Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

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#ifndef _RYL_SERVER_NETWORK_SERVER_LOG_H_
#define _RYL_SERVER_NETWORK_SERVER_LOG_H_
#include <Network/Packet/PacketBase.h>
#pragma pack(1)
struct PktServerLog : public PktBase
{
enum LogType
{
ITEM_DUPLICATED_LOG = 0x01
};
unsigned char m_cLogCmd;
};
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>α<EFBFBD>
struct PktItemDuplicated : public PktServerLog
{
enum { MAX_NAME = 16 };
char m_szName[MAX_NAME];
unsigned __int64 m_dwItemSerial;
unsigned long m_dwUID;
unsigned long m_dwCID;
unsigned long m_dwQty;
};
#pragma pack()
#endif