Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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#!/bin/sh
#
# Copyright (C) 2000 Stephen Cleary
#
# Distributed under the Boost Software License, Version 1.0. (See accompany-
# ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#
# See http://www.boost.org for updates, documentation, and revision history.
#
m4 -P -E -DNumberOfArguments=$1 pool_construct.m4 > pool_construct.inc