Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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61
Server/ToolProject/AuthGama/AuthGamaDlg.h
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61
Server/ToolProject/AuthGama/AuthGamaDlg.h
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// AuthGamaDlg.h : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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//
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#pragma once
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#include "afxwin.h"
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// CAuthGamaDlg <20><>ȭ <20><><EFBFBD><EFBFBD>
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class CAuthGamaDlg : public CDialog
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{
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// <20><><EFBFBD><EFBFBD>
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public:
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CAuthGamaDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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enum { IDD = IDD_AUTHGAMA_DIALOG };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD>
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protected:
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HICON m_hIcon;
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// <20><EFBFBD><DEBD><EFBFBD> <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.
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virtual BOOL OnInitDialog();
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afx_msg void OnPaint();
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afx_msg HCURSOR OnQueryDragIcon();
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DECLARE_MESSAGE_MAP()
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private:
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afx_msg void OnBnClickedDbConnect();
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afx_msg void OnBnClickedAuthBtn();
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afx_msg void OnBnClickedMd5ConvertBtn();
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afx_msg void OnBnClickedFindBtn();
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CString m_szAuthAccount; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CString m_szAuthPassword; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>н<EFBFBD><D0BD><EFBFBD><EFBFBD><EFBFBD>
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CString m_szAuthResult; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CString m_szMD5Password; // MD5<44><35><EFBFBD><EFBFBD> <20>˾Ƴ<CBBE> <20>н<EFBFBD><D0BD><EFBFBD><EFBFBD><EFBFBD>
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CString m_szMD5HashVal; // <20>н<EFBFBD><D0BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> MD5<44><35>
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CString m_szFindUID; // <20>˻<EFBFBD><CBBB><EFBFBD> UID
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CString m_szFindAccount; // <20>˻<EFBFBD><CBBB><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CString m_szFoundUID; // <20>˻<EFBFBD><CBBB><EFBFBD> UID
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CString m_szFoundAccount; // <20>˻<EFBFBD><CBBB><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CButton m_btnAuth;
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CButton m_btnMD5;
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CButton m_btnFind;
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protected:
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virtual void OnOK();
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public:
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afx_msg void OnEnChangeAccountIn();
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afx_msg void OnEnChangeUidIn();
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};
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