Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
513
Server/ToolProject/GameDBTool/CharCopy.cpp
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513
Server/ToolProject/GameDBTool/CharCopy.cpp
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@@ -0,0 +1,513 @@
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// CharCopy.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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//
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#include "stdafx.h"
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#include "GameDBTool.h"
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#include "CharCopy.h"
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#include "GameDBTool.h"
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#include "GameDBToolDlg.h"
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#include ".\charcopy.h"
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// CCharCopy <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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IMPLEMENT_DYNAMIC(CCharCopy, CDialog)
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CCharCopy::CCharCopy(CWnd* pParent /*=NULL*/)
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: CDialog(CCharCopy::IDD, pParent)
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, m_CharID(_T(""))
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, m_TargetID(_T(""))
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{
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}
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CCharCopy::~CCharCopy()
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{
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}
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void CCharCopy::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Text(pDX, IDC_CID, m_CharID);
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DDX_Text(pDX, IDC_TARGETID, m_TargetID);
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}
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BOOL CCharCopy::OnInitDialog()
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{
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CDialog::OnInitDialog();
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m_CharID.Format("%d", m_CID);
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UpdateData(FALSE);
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return TRUE;
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}
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BEGIN_MESSAGE_MAP(CCharCopy, CDialog)
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ON_BN_CLICKED(IDC_FILE_SAVE, OnBnClickedFileSave)
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ON_BN_CLICKED(IDC_DB_LOAD, OnBnClickedDbLoad)
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ON_BN_CLICKED(IDC_COPY_TO, OnBnClickedCopyTo)
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ON_WM_CTLCOLOR()
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END_MESSAGE_MAP()
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void CCharCopy::OnBnClickedFileSave()
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{
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UpdateData();
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CHAR_INFOST CharInfo; // ij<><C4B3><EFBFBD><EFBFBD> <20>⺻ <20><><EFBFBD><EFBFBD>
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CHAR_POS CharPos; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD>
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SKILL Skill; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD>
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QUICK Quick; // ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
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EQUIP Equip; // ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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INVEN Inven; // ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD>
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EXTRA Extra; // ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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EXCHANGE Exchange; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ
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CHAR_INFOEX CharInfoEx; // ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD>
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CGameDBToolApp* pAppWnd = (CGameDBToolApp*)AfxGetApp();
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CGameDBToolDlg* pDlgWnd = (CGameDBToolDlg*)pAppWnd->m_pMainWnd;
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FileOpen *lpFileOpen = pDlgWnd->m_pFileOpen;
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if(lpFileOpen->SaveDlg("idump"))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] DB <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
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DWORD dwWritten = 0;
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char DumpText[256] = "";
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HANDLE hLogFile = CreateFile(lpFileOpen->GetFilePathNameFromBuffer(), GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
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if(hLogFile == NULL)
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{
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pDlgWnd->m_Log.LogPrint("[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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unsigned short usEquipView[15] = { 0, };
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// <20>ε<EFBFBD>
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if(!DBComponent::GameDB::GetCharInfo(CDBSingleObject::GetInstance(), m_CID, &CharInfo, usEquipView, 15))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetCharPos(CDBSingleObject::GetInstance(), m_CID, &CharPos))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetCharSkill(CDBSingleObject::GetInstance(), m_CID, &Skill))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetQuick(CDBSingleObject::GetInstance(), m_CID, &Quick))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetEquip(CDBSingleObject::GetInstance(), m_CID, &Equip))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetInven(CDBSingleObject::GetInstance(), m_CID, &Inven))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetExtra(CDBSingleObject::GetInstance(), m_CID, &Extra))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetExchange(CDBSingleObject::GetInstance(), m_CID, &Exchange))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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if(!DBComponent::GameDB::GetCharInfoEx(CDBSingleObject::GetInstance(), m_CID, &CharInfoEx))
