Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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31
Server/ToolProject/ItemViewer/resource.h
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31
Server/ToolProject/ItemViewer/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by ItemViewer.rc
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//
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#define IDM_ABOUTBOX 0x0010
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#define IDD_ABOUTBOX 100
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#define IDS_ABOUTBOX 101
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#define IDD_ITEMVIEWER_DIALOG 102
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#define IDR_MAINFRAME 128
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#define IDC_LOAD_ITEMSCRIPT 1000
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#define IDC_VIEWER_LOG 1001
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#define IDC_SET_SPRITE_FOLDER 1002
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#define IDC_FIND_NAME 1003
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#define IDC_FIND_TYPE 1004
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#define IDC_FIND_ITEM 1005
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#define IDC_SAVE_ALL_ITEM 1006
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#define IDC_SPRITE_PATH 1007
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#define IDC_ITEMSCRIPT_PATH 1008
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#define IDC_ITEM_DATA 1009
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#define IDC_LIST1 1010
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1011
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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