Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#pragma once
#include "SetupPage1.h"
#include "SetupPage2.h"
#include "SetupPage3.h"
#include "SetupPage4.h"
#include "SetupPage5.h"
#include "SetupPage6.h"
// CSetupSheet
class CSetupSheet : public CPropertySheet
{
DECLARE_DYNAMIC(CSetupSheet)
CMenu m_Menu;
CSetupPage1 m_Page1;
CSetupPage2 m_Page2;
CSetupPage3 m_Page3;
CSetupPage4 m_Page4;
CSetupPage5 m_Page5;
CSetupPage6 m_Page6;
public:
CSetupSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CSetupSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
virtual ~CSetupSheet();
virtual BOOL OnInitDialog();
afx_msg void OnSave();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
protected:
DECLARE_MESSAGE_MAP()
};