Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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rylCoder_16.02.2008_src/addons/DevIL/src-IL/include/il_pic.h
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rylCoder_16.02.2008_src/addons/DevIL/src-IL/include/il_pic.h
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//-----------------------------------------------------------------------------
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//
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// ImageLib Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 05/21/2002 <--Y2K Compliant! =]
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//
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// Filename: src-IL/include/il_pic.h
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//
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// Description: Softimage Pic (.pic) functions
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//
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//-----------------------------------------------------------------------------
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#ifndef PIC_H
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#define PIC_H
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#include "il_internal.h"
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#ifdef _MSC_VER
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#pragma pack(push, packed_struct, 1)
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#endif
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typedef struct PIC_HEAD
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{
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ILint Magic; // PIC_MAGIC_NUMBER
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ILfloat Version; // Version of format
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ILbyte Comment[80]; // Prototype description
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ILbyte Id[4]; // 'PICT'
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ILshort Width; // Image width, in pixels
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ILshort Height; // Image height, in pixels
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ILfloat Ratio; // Pixel aspect ratio
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ILshort Fields; // Picture field type
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ILshort Padding; // Unused
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} IL_PACKSTRUCT PIC_HEAD;
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typedef struct CHANNEL
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{
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ILubyte Size;
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ILubyte Type;
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ILubyte Chan;
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ILvoid *Next;
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} CHANNEL;
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#ifdef _MSC_VER
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#pragma pack(pop, packed_struct)
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#endif
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// Data type
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#define PIC_UNSIGNED_INTEGER 0x00
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#define PIC_SIGNED_INTEGER 0x10 // XXX: Not implemented
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#define PIC_SIGNED_FLOAT 0x20 // XXX: Not implemented
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// Compression type
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#define PIC_UNCOMPRESSED 0x00
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#define PIC_PURE_RUN_LENGTH 0x01
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#define PIC_MIXED_RUN_LENGTH 0x02
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// CHANNEL types (OR'd)
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#define PIC_RED_CHANNEL 0x80
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#define PIC_GREEN_CHANNEL 0x40
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#define PIC_BLUE_CHANNEL 0x20
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#define PIC_ALPHA_CHANNEL 0x10
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#define PIC_SHADOW_CHANNEL 0x08 // XXX: Not implemented
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#define PIC_DEPTH_CHANNEL 0x04 // XXX: Not implemented
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#define PIC_AUXILIARY_1_CHANNEL 0x02 // XXX: Not implemented
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#define PIC_AUXILIARY_2_CHANNEL 0x01 // XXX: Not implemented
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ILboolean iIsValidPic(ILvoid);
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ILboolean iCheckPic(PIC_HEAD *Header);
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ILboolean iLoadPicInternal(ILvoid);
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ILboolean readScanlines(ILuint *image, ILint width, ILint height, CHANNEL *channel, ILuint alpha);
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ILuint readScanline(ILubyte *scan, ILint width, CHANNEL *channel, ILint bytes);
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ILboolean channelReadRaw(ILubyte *scan, ILint width, ILint noCol, ILint *off, ILint bytes);
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ILboolean channelReadPure(ILubyte *scan, ILint width, ILint noCol, ILint *off, ILint bytes);
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ILboolean channelReadMixed(ILubyte *scan, ILint width, ILint noCol, ILint *off, ILint bytes);
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#endif//PIC_H
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