFBFBD><EFBFBD><20>Ľ<EFBFBD><C4BD><EFBFBD> <20>ϱ<CFB1><E2BFA1> <20><><EFBFBD>ڶ<EFBFBD>. <20>ٽ<EFBFBD> <20><><EFBFBD>ڵ<EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ٸ<EFBFBD>
Crypt.EncodeHeader(lpBufferPos + 1, sizeof(PktBase) - 1, 0, 0);
break;
}
else
{
// <20><>Ŷ <20><><EFBFBD>ڵ<EFBFBD>.
if(lpPktBase->IsCrypt())
{
Crypt.DecodePacket(lpBufferPos + sizeof(PktBase),
nPacketLength - sizeof(PktBase), lpPktBase->GetCodePage());
}
// <20><>Ŷ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
if(lpPktBase->IsCompress())
{
dwDecompressedSize = PktMaxLen - sizeof(PktBase);
lpBuffer = CREATE_BUFFER(bufferFactory, PktMaxLen);
if(0 == lpBuffer)
{
return E_ALLOCATE_BUFFER_FAILED;
}
char* szDecompressedPacket = lpBuffer->wr_ptr();
memcpy(szDecompressedPacket, lpPktBase, sizeof(PktBase));
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
if(!CMiniLZO::Decompress(
lpBufferPos + sizeof(PktBase), // src Pos
nPacketLength - sizeof(PktBase), // src Size
szDecompressedPacket + sizeof(PktBase), // dst Pos
&dwDecompressedSize)) // dst Size
{
SAFE_RELEASE_BUFFER(lpBuffer);
return E_DECOMPRESS_FAILED;
}
lpBuffer->wr_ptr(dwDecompressedSize + sizeof(PktBase));
lpPktBase = reinterpret_cast<PktBase*>(szDecompressedPacket);
lpPktBase->SetLen(static_cast<PktBase::LengthType>(dwDecompressedSize + sizeof(PktBase)));
}
else
{
lpBuffer = CREATE_BUFFER(bufferFactory, nPacketLength);
if(NULL == lpBuffer)
{
return E_ALLOCATE_BUFFER_FAILED;
}
lpBuffer->push(lpBufferPos, nPacketLength);
}
// <20><>Ŷ<EFBFBD><C5B6> <20><EFBFBD><E8BFAD> <20><><EFBFBD><EFBFBD>.
bufferQueue.enqueue(lpBuffer);
dwStreamSize -= nPacketLength;
lpBufferPos += nPacketLength;
}
}
*dwStreamSize_InOut -= dwStreamSize;
return S_CREATE_SUCCESS;
}
void CRylServerDispatch::LogErrorPacketCreation(CRylServerDispatch::CreationResult eResult)
{
const char* lpErrString = 0;
switch(eResult)
{
case E_INVALID_STARTBIT: lpErrString = "Invalid packet startbit"; break;
case E_ALLOCATE_BUFFER_FAILED: lpErrString = "Allocate packetbuffer failed"; break;
case E_DECOMPRESS_FAILED: lpErrString = "Decompress packet failed"; break;
default: lpErrString = "Unknown error occured"; break;
}
if(0 != lpErrString)
{
LogErrorPacket(lpErrString, 0);
}
}
void CRylServerDispatch::InternalCheckSuspendRecv(CBufferQueue& bufferQueue)
{
const unsigned long MAX_PACKET = m_dwMaxProcessPacketPerPulse * 5;
const unsigned long CUR_PACKET = bufferQueue.getBufferNum();
if (!(m_dwFlags & SUSPEND_RECV) && MAX_PACKET < CUR_PACKET)
{
// Recv<63><76><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>ɷ<EFBFBD> <20>ְ<EFBFBD>, <20><>Ŷ <20><><EFBFBD><EFBFBD> <20>ʹ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Recv<63><76> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
GetSession().SuspendRecv();
m_dwFlags |= SUSPEND_RECV;
}
else if ((m_dwFlags & SUSPEND_RECV) && CUR_PACKET < MAX_PACKET)
{
// Recv<63><76><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ɷ<EFBFBD> <20>ְ<EFBFBD>, <20><>Ŷ <20><><EFBFBD><EFBFBD> <20>ٽ<EFBFBD> <20><><EFBFBD><EFBFBD> ȸ<><C8B8><EFBFBD>Ǿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Recv<63><76> <20>ٽ<EFBFBD> <20>Ǵ<EFBFBD>.
