Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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using namespace System;
using namespace System::Reflection;
using namespace System::Runtime::CompilerServices;
using namespace System::Runtime::InteropServices;
using namespace System::Security::Permissions;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly:AssemblyTitleAttribute("Wrapper")];
[assembly:AssemblyDescriptionAttribute("")];
[assembly:AssemblyConfigurationAttribute("")];
[assembly:AssemblyCompanyAttribute("FischR")];
[assembly:AssemblyProductAttribute("Wrapper")];
[assembly:AssemblyCopyrightAttribute("Copyright (c) 2007")];
[assembly:AssemblyTrademarkAttribute("")];
[assembly:AssemblyCultureAttribute("")];
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the value or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly:AssemblyVersionAttribute("1.0.*")];
[assembly:ComVisible(false)];
[assembly:CLSCompliantAttribute(true)];
[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];

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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level='asInvoker' uiAccess='false' />
</requestedPrivileges>
</security>
</trustInfo>
<dependency>
<dependentAssembly>
<assemblyIdentity type='win32' name='Microsoft.VC90.DebugCRT' version='9.0.21022.8' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
</dependentAssembly>
</dependency>
</assembly>

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Manifest resource last updated at 17:37:07,00 on L 16.02.2008

Binary file not shown.

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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level='asInvoker' uiAccess='false' />
</requestedPrivileges>
</security>
</trustInfo>
<dependency>
<dependentAssembly>
<assemblyIdentity type='win32' name='Microsoft.VC90.CRT' version='9.0.21022.8' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
</dependentAssembly>
</dependency>
</assembly>

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#v4.0:v100:true
Release|Win32|C:\Users\Peter\Desktop\rylCoder_16.02.2008_src\|

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Build started 14.10.2011 13:17:31.
1>Project "C:\Users\Peter\Desktop\rylCoder_16.02.2008_src\addons\Wrapper\Wrapper.vcxproj" on node 3 (build target(s)).
1>InitializeBuildStatus:
Creating "Release\Wrapper.unsuccessfulbuild" because "AlwaysCreate" was specified.
GenerateTargetFrameworkMonikerAttribute:
Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
ClCompile:
D:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../DevIL/include /I../MiniLZO/include /AI"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0" /Zi /clr /nologo /W3 /WX- /O2 /Oy- /GL /D WIN32 /D NDEBUG /D IL_STATIC_LIB /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _WINDLL /D _UNICODE /D UNICODE /EHa /MD /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Release\\" /Fd"Release\vc100.pdb" /TP /wd4996 /wd4819 /wd4482 /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\System.Core.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\System.Drawing.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\System.Xml.dll" /analyze- /errorReport:prompt AssemblyInfo.cpp Wrapper.cpp /clr:nostdlib
AssemblyInfo.cpp
Wrapper.cpp
1>Wrapper.cpp(196): warning C4018: '<' : signed/unsigned mismatch
Generating Code...
D:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../DevIL/include /I../MiniLZO/include /Zi /clr /nologo /W3 /WX- /O2 /Oy- /GL /D WIN32 /D NDEBUG /D IL_STATIC_LIB /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _WINDLL /D _UNICODE /D UNICODE /EHa /MD /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Release\\" /Fd"Release\vc100.pdb" /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt "C:\Users\Peter\AppData\Local\Temp\.NETFramework,Version=v4.0.AssemblyAttributes.cpp"
.NETFramework,Version=v4.0.AssemblyAttributes.cpp
1>Project "C:\Users\Peter\Desktop\rylCoder_16.02.2008_src\addons\Wrapper\Wrapper.vcxproj" (1) is building "C:\Users\Peter\Desktop\rylCoder_16.02.2008_src\addons\DevIL\src-IL\msvc8\IL.vcxproj" (3:3) on node 3 (GetResolvedLinkLibs target(s)).
3>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(283,5): error MSB8013: This project doesn't contain the Configuration and Platform combination of Debug|Win32.
3>Done Building Project "C:\Users\Peter\Desktop\rylCoder_16.02.2008_src\addons\DevIL\src-IL\msvc8\IL.vcxproj" (GetResolvedLinkLibs target(s)) -- FAILED.
1>Done Building Project "C:\Users\Peter\Desktop\rylCoder_16.02.2008_src\addons\Wrapper\Wrapper.vcxproj" (build target(s)) -- FAILED.
Build FAILED.
Time Elapsed 00:00:01.12

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<EFBFBD><EFBFBD>

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<EFBFBD><EFBFBD>

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Manifest resource last updated at 18:00:19,72 on L 16.02.2008

