Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

View File

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#ifndef _STAT_SERVER_H_
#define _STAT_SERVER_H_
#include <Utility/ServerAppFramework/ServerWindowFramework.h>
// forward decl.
class CSessionPolicy;
class CCommandQueueThread;
class CStatServer : public CServerWindowFramework
{
public:
static CStatServer& GetInstance();
void UpdateConsole();
private:
CStatServer();
virtual ~CStatServer();
virtual bool ApplicationSpecificInit(const TCHAR* szCmdLine);
bool InitializeMsgProc();
bool InitializeCommand();
CSessionPolicy* m_lpServerSessionPolicy;
CCommandQueueThread* m_lpCommandQueueThread;
time_t m_tServerStart;
};
#endif