GetSession().ResumeRecv();
m_dwFlags &= ~ SUSPEND_RECV;
}
}
bool CRylServerDispatch::ParsePacket(char *const lpStream_In, unsigned long* dwStreamSize_InOut)
{
CBufferFactory& bufferFactory = m_Session.GetPolicy().GetBufferFactory();
CBufferQueue bufferQueue;
CreationResult eCreationResult = CreatePacket(
bufferFactory, bufferQueue, lpStream_In, dwStreamSize_InOut);
if(S_CREATE_SUCCESS != eCreationResult)
{
LogErrorPacketCreation(eCreationResult);
return false;
}
BufferQueueLock::Syncronize sync(m_BufferQueueLock);
m_ProcessQueue.splice(bufferQueue);
InternalCheckSuspendRecv(m_ProcessQueue);
return true;
}
bool CRylServerDispatch::Dispatch()
{
CBufferQueue ProcessQueue;
CBufferQueue Processed;
PktBase* lpPktBase = 0;
{
BufferQueueLock::Syncronize sync(m_BufferQueueLock);
if((m_dwFlags & PROCESS_PACKET_NOW))
{
// <20>̹<EFBFBD> <20><>Ŷ<EFBFBD><C5B6> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD><CFBF><EFBFBD>.
return true;
}
// <20><><EFBFBD><EFBFBD> <20><>Ŷ<EFBFBD><C5B6> ó<><C3B3><EFBFBD>Ѵ<EFBFBD>.
m_dwFlags |= PROCESS_PACKET_NOW;
InternalCheckSuspendRecv(m_ProcessQueue);
ProcessQueue.splice(m_ProcessQueue);
}
for(unsigned long dwCount = 0; dwCount < GetMaxProcessPacketPerPulse(); ++dwCount)
{
CBuffer* lpBuffer = ProcessQueue.dequeue();
if(0 == lpBuffer)
{
break;
}
else
{
lpPktBase = reinterpret_cast<PktBase*>(lpBuffer->rd_ptr());
// <20><>Ŷ <20><><EFBFBD><EFBFBD>.
CPacketStatistics::GetInstance().Recv(lpPktBase->GetCmd(), lpPktBase->GetLen());
// <20><>Ŷ ó<><C3B3>.
bool bResult = DispatchPacket(lpPktBase);
Processed.enqueue(lpBuffer);
if(!bResult)
{
return false;
}
}
}
if (!ProcessQueue.empty())
{
ProcessTooManyPacket(ProcessQueue);
}
{
BufferQueueLock::Syncronize sync(m_BufferQueueLock);
if(!ProcessQueue.empty())
{
BufferQueueLock::Syncronize sync(m_BufferQueueLock);
m_ProcessQueue.splice(ProcessQueue, true);
}
m_dwFlags &= ~PROCESS_PACKET_NOW;
}
return true;
}
template<typename T>
bool greator_second(const T& lhspair, const T& rhspair)
{
return rhspair.second < lhspair.second;
}
void CRylServerDispatch::ProcessTooManyPacket(CBufferQueue& bufferQueue)
{
typedef std::pair<unsigned long, unsigned long> PacketInfoPair;
typedef std::vector<PacketInfoPair> PacketStatistics;
const int MAX_BUFFER = 3072;
char szBuffer[MAX_BUFFER];
int nTotalLength = _snprintf(szBuffer, MAX_BUFFER, "Processed:%d/Remain:%d/Remain packets(cmd:num)/",
m_dwMaxProcessPacketPerPulse, bufferQueue.getBufferNum());
PacketStatistics statistics;
PacketStatistics::iterator spos;
PacketStatistics::iterator send;
statistics.reserve(bufferQueue.getBufferNum());
for(CBuffer* lpBuffer = bufferQueue.getHead();
0 != lpBuffer; lpBuffer = lpBuffer->next())
{
PktBase::CMDType cmd = reinterpret_cast<PktBase*>(lpBuffer->rd_ptr())->GetCmd();
spos = statistics.begin();
send = statistics.end();
for(;spos != send; ++spos)
{
if(spos->first == cmd)
{
++spos->second;
break;
}
}
if(spos == send)
{
statistics.push_back(PacketInfoPair(cmd, 1));
}
}
std::sort(statistics.begin(), statistics.end(), &greator_second<PacketInfoPair>);
spos = statistics.begin();
send = statistics.end();
for(; spos != send; ++spos)
{
int nLength = _snprintf(szBuffer + nTotalLength, MAX_BUFFER - nTotalLength,
"0x%02x:%5d/", spos->first, spos->second);
if(0 < nLength)
{
nTotalLength += nLength;
}
}
LogErrorPacket(szBuffer, 0);
}
CSendPacketAllServer::CSendPacketAllServer(const char* szData, unsigned long dwDataLen,
unsigned char cPacketCmd)
: m_szData(szData),
m_dwDataLen(dwDataLen),
m_cPacketCmd(cPacketCmd)
{
}
bool CSendPacketAllServer::operator () (unsigned long dwServerID, CPacketDispatch& packetDispatch)
{
return static_cast<CRylServerDispatch&>(packetDispatch).GetSendStream().PutBuffer(
m_szData, m_dwDataLen, m_cPacketCmd);
}

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#ifndef _RYL_SERVER_DISPATCH_H_
#define _RYL_SERVER_DISPATCH_H_
#include <winsock2.h>
#include <windows.h>
#include <Thread/Lock.h>
#include <Network/Dispatch/Dispatch.h>
#include <Network/Stream/SendStream.h>
#include <Stream/Buffer/BufferQueue.h>
// forward delc.
