Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// AuthGamaDlg.h : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
//
#pragma once
#include "afxwin.h"
// CAuthGamaDlg <20><>ȭ <20><><EFBFBD><EFBFBD>
class CAuthGamaDlg : public CDialog
{
// <20><><EFBFBD><EFBFBD>
public:
CAuthGamaDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
enum { IDD = IDD_AUTHGAMA_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD>
// <20><><EFBFBD><EFBFBD>
protected:
HICON m_hIcon;
// <20>޽<EFBFBD><DEBD><EFBFBD> <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
private:
afx_msg void OnBnClickedDbConnect();
afx_msg void OnBnClickedAuthBtn();
afx_msg void OnBnClickedMd5ConvertBtn();
afx_msg void OnBnClickedFindBtn();
CString m_szAuthAccount; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CString m_szAuthPassword; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>н<EFBFBD><D0BD><EFBFBD><EFBFBD><EFBFBD>
CString m_szAuthResult; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CString m_szMD5Password; // MD5<44><35><EFBFBD><EFBFBD> <20>˾Ƴ<CBBE> <20>н<EFBFBD><D0BD><EFBFBD><EFBFBD><EFBFBD>
CString m_szMD5HashVal; // <20>н<EFBFBD><D0BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> MD5<44><35>
CString m_szFindUID; // <20>˻<EFBFBD><CBBB><EFBFBD> UID
CString m_szFindAccount; // <20>˻<EFBFBD><CBBB><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CString m_szFoundUID; // <20>˻<EFBFBD><CBBB><EFBFBD> UID
CString m_szFoundAccount; // <20>˻<EFBFBD><CBBB><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CButton m_btnAuth;
CButton m_btnMD5;
CButton m_btnFind;
protected:
virtual void OnOK();
public:
afx_msg void OnEnChangeAccountIn();
afx_msg void OnEnChangeUidIn();
};