Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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38
Server/ToolProject/ServerSelect/ServerSelectDlg.h
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38
Server/ToolProject/ServerSelect/ServerSelectDlg.h
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// ServerSelectDlg.h : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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//
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#pragma once
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#include "afxwin.h"
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// CServerSelectDlg <20><>ȭ <20><><EFBFBD><EFBFBD>
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class CServerSelectDlg : public CDialog
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{
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// <20><><EFBFBD><EFBFBD>
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public:
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CServerSelectDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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enum { IDD = IDD_SERVERSELECT_DIALOG };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD>
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protected:
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HICON m_hIcon;
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HKEY m_hKey;
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// <20><EFBFBD><DEBD><EFBFBD> <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.
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virtual BOOL OnInitDialog();
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afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
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afx_msg void OnPaint();
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afx_msg HCURSOR OnQueryDragIcon();
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DECLARE_MESSAGE_MAP()
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public:
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CString m_ServerURL;
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CComboBox m_ServerSelect;
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afx_msg void OnBnClickedOk();
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afx_msg void OnCbnSelchangeServerSelect();
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};
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