Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

@@ -0,0 +1,53 @@
// InfoDlg.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
//
#include "stdafx.h"
#include "GameLogAnalyzer.h"
#include "InfoDlg.h"
// CInfoDlg <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
IMPLEMENT_DYNAMIC(CInfoDlg, CDialog)
CInfoDlg::CInfoDlg(const CString& szTitle, const CString& szDetail,
CWnd* pParent /*=NULL*/)
: CDialog(CInfoDlg::IDD, pParent), m_szTitle(szTitle), m_szDetail(szDetail)
{
}
CInfoDlg::~CInfoDlg()
{
}
void CInfoDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_EDIT1, m_Info);
}
BEGIN_MESSAGE_MAP(CInfoDlg, CDialog)
END_MESSAGE_MAP()
// CInfoDlg <20>޽<EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
BOOL CInfoDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: <20><><EFBFBD><20>߰<EFBFBD> <20>ʱ<EFBFBD>ȭ <20>۾<EFBFBD><DBBE><EFBFBD> <20>߰<EFBFBD><DFB0>մϴ<D5B4>.
SetWindowText(m_szTitle);
m_InfoFont.CreatePointFont(90, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ü");
m_Info.SetFont(&m_InfoFont);
m_Info.SetWindowText(m_szDetail);
UpdateData(true);
return TRUE; // return TRUE unless you set the focus to a control
// <20><><EFBFBD><EFBFBD>: OCX <20>Ӽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> FALSE<53><45> <20><>ȯ<EFBFBD>ؾ<EFBFBD> <20>մϴ<D5B4>.
}