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
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}
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// <20><><EFBFBD><EFBFBD>
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if(!WriteFile(hLogFile, &CharInfo, sizeof(CHAR_INFOST), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &CharPos, sizeof(CHAR_POS), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &Skill, sizeof(SKILL), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &Quick, sizeof(QUICK), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &Equip, sizeof(EQUIP), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &Inven, sizeof(INVEN), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] <20>κ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &Extra, sizeof(EXTRA), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &Exchange, sizeof(EXCHANGE), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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if(!WriteFile(hLogFile, &CharInfoEx, sizeof(CHAR_INFOEX), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
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}
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] DB <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
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}
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}
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void CCharCopy::OnBnClickedDbLoad()
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{
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CHAR_INFOST CharInfo; // ij<><C4B3><EFBFBD><EFBFBD> <20>⺻ <20><><EFBFBD><EFBFBD>
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CHAR_POS CharPos; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD>
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SKILL Skill; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD>
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QUICK Quick; // ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
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EQUIP Equip; // ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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INVEN Inven; // ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD>
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EXTRA Extra; // ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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EXCHANGE Exchange; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ
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CHAR_INFOEX CharInfoEx; // ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD>
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CGameDBToolApp* pAppWnd = (CGameDBToolApp*)AfxGetApp();
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CGameDBToolDlg* pDlgWnd = (CGameDBToolDlg*)pAppWnd->m_pMainWnd;
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FileOpen *lpFileOpen = pDlgWnd->m_pFileOpen;
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if(lpFileOpen->OpenDlg())
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{
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] DB <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD> <20><><EFBFBD><EFBFBD>");
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DWORD dwWritten = 0;
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char DumpText[256] = "";
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HANDLE hLogFile = CreateFile(lpFileOpen->GetFilePathNameFromBuffer(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if(hLogFile == NULL)
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{
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pDlgWnd->m_Log.LogPrint("[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
|
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}
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// <20><><EFBFBD><EFBFBD>
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if(!ReadFile(hLogFile, &CharInfo, sizeof(CHAR_INFOST), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
|
||||
}
|
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|
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if(!ReadFile(hLogFile, &CharPos, sizeof(CHAR_POS), &dwWritten, NULL))
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
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return;
|
||||
}
|
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|
||||
if(!ReadFile(hLogFile, &Skill, sizeof(SKILL), &dwWritten, NULL))
|
||||
{
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CloseHandle(hLogFile);
|
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|
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
||||
return;
|
||||
}
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||||
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||||
if(!ReadFile(hLogFile, &Quick, sizeof(QUICK), &dwWritten, NULL))
|
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{
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CloseHandle(hLogFile);
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
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return;
|
||||
}
|
||||
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if(!ReadFile(hLogFile, &Equip, sizeof(EQUIP), &dwWritten, NULL))
|
||||
{
|
||||
CloseHandle(hLogFile);
|
||||
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pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
if(!ReadFile(hLogFile, &Inven, sizeof(INVEN), &dwWritten, NULL))
|
||||
{
|
||||
CloseHandle(hLogFile);
|
||||
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] <20>κ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
if(!ReadFile(hLogFile, &Extra, sizeof(EXTRA), &dwWritten, NULL))
|
||||
{
|
||||
CloseHandle(hLogFile);
|
||||
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
if(!ReadFile(hLogFile, &Exchange, sizeof(EXCHANGE), &dwWritten, NULL))
|
||||
{
|
