Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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151
Server/ToolProject/SeverSetupDlg/resource.h
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151
Server/ToolProject/SeverSetupDlg/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by SeverSetupDlg.rc
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//
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#define IDR_MANIFEST 1
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#define IDS_ABOUTBOX 101
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#define IDR_MAINFRAME 127
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#define IDD_PAGE_1 129
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#define IDD_PAGE_2 130
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#define IDR_MENU 131
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#define ID_SAVE 132
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#define IDD_PAGE_3 133
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#define IDD_PAGE_4 134
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#define IDD_PAGE_5 135
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#define IDD_PAGE_6 136
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#define IDD_DBINFO 137
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#define IDC_SERVERID 1000
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#define IDC_LOGIN_PATCH_VER 1001
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#define IDC_SERVERID_HEX 1002
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#define IDC_DBAGENT_PATCH_ADDR 1003
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#define IDC_AUTH_SERVER_TYPE 1004
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#define IDC_AUTH_HAN_CHECK 1006
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#define IDC_AGENTADDR 1010
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#define IDC_HACKCHECK 1012
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#define IDC_EXP 1014
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#define IDC_DROP 1016
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#define IDC_ZONE 1017
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#define IDC_CHANNEL 1018
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#define IDC_DBAGENT_LOGIN_SERVER_ADDR 1019
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#define IDC_DROP2 1019
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#define IDC_EQUIPCORR 1019
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#define IDC_GROUP 1020
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#define IDC_DBAGENT_PART1UNI_AGENT_ADDR 1020
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#define IDC_DBAGENT_UID_SERVER_ADDR 1021
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#define IDC_DBAGENT_VERSION 1022
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#define IDC_PINGCHECK 1023
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#define IDC_DBAGENT_RESTRICTEDLEVEL_P1TOP2 1023
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#define IDC_DBAGENT_SERVER_GROUP 1024
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#define IDC_LOGIN_ALONE_MODE 1025
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#define IDC_DBAGENT_MAX_TRANSFER_COUNT 1025
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#define IDC_DBAGENT_CHECKSUM 1030
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#define IDC_DBAGENT_LIMIT_SERVER_GROUP_USER_NUM 1031
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#define IDC_DBAGENT_PING_CHECK 1032
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#define IDC_DBAGENT_ADMIN_IP_CHECK 1033
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#define IDC_UID_FREE_CHECK 1034
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#define IDC_UID_IGNORE_FLAG 1035
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#define IDC_LOGSERVERADDR 1042
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#define IDC_DBAGENT_PART2UNIFIED_SERVER_NUM 1042
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#define IDC_CHAT_SERVER_GROUP 1043
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#define IDC_AUTH_SERVER_GROUP 1044
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#define IDC_CHATSERVERADDR 1045
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#define IDC_CHAT_SERVER_CHANNEL 1046
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#define IDC_CHAT_DBAGENT_SERVER_ADDR 1047
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#define IDC_CHAT_SERVER_ID 1048
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#define IDC_LOTTERY 1049
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#define IDC_BATTLELIMIT 1050
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#define IDC_CHAT_GAME_SERVER_TCPPORT 1051
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#define IDC_BATTLELIMITPER 1051
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#define IDC_UID_HAN_UNITED_BILLING_ADDR 1052
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#define IDC_LOG_OTHER_SERVER_PORT 1053
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#define IDC_UID_SERVER_CODE 1053
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#define IDC_UID_HAN_UNITED_BILLING_PORT 1054
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#define IDC_LOG_CLIENT_PORT 1054
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#define IDC_CHAT_PING_CHECK 1055
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#define IDC_UID_REGIN 1055
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#define IDC_ZONE_TCPPORT 1056
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#define IDC_CHAT_MONITORING_TOOL_TCP_PORT 1056
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#define IDC_UID_ADDRESS 1056
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#define IDC_ZONE_SELECTION 1057
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#define IDC_UID_PORT1 1057
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#define IDC_ZONE_TCPPORT2 1058
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#define IDC_ZONE_UDPPORT 1058
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#define IDC_UID_ADDRESS3 1058