struct PktBase;
class CBuffer;
class CBufferFactory;
class INET_Addr;
class CRylServerDispatch : public CPacketDispatch
{
public:
enum CreationResult
{
S_CREATE_SUCCESS,
E_INVALID_STARTBIT,
E_ALLOCATE_BUFFER_FAILED,
E_DECOMPRESS_FAILED
};
static CreationResult CreatePacket(
CBufferFactory& bufferFactory,
CBufferQueue& bufferQueue, char* const lpStream_In,
unsigned long* dwStreamSize_InOut);
virtual bool ParsePacket(char *const lpStream_In, unsigned long* dwStreamSize_InOut);
unsigned long GetMaxProcessPacketPerPulse() const { return m_dwMaxProcessPacketPerPulse; }
void SetMaxProcessPacketPerPulse(unsigned long dwMaxProcessPacketPerPulse)
{ m_dwMaxProcessPacketPerPulse = dwMaxProcessPacketPerPulse; }
void LogErrorPacket(const char* szDetailText, const unsigned char cCmd);
void LogErrorPacketCreation(CreationResult eResult);
CBufferFactory& GetBufferFactory();
CSendStream& GetSendStream() { return m_SendStream; }
INET_Addr& GetRemoteAddr();
INET_Addr& GetLocalAddr();
bool Shutdown();
void CloseSession();
protected:
CRylServerDispatch(CSession& Session, unsigned long dwMaxProcessPacketPerPulse);
~CRylServerDispatch();
// <20><>Ŷ ó<><C3B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
virtual bool Dispatch();
// <20>ʹ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><>Ŷ <20><><EFBFBD><20><><EFBFBD>ؼ<EFBFBD> <20>α׸<CEB1> <20><><EFBFBD><EFBFBD><EFBFBD>ų<EFBFBD>, <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
virtual void ProcessTooManyPacket(CBufferQueue& bufferQueue);
// <20><>Ŷ<EFBFBD><C5B6> ó<><C3B3><EFBFBD>Ѵ<EFBFBD>.
virtual bool DispatchPacket(PktBase* lpPktBase) = 0;
// Recv<63><76> <20><><EFBFBD>߰ų<DFB0>, <20><><EFBFBD><EFBFBD> Recv<63><76> <20>ٽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
void InternalCheckSuspendRecv(CBufferQueue& bufferQueue);
//-------------------------------------------------------------------------------
typedef CCSLock BufferQueueLock;
BufferQueueLock m_BufferQueueLock;
CACHE_PAD(m_BufferQueueLockPadding, sizeof(BufferQueueLock));
CBufferQueue m_ProcessQueue;
CSendStream m_SendStream;
unsigned long m_dwMaxProcessPacketPerPulse;
unsigned long m_dwFlags;
};
class CSendPacketAllServer
{
public:
CSendPacketAllServer(const char* szData, unsigned long dwDataLen, unsigned char cPacketCmd);
bool operator () (unsigned long dwServerID, CPacketDispatch& packetDispatch);
private:
const char* m_szData;
unsigned long m_dwDataLen;
unsigned char m_cPacketCmd;
};
#endif

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#include "stdafx.h"
#include "SingleDispatchStorage.h"
#include <Thread/Lock.h>
#include <Log/ServerLog.h>
#include <Network/Session/Session.h>
#include <Network/Dispatch/Dispatch.h>
class CPacketDispatch;
void CSingleDispatch::SetDispatch(CPacketDispatch* lpDispatch)
{
if(0 != lpDispatch)
{
LockType::Syncronize sync(m_DispatchLock);
if(0 != m_lpDispatch)
{
DETLOG1(g_Log, "this:0x%p/Already dispatch exist. close now", this);
m_lpDispatch->GetSession().CloseSession();
m_lpDispatch->GetSession().Release();
}