||||
CloseHandle(hLogFile);
|
||||
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
if(!ReadFile(hLogFile, &CharInfoEx, sizeof(CHAR_INFOEX), &dwWritten, NULL))
|
||||
{
|
||||
CloseHandle(hLogFile);
|
||||
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD>. %d", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
// <20><><EFBFBD><EFBFBD>
|
||||
unsigned short EquipView[15] = {0,};
|
||||
if(!DBComponent::GameDB::UpdateCharInfo(CDBSingleObject::GetInstance(), m_CID, &CharInfo, EquipView, 15))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateCharPos(CDBSingleObject::GetInstance(), m_CID, &CharPos))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateCharSkill(CDBSingleObject::GetInstance(), m_CID, &Skill))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateQuick(CDBSingleObject::GetInstance(), m_CID, &Quick))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateEquip(CDBSingleObject::GetInstance(), m_CID, &Equip))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateInven(CDBSingleObject::GetInstance(), m_CID, &Inven))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateExtra(CDBSingleObject::GetInstance(), m_CID, &Extra))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateExchange(CDBSingleObject::GetInstance(), m_CID, &Exchange))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateCharInfoEx(CDBSingleObject::GetInstance(), m_CID, &CharInfoEx))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
CloseHandle(hLogFile);
|
||||
pDlgWnd->m_Log.LogPrint("[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>] DB <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
|
||||
}
|
||||
}
|
||||
|
||||
void CCharCopy::OnBnClickedCopyTo()
|
||||
{
|
||||
UpdateData();
|
||||
|
||||
CHAR_INFOST CharInfo; // ij<><C4B3><EFBFBD><EFBFBD> <20>⺻ <20><><EFBFBD><EFBFBD>
|
||||
CHAR_POS CharPos; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD>
|
||||
SKILL Skill; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD>
|
||||
|
||||
QUICK Quick; // ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
||||
EQUIP Equip; // ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
INVEN Inven; // ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD>
|
||||
EXTRA Extra; // ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
EXCHANGE Exchange; // ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ
|
||||
|
||||
CHAR_INFOEX CharInfoEx; // ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
|
||||
CGameDBToolApp* pAppWnd = (CGameDBToolApp*)AfxGetApp();
|
||||
CGameDBToolDlg* pDlgWnd = (CGameDBToolDlg*)pAppWnd->m_pMainWnd;
|
||||
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ű<EFBFBD><C5B1><EFBFBD> <20><><EFBFBD><EFBFBD>");
|
||||
|
||||
unsigned short usEquipView[15] = { 0, };
|
||||
|
||||
// <20>ε<EFBFBD>
|
||||
if(!DBComponent::GameDB::GetCharInfo(CDBSingleObject::GetInstance(), m_CID, &CharInfo, usEquipView, 15))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetCharPos(CDBSingleObject::GetInstance(), m_CID, &CharPos))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetCharSkill(CDBSingleObject::GetInstance(), m_CID, &Skill))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetQuick(CDBSingleObject::GetInstance(), m_CID, &Quick))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetEquip(CDBSingleObject::GetInstance(), m_CID, &Equip))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetInven(CDBSingleObject::GetInstance(), m_CID, &Inven))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetExtra(CDBSingleObject::GetInstance(), m_CID, &Extra))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetExchange(CDBSingleObject::GetInstance(), m_CID, &Exchange))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::GetCharInfoEx(CDBSingleObject::GetInstance(), m_CID, &CharInfoEx))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD> <20>б<EFBFBD><D0B1>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
// <20><><EFBFBD><EFBFBD>
|
||||
DWORD TargetCID = atoi(m_TargetID.GetBuffer());
|
||||
if(!DBComponent::GameDB::UpdateCharInfo(CDBSingleObject::GetInstance(), TargetCID, &CharInfo, usEquipView, 15))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateCharPos(CDBSingleObject::GetInstance(), TargetCID, &CharPos))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ġ <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateCharSkill(CDBSingleObject::GetInstance(), TargetCID, &Skill))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ų <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateQuick(CDBSingleObject::GetInstance(), TargetCID, &Quick))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateEquip(CDBSingleObject::GetInstance(), TargetCID, &Equip))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateInven(CDBSingleObject::GetInstance(), TargetCID, &Inven))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>κ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateExtra(CDBSingleObject::GetInstance(), TargetCID, &Extra))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateExchange(CDBSingleObject::GetInstance(), TargetCID, &Exchange))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><>ȯ <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
if(!DBComponent::GameDB::UpdateCharInfoEx(CDBSingleObject::GetInstance(), TargetCID, &CharInfoEx))
|
||||
{
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>. %s", CDBSingleObject::GetInstance().GetErrorString());
|
||||
}
|
||||
|
||||
pDlgWnd->m_Log.LogPrint("[ī<><C4AB>] ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ű<EFBFBD><C5B1><EFBFBD> <20><><EFBFBD><EFBFBD>");
|
||||
}
|
||||
|
||||
HBRUSH CCharCopy::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
|
||||
{
|
||||
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
|
||||
|
||||
// TODO: <20><><EFBFBD>⼭ DC<44><43> Ư<><C6AF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
|
||||
|
||||
HBRUSH m_hBrush;
|
||||
|
||||
m_hBrush = CreateSolidBrush(RGB( 255, 169, 128));
|
||||
|
||||
switch( nCtlColor ){
|
||||
case CTLCOLOR_DLG:
|
||||
pDC->SetBkColor(RGB( 255, 255, 255));
|
||||
pDC->SetTextColor(RGB( 0, 0, 0));
|
||||
return m_hBrush;
|
||||
break;
|
||||
case CTLCOLOR_STATIC:
|
||||
pDC->SetBkColor(RGB( 255, 169, 128));
|
||||
pDC->SetTextColor(RGB( 0, 0, 0));
|
||||
return m_hBrush;
|
||||
break;
|
||||
default:
|
||||
return hbr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user