Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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rylCoder_16.02.2008_src/My Project/Application.Designer.vb
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rylCoder_16.02.2008_src/My Project/Application.Designer.vb
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'------------------------------------------------------------------------------
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' <auto-generated>
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' This code was generated by a tool.
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' Runtime Version:4.0.30319.225
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'
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' Changes to this file may cause incorrect behavior and will be lost if
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' the code is regenerated.
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' </auto-generated>
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'------------------------------------------------------------------------------
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Option Strict On
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Option Explicit On
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Namespace My
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'NOTE: This file is auto-generated; do not modify it directly. To make changes,
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' or if you encounter build errors in this file, go to the Project Designer
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' (go to Project Properties or double-click the My Project node in
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' Solution Explorer), and make changes on the Application tab.
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'
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Partial Friend Class MyApplication
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<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
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Public Sub New()
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MyBase.New(Global.Microsoft.VisualBasic.ApplicationServices.AuthenticationMode.Windows)
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Me.IsSingleInstance = false
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Me.EnableVisualStyles = true
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Me.SaveMySettingsOnExit = false
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Me.ShutDownStyle = Global.Microsoft.VisualBasic.ApplicationServices.ShutdownMode.AfterMainFormCloses
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End Sub
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<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
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Protected Overrides Sub OnCreateMainForm()
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Me.MainForm = Global.rylCoder.frmNpcEdit
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End Sub
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End Class
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End Namespace
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