Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// WebInfoManagerDlg.h : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
//
#pragma once
#include <RylServerLibrary/DB/DBComponent.h>
#include "afxwin.h"
#include <vector>
#include "afxcmn.h"
#include "ListViewCtrlEx.h"
typedef struct SERVERSTATUS
{
int id;
char name[20];
short status;
}*LPSERVERSTATUS;
class CECListCtrlEx: public CListCtrlEx
{
public:
const CString GetToolTip(int, int, UINT nFlags, BOOL&);
};
// CWebInfoManagerDlg <20><>ȭ <20><><EFBFBD><EFBFBD>
class CWebInfoManagerDlg : public CDialog
{
// <20><><EFBFBD><EFBFBD>
public:
CWebInfoManagerDlg(CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
enum { IDD = IDD_WEBINFOMANAGER_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD>
void UpdateServerList();
// <20><><EFBFBD><EFBFBD>
protected:
HICON m_hIcon;
BOOL m_InitFlag;
CDBComponent m_DBComp;
CString m_IP;
CString m_NAME;
CString m_USER;
CString m_PASS;
std::vector<SERVERSTATUS> m_vetServer;
// <20>޽<EFBFBD><DEBD><EFBFBD> <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD>ϴ<EFBFBD>.
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
public:
CStatic m_InfoTitle;
CECListCtrlEx m_ServerListCtrl;
CImageList m_imglstFlags;
afx_msg void OnBnClickedButton1();
afx_msg void OnBnClickedButton2();
};