Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
39
Server/RylServerProject/zlib/infblock.h
Normal file
39
Server/RylServerProject/zlib/infblock.h
Normal file
@@ -0,0 +1,39 @@
|
||||
/* infblock.h -- header to use infblock.c
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
struct inflate_blocks_state;
|
||||
typedef struct inflate_blocks_state FAR inflate_blocks_statef;
|
||||
|
||||
extern inflate_blocks_statef * inflate_blocks_new OF((
|
||||
z_streamp z,
|
||||
check_func c, /* check function */
|
||||
uInt w)); /* window size */
|
||||
|
||||
extern int inflate_blocks OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp ,
|
||||
int)); /* initial return code */
|
||||
|
||||
extern void inflate_blocks_reset OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp ,
|
||||
uLongf *)); /* check value on output */
|
||||
|
||||
extern int inflate_blocks_free OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp));
|
||||
|
||||
extern void inflate_set_dictionary OF((
|
||||
inflate_blocks_statef *s,
|
||||
const Bytef *d, /* dictionary */
|
||||
uInt n)); /* dictionary length */
|
||||
|
||||
extern int inflate_blocks_sync_point OF((
|
||||
inflate_blocks_statef *s));
|
||||
Reference in New Issue
Block a user