Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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83
Server/ToolProject/GameDBTool/ControlEx/ListBoxEx.cpp
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83
Server/ToolProject/GameDBTool/ControlEx/ListBoxEx.cpp
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// ListBoxEx.cpp : implementation file
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//
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#include "ListBoxEx.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CListBoxEx
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CListBoxEx::CListBoxEx()
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{
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}
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CListBoxEx::~CListBoxEx()
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{
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}
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BEGIN_MESSAGE_MAP(CListBoxEx, CListBox)
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//{{AFX_MSG_MAP(CListBoxEx)
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ON_WM_LBUTTONDBLCLK()
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ON_WM_KEYDOWN()
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//}}AFX_MSG_MAP
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ON_REGISTERED_MESSAGE(END_EDIT, OnEndEditMessage )
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CListBoxEx message handlers
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void CListBoxEx::OnLButtonDblClk(UINT nFlags, CPoint point)
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{
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// TODO: Add your message handler code here and/or call default
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CListBox::OnLButtonDblClk(nFlags, point);
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int CurSel = GetCurSel();
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if(CurSel >= 0)
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EditLabel(CurSel);
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}
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void CListBoxEx::EditLabel(int Index_In)
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{
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CRect EditRect;
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CString ItemText;
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GetText(Index_In, ItemText);
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GetItemRect(Index_In, EditRect);
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EditRect.bottom += 5;
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DWORD dwStyle = WS_BORDER | WS_CHILD | WS_VISIBLE | ES_AUTOHSCROLL;
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CEdit *pEdit;
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pEdit = new CInPlaceEdit(Index_In, 0, ItemText);
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pEdit->Create(dwStyle, EditRect, this, IDC_IBEDIT);
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}
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LRESULT CListBoxEx::OnEndEditMessage(WPARAM wParam, LPARAM lParam)
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{
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int Index = (int)wParam;
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char *Text = (char *)lParam;
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DeleteString(Index);
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InsertString(Index, Text);
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return TRUE;
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}
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void CListBoxEx::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
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{
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// TODO: Add your message handler code here and/or call default
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if(nChar == VK_DELETE)
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{
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DeleteString(GetCurSel());
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}
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CListBox::OnKeyDown(nChar, nRepCnt, nFlags);
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}
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