Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
24
Server/ToolProject/GameLogAnalyzer/stdafx.cpp
Normal file
24
Server/ToolProject/GameLogAnalyzer/stdafx.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// stdafx.cpp : ǥ<><C7A5> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <20>ҽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
|
||||
// GameLogAnalyzer.pch<63><68> <20≯<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>˴ϴ<CBB4>.
|
||||
// stdafx.obj<62><6A> <20≯<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
|
||||
|
||||
#include "stdafx.h"
|
||||
#include <BaseLibrary/Log/ServerLog.h>
|
||||
|
||||
std::string GetMoneyString(unsigned long dwMoney)
|
||||
{
|
||||
std::string strTemp;
|
||||
char strBuff[128];
|
||||
sprintf(strBuff, "%u", dwMoney);
|
||||
strTemp = strBuff;
|
||||
|
||||
if( strTemp.length() > 3 )
|
||||
{
|
||||
for( int i = (int)strTemp.length() - 3 ; i > 0 ; i -= 3 )
|
||||
{
|
||||
strTemp.insert( i, "," );
|
||||
}
|
||||
}
|
||||
|
||||
return strTemp;
|
||||
}
|
||||
Reference in New Issue
Block a user