DETLOG2(g_Log, "DP:0x%p/Setting new dispatch(DP:0x%p)", m_lpDispatch, lpDispatch);
m_lpDispatch = lpDispatch;
m_lpDispatch->GetSession().AddRef();
}
}
void CSingleDispatch::RemoveDispatch(CPacketDispatch* lpDispatch)
{
LockType::Syncronize sync(m_DispatchLock);
InternalRemoveDispatch(lpDispatch);
}
size_t CSingleDispatch::GetDispatchNum()
{
LockType::Syncronize sync(m_DispatchLock);
return 0 != m_lpDispatch ? 1 : 0;
}
bool CSingleDispatch::IsEmpty()
{
LockType::Syncronize sync(m_DispatchLock);
return 0 != m_lpDispatch ? false : true;
}
CSingleDispatch::CSingleDispatch()
: m_lpDispatch(0)
{
}
CSingleDispatch::~CSingleDispatch()
{
LockType::Syncronize sync(m_DispatchLock);
if (0 != m_lpDispatch)
{
ERRLOG1(g_Log, "DP:0x%p/Dispatch is not removed until destroy", m_lpDispatch);
InternalRemoveDispatch(m_lpDispatch);
}
}
void CSingleDispatch::InternalRemoveDispatch(CPacketDispatch* lpDispatch)
{
if (lpDispatch == m_lpDispatch)
{
DETLOG1(g_Log, "DP:0x%p/Reset dispatch", m_lpDispatch);
m_lpDispatch->GetSession().Release();
m_lpDispatch = 0;
}
else
{
ERRLOG2(g_Log, "this:0x%p/Reset dispatch failed. Invalid dispatch(0x%p)",
m_lpDispatch, lpDispatch);
}
}
CPacketDispatch* CSingleDispatch::GetDispatch()
{
LockType::Syncronize sync(m_DispatchLock);
if(0 != m_lpDispatch)
{
m_lpDispatch->GetSession().AddRef();
}
return m_lpDispatch;
}
CSingleDispatch::Storage::Storage(CSingleDispatch& singleDispatch)
: m_lpDispatch(singleDispatch.GetDispatch()),
m_SingleDispatch(singleDispatch)
{
}
CSingleDispatch::Storage::~Storage()
{
if(0 != m_lpDispatch)
{
m_lpDispatch->GetSession().Release();
m_lpDispatch = 0;
}
}
CPacketDispatch* CSingleDispatch::Storage::ReloadDispatch()
{
if(0 != m_lpDispatch)
{
m_lpDispatch->GetSession().Release();
}
m_lpDispatch = m_SingleDispatch.GetDispatch();
return m_lpDispatch;
}

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#ifndef _GM_NETWORK_SINGLE_DISPATCH_STORAGE_H_
#define _GM_NETWORK_SINGLE_DISPATCH_STORAGE_H_
#include <Thread/Lock.h>
class CPacketDispatch;
#define GET_SINGLE_DISPATCH(instanceName, type, table) \
CSingleDispatch::Storage Storage##instanceName(table); \
type* instanceName = static_cast<type*>(Storage##instanceName.GetDispatch())
class CSingleDispatch
{
public:
class Storage
{
public:
Storage(CSingleDispatch& singleDispatch);
~Storage();
CPacketDispatch* ReloadDispatch();
CPacketDispatch* GetDispatch() { return m_lpDispatch; }
private:
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>Ұ<EFBFBD>.
static void* operator new(size_t size);
static void operator delete(void* ptr);
CPacketDispatch* m_lpDispatch;
CSingleDispatch& m_SingleDispatch;
};
CSingleDispatch();
~CSingleDispatch();
void SetDispatch(CPacketDispatch* lpDispatch);
void RemoveDispatch(CPacketDispatch* lpDispatch);
size_t GetDispatchNum();
bool IsEmpty();
private:
void InternalRemoveDispatch(CPacketDispatch* lpDispatch);
CPacketDispatch* GetDispatch();
typedef CCSLock LockType;
LockType m_DispatchLock;
CACHE_PAD(DispatchLockPad, sizeof(LockType));
CPacketDispatch* m_lpDispatch;
friend class Storage;
};
#endif