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#define IDC_UID_PORT2 1058
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#define IDC_ZONE_COUNT 1059
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#define IDC_ZONE_ADD 1060
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#define IDC_ZONE_DEL 1061
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#define IDC_SAVE_ZONE_SETING 1062
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#define IDC_LOGIN_LISTEN_LAUNCHER_PORT 1063
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#define IDC_LOGIN_LISTEN_DBAGENT_PORT 1064
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#define IDC_AUTH_CLIENT_LISTEN_PORT 1065
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#define IDC_DBAGENT_GAME_LISTEN_PORT 1067
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#define IDC_NATION_SELECTION 1068
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#define IDC_DBAGENT_BILLING_TYPE 1068
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#define IDC_AUTH_BATTLESERVER 1069
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#define IDC_LEVELUP 1069
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#define IDC_DBAGENT_BATTLE_SERVER 1069
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#define IDC_DEATHPENALTY 1070
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#define IDC_DBAGENT_AUTH_LISTEN_PORT 1070
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#define IDC_GAMEBATTLESERVER 1071
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#define IDC_DBAGENT_CHAT_LISTEN_PORT 1071
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#define IDC_AUTH_SUPRESS_CHARCREATE 1072
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#define IDC_DBAGENT_ADMINTOOL_LISTEN_PORT 1072
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#define IDC_EVENT1 1072
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#define IDC_EVENT2 1073
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#define IDC_FAME 1074
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#define IDC_FAME2 1075
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#define IDC_REFINE 1075
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#define IDC_EVENT3 1076
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#define IDC_MILEAGE 1077
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#define IDC_AUTH_TEST_GROUP 1078
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#define IDC_EVENT4 1078
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#define IDC_DBAGENT_SERVER_TYPE 1079
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#define IDC_EVENT5 1079
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#define IDC_DBAGENT_NATION 1080
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#define IDC_AUTH_SUPRESS_CHARDELETE 1087
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#define IDC_UID_BILLING_TYPE 1088
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#define IDC_UID_SERVER_ID 1089
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#define IDC_DB_TYPE 1093
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#define IDC_DB_ADDR 1094
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#define IDC_DB_NAME 1095
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#define IDC_DB_USER 1096
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#define IDC_DB_PASS 1097
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#define IDC_UID_BTN_DBSETTING 1098
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#define IDC_DB_NONE 1098
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#define IDC_UID_EDT_DBSETTING 1099
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#define IDC_DB_ADDR_LABEL 1100
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#define IDC_DB_NAME_LABLE 1101
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#define IDC_LOG_BTN_DBSETTING 1103
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#define IDC_LOG_EDT_DBSETTING 1104
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#define IDC_CHAT_BTN_DBSETTING 1105
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#define IDC_LOGIN_PATCH_ADDR 1105
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#define IDC_AUTH_BLOCK_BTN_DBSETTING 1105
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#define IDC_CHAT_EDT_DBSETTING 1106
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#define IDC_LOGIN_PING_CHECK 1106
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#define IDC_AUTH_BLOCK_EDT_DBSETTING 1106
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#define IDC_LOGIN_SERVER_ID 1107
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#define IDC_AUTH_SERVER_ID 1108
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#define IDC_AUTH_DBAGENT_ADDR 1109
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#define IDC_AUTH_PING_CHECK 1110
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#define IDC_AUTH_EDT_DBSETTING 1111
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#define IDC_AUTH_BTN_DBSETTING 1112
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#define IDC_DBAGENT_SERVER_ID 1113
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#define IDC_DBAGENT_EDT_DBSETTING 1114
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#define IDC_DBAGENT_BTN_DBSETTING 1115
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#define IDC_DBAGENT_LIMIT_BATTLEGROUND_USER_NUM 1116
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#define IDC_CHECK1 1117
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#define IDC_CHAT_USERIP_CHECK 1117
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#define IDC_DBAGENT_LIMIT_BATTLEGROUND_USER_NUM2 1117
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#define IDC_DBAGENT_LIMIT_BATTLEGROUND_USER_PER 1117
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 138
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1118
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#define _APS_NEXT_SYMED_VALUE 104
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#endif
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#endif
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