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// This is the main DLL file.
#include <windows.h>
#include "Wrapper.h"
#include "IL/il.h"
#include "minilzo.h"
#pragma warning( disable : 4091 )
#include <msclr\lock.h>
#pragma warning( default : 4091 )
static FischR::Wrapper::Wrapper() {
ilInit();
_mutexLock = gcnew Object();
}
//-- --//
System::Drawing::Bitmap^ FischR::Wrapper::LoadDDS(System::String^ file) {
return LoadDDS(file, System::Drawing::Rectangle(0, 0, 0, 0));
}
System::Drawing::Bitmap^ FischR::Wrapper::LoadDDS(System::String^ file, System::Drawing::Rectangle area) {
if (!System::IO::File::Exists(file)) return nullptr;
try {
return LoadDDS(System::IO::File::ReadAllBytes(file), area);
} catch (System::Exception^) {
return nullptr;
}
}
System::Drawing::Bitmap^ FischR::Wrapper::LoadDDS(cli::array<System::Byte>^ data, System::Drawing::Rectangle area) {
msclr::lock l(_mutexLock);
//data[0] = 0x44;
//data[1] = 0x44;
//data[2] = 0x53;
//data[3] = 0x20;
DWORD dwImage;
dwImage = ilGenImage();
ilBindImage(dwImage);
cli::pin_ptr<System::Byte> pData = &data[0];
if (ilLoadL(IL_DDS, pData, data->Length) == FALSE) {
ilDeleteImage(dwImage);
return nullptr;
}
if (area.Width == 0) area.Width = ilGetInteger(IL_IMAGE_WIDTH);
if (area.Height == 0) area.Height = ilGetInteger(IL_IMAGE_HEIGHT);
ilConvertImage(IL_BGRA, IL_UNSIGNED_BYTE);
System::Drawing::Bitmap^ result = gcnew System::Drawing::Bitmap(area.Width, area.Height, System::Drawing::Imaging::PixelFormat::Format32bppArgb);
System::Drawing::Imaging::BitmapData^ bmpData =
result->LockBits(System::Drawing::Rectangle(0, 0, area.Width, area.Height),
System::Drawing::Imaging::ImageLockMode::ReadWrite,
System::Drawing::Imaging::PixelFormat::Format32bppArgb);
ilCopyPixels(area.X, area.Y, 0, area.Width, area.Height, 1, IL_BGRA, IL_UNSIGNED_BYTE, (void*)bmpData->Scan0);
result->UnlockBits(bmpData);
ilDeleteImage(dwImage);
return result;
}
//-- --//
System::Drawing::Bitmap^ FischR::Wrapper::LoadMapDDS(System::String^ fileMask) {
System::Drawing::Bitmap^ result;
System::Drawing::Imaging::BitmapData^ bmpData;
try {
result = gcnew System::Drawing::Bitmap(0xAFF, 0xAFF,
System::Drawing::Imaging::PixelFormat::Format32bppArgb);
bmpData = result->LockBits(
System::Drawing::Rectangle(0,0,0xAFF,0xAFF),
System::Drawing::Imaging::ImageLockMode::WriteOnly, result->PixelFormat);
int failed = 0;
for (WORD x=0; x<11; ++x) {
for (WORD y=0; y<11; ++y) {
cli::array<unsigned char>^ data = nullptr;
System::String^ file = System::String::Format(fileMask, x+1, y+1);
if (System::IO::File::Exists(file))
{
try
{
data = System::IO::File::ReadAllBytes(file);
}
catch (System::Exception^) {}
}
if (data != nullptr)
{
if (!LoadDDS(data, bmpData, System::Drawing::Rectangle(x*0xFF, y*0xFF, 0xFF, 0xFF)))
failed++;
}
else failed++;
}
}
if (failed == 11*11) goto Failed;
result->UnlockBits(bmpData);
result->RotateFlip(System::Drawing::RotateFlipType::RotateNoneFlipY);
return result;
} catch (System::Exception^) {}
Failed:
if (result != nullptr && bmpData != nullptr) result->UnlockBits(bmpData);
return nullptr;
}
System::Boolean FischR::Wrapper::LoadDDS(cli::array<System::Byte>^ data, System::Drawing::Imaging::BitmapData^ bmpData, System::Drawing::Rectangle area) {
msclr::lock l(_mutexLock);
DWORD dwImage;
dwImage = ilGenImage();
ilBindImage(dwImage);
cli::pin_ptr<System::Byte> pData = &data[0];
if (ilLoadL(IL_DDS, pData, data->Length) == FALSE) {
ilDeleteImage(dwImage);
return false;
}
INT32 width = ilGetInteger(IL_IMAGE_WIDTH);
INT32 height = ilGetInteger(IL_IMAGE_HEIGHT);
ilConvertImage(IL_BGRA, IL_UNSIGNED_BYTE);
int pixSize = System::Drawing::Image::GetPixelFormatSize(bmpData->PixelFormat) / 8;
System::Byte* pSrc = ilGetData();
System::Byte* pDst = (System::Byte*)(void*) bmpData->Scan0;
pDst += (bmpData->Width*area.Y + area.X)*pixSize;
INT32 srcWidth = width * pixSize;
INT32 dstWidth = area.Width*pixSize;
width = (srcWidth > dstWidth ? dstWidth : srcWidth);
dstWidth = bmpData->Width*pixSize;
for (int i=0; i<height && i<area.Height; ++i) {
memcpy(pDst,pSrc,width);
pDst += dstWidth;
pSrc += srcWidth;
}
ilDeleteImage(dwImage);
return true;
}
//-- old --//
System::Boolean FischR::Wrapper::LoadDDS(System::String^ file, System::Drawing::Imaging::BitmapData^ bmpData, System::Drawing::Rectangle area) {
msclr::lock l(_mutexLock);
cli::array<System::Byte>^ data;
DWORD dwImage;
data = System::IO::File::ReadAllBytes(file);
data[0] = 0x44;
data[1] = 0x44;
data[2] = 0x53;
data[3] = 0x20;
dwImage = ilGenImage();
ilBindImage(dwImage);
cli::pin_ptr<System::Byte> pData = &data[0];
if (ilLoadL(IL_DDS, pData, data->Length) == FALSE) {
ilDeleteImage(dwImage);
return false;
}
INT32 width = ilGetInteger(IL_IMAGE_WIDTH);
INT32 height = ilGetInteger(IL_IMAGE_HEIGHT);
ilConvertImage(IL_BGRA, IL_UNSIGNED_BYTE);
int pixSize = System::Drawing::Image::GetPixelFormatSize(bmpData->PixelFormat) / 8;
System::Byte* pSrc = ilGetData();
System::IntPtr x = bmpData->Scan0;
System::Byte* y = (System::Byte*)x.ToPointer();
cli::pin_ptr<System::Byte> pDst = y;
pDst += (bmpData->Width*area.Bottom + area.X)*pixSize;
INT32 srcWidth = width * pixSize;
INT32 dstWidth = area.Width*pixSize;
width = (srcWidth > dstWidth ? dstWidth : srcWidth);
dstWidth = bmpData->Width*pixSize;
for (int i=0; i<height && i<area.Height; ++i) {
memcpy(x.ToPointer(),pSrc,width);
pDst -= dstWidth;
pSrc += srcWidth;
}
ilDeleteImage(dwImage);
return true;
}
System::Boolean FischR::Wrapper::LoadDDS(System::String^ file, cli::array<System::Byte>^ addTo, System::Drawing::Point place, int imageWidth) {
msclr::lock l(_mutexLock);
cli::array<System::Byte>^ data;
try{
data = System::IO::File::ReadAllBytes(file);
data[0] = 0x44;
data[1] = 0x44;
data[2] = 0x53;
data[3] = 0x20;
}catch(System::Exception^){
throw;
}
DWORD dwImage;
dwImage = ilGenImage();
ilBindImage(dwImage);
cli::pin_ptr<System::Byte> pData = &data[0];
if (ilLoadL(IL_DDS, pData, data->Length) == FALSE) throw gcnew System::SystemException(gcnew System::String("DDS file load failed"));
ilConvertImage(0x80e1, 0x1401);
DWORD width = ilGetInteger(IL_IMAGE_WIDTH);
DWORD height = ilGetInteger(IL_IMAGE_HEIGHT);
cli::array<System::Byte>^ bData = gcnew cli::array<System::Byte>(4*width*height);
cli::pin_ptr<System::Byte> pbData = &bData[0];
ilCopyPixels(0, 0, 0, width, height, 1, 0x80e1, 0x1401, pbData);
int num = 0;
for (int i = height - 1; i >= 0; i--)
{
for (int j = 0; j < width; j++)
{
int index = (((i + place.Y) * imageWidth) * 4) + ((j + place.X) * 4);
addTo[index] = bData[num++];
addTo[index+1] = bData[num++];
addTo[index+2] = bData[num++];
addTo[index+3] = bData[num++];
}
}
ilDeleteImage(dwImage);
delete bData;
return true;
}
//-- minilzo --//
cli::array<System::Byte>^ FischR::Wrapper::Decompress(cli::array<System::Byte>^ data, System::UInt32 size) {
cli::pin_ptr<System::Byte> pData = &data[0];
cli::array<System::Byte>^ result = gcnew cli::array<System::Byte>(size);
cli::pin_ptr<System::Byte> pResult = &result[0];
System::UInt32 newSize = size;
cli::pin_ptr<System::UInt32> pSize = &newSize;
if (lzo1x_decompress((const unsigned char*)pData,data->Length,
(unsigned char*)pResult, (lzo_uint*)pSize, 0) != LZO_E_OK ||
newSize != size) return nullptr;
return result;
}
cli::array<System::Byte>^ FischR::Wrapper::Compress(cli::array<System::Byte>^ data) {
cli::pin_ptr<System::Byte> pData = &data[0];
cli::array<System::Byte>^ result = gcnew cli::array<System::Byte>(data->Length + data->Length / 64 + 16 + 3 + 4);
cli::pin_ptr<System::Byte> pResult = &result[0];
System::UInt32 newSize = 0;
cli::pin_ptr<System::UInt32> pSize = &newSize;
if (lzo1x_1_compress((const unsigned char*)pData,data->Length,
(unsigned char*)pResult, (lzo_uint*)pSize, 0) != LZO_E_OK) return nullptr;
System::Array::Resize<System::Byte>(result, newSize);
return result;
}

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// DevilWrapper.h
#pragma once
namespace FischR {
public ref class Wrapper {
private:
static Wrapper();
static System::Object^ _mutexLock;
static System::Drawing::Bitmap^ LoadDDS(cli::array<System::Byte>^ data, System::Drawing::Rectangle area);
static System::Boolean LoadDDS(cli::array<System::Byte>^ data, System::Drawing::Imaging::BitmapData^ bmpData, System::Drawing::Rectangle area);
public:
static System::Drawing::Bitmap^ LoadDDS(System::String^ file);
static System::Drawing::Bitmap^ LoadDDS(System::String^ file, System::Drawing::Rectangle area);
static System::Drawing::Bitmap^ LoadMapDDS(System::String^ fileMask);
static cli::array<System::Byte>^ Decompress(cli::array<System::Byte>^ data, System::UInt32 size);
static cli::array<System::Byte>^ Compress(cli::array<System::Byte>^ data);
private:
// old
static System::Boolean LoadDDS(System::String^ file, cli::array<System::Byte>^ addTo, System::Drawing::Point place, int imageWidth);
static System::Boolean LoadDDS(System::String^ file, System::Drawing::Imaging::BitmapData^ bmpData, System::Drawing::Rectangle area);
};
}

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="Wrapper"
ProjectGUID="{F1152DEA-5CE9-41FD-AF94-542157863A88}"
RootNamespace="FischR"
Keyword="ManagedCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
ManagedExtensions="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../DevIL/include;../MiniLZO/include"
PreprocessorDefinitions="WIN32;_DEBUG;IL_STATIC_LIB"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(NoInherit) gdi32.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
AssemblyDebug="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
ManagedExtensions="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../DevIL/include;../MiniLZO/include"
PreprocessorDefinitions="WIN32;NDEBUG;IL_STATIC_LIB"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(NoInherit) gdi32.lib"
LinkIncremental="1"
GenerateDebugInformation="true"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<AssemblyReference
RelativePath="System.dll"
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
MinFrameworkVersion="131072"
/>
<AssemblyReference
RelativePath="System.Data.dll"
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
MinFrameworkVersion="131072"
/>
<AssemblyReference
RelativePath="System.XML.dll"
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
MinFrameworkVersion="131072"
/>
<AssemblyReference
RelativePath="System.Drawing.dll"
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
MinFrameworkVersion="131072"
/>
<ProjectReference
ReferencedProjectIdentifier="{0F088168-B0B4-4350-9E6A-7FB271C76D39}"
RelativePathToProject=".\addons\DevIL\src-IL\msvc8\IL.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{3E4FC2E0-40B7-4B6B-8BAC-6331E140E856}"
RelativePathToProject=".\addons\MiniLZO\MiniLZO.vcproj"
/>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\AssemblyInfo.cpp"
>
</File>
<File
RelativePath=".\Wrapper.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\Wrapper.h"
>
</File>
</Filter>
<File
RelativePath=".\ClassDiagram1.cd"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioUserFile
ProjectType="Visual C++"
Version="8,00"
ShowAllFiles="false"
>
<Configurations>
<Configuration
Name="Debug|Win32"
>
<DebugSettings
Command=""
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="ALPHA"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
>
<DebugSettings
Command=""
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="ALPHA"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
</Configurations>
</VisualStudioUserFile>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioUserFile
ProjectType="Visual C++"
Version="9,00"
ShowAllFiles="false"
>
<Configurations>
<Configuration
Name="Debug|Win32"
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