Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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35
Server/ToolProject/GameLogAnalyzer/ItemInfoDlg.h
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35
Server/ToolProject/GameLogAnalyzer/ItemInfoDlg.h
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#pragma once
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#include "afxwin.h"
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#include <Item/Container/ItemContainer.h>
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// CItemInfoDlg <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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class CItemInfoDlg : public CDialog
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{
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DECLARE_DYNAMIC(CItemInfoDlg)
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public:
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CItemInfoDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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virtual ~CItemInfoDlg();
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// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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enum { IDD = IDD_ITEMINFO_PAGE };
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bool Initialize(Item::CItemContainer* lpItemContainer);
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CEdit& GetEditBox() { return m_ItemInfo; }
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CListBox& GetListBox() { return m_ItemList; }
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virtual BOOL OnInitDialog();
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afx_msg void OnLbnDblclkItemList();
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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DECLARE_MESSAGE_MAP()
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CFont m_Font;
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CEdit m_ItemInfo;
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CListBox m_ItemList;
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Item::CItemContainer* m_lpItemContainer;
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};
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