Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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/*
* altivec_typeconversion.h
* DevIL
*
* Created by Meloni Dario on 17/04/05.
*
*/
#include "il_internal.h"
#ifdef ALTIVEC_GCC
#ifndef ALTIVEC_COMMON
#define ALTIVEC_COMMON
typedef union {
vector unsigned int vuint;
unsigned int suint[4];
vector unsigned char vuchar;
unsigned char suchar[4];
vector float vf;
float sf[4];
} vector_t;
// Loads 16 byte from the specified address, aligned or not
//vector unsigned char load_unaligned( unsigned char *buffer );
// Fills a vector with the specified value
vector float fill_vector_f( float value );
#define eround(v,x) (((int)((v/x)*10)%10) > 0 ? (v/x) : (v/x)+1)
#define eround16(v) eround(v,16)
#endif
#endif