Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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@echo off
rem
rem Copyright (C) 2000, 2001 Stephen Cleary
rem
rem Distributed under the Boost Software License, Version 1.0. (See accompany-
rem ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
rem Check for Windows NT
if %OS%==Windows_NT goto NT
rem Not NT - run m4 as normal, then exit
m4 -P -E -DNumberOfArguments=%1 pool_construct.m4 > pool_construct.inc
goto end
rem DJGPP programs (including m4) running on Windows/NT do NOT support long
rem file names (see the DJGPP v2 FAQ, question 8.1)
rem Note that the output doesn't have to be a short name because it's an
rem argument to the command shell, not m4.
:NT
m4 -P -E -DNumberOfArguments=%1 < pool_construct.m4 > pool_construct.